Player Matchup

Anubis
Anubis
Diamond V
CHRONOSBRAZILIAM
Anubis
Diamond V
Level 54
God Stats
1W - 0L
1,879 SR
Queue Stats
136W - 121L
1,852 MMR
Solo
Khepri
Khepri
Platinum V
Caughtlacking
Khepri
Platinum V
Level 129
God Stats
4W - 2L
1,824 SR
Queue Stats
69W - 56L
1,874 MMR
Party 1
Izanami
Izanami
Platinum II
GoingInRole
Izanami
Platinum II
Level 118
God Stats
17W - 7L
1,810 SR
Queue Stats
122W - 99L
2,050 MMR
Party 1
Gilgamesh
Gilgamesh
Platinum IV
TwoFatLips
Gilgamesh
Platinum IV
Level 126
God Stats
5W - 3L
1,611 SR
Queue Stats
375W - 371L
1,872 MMR
Solo
Cerberus
Cerberus
Diamond V
ZetsusWrath
Cerberus
Diamond V
Level 142
God Stats
3W - 5L
1,498 SR
Queue Stats
248W - 229L
2,001 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 114
1,724 SR
1,930 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 131
1,700 SR
1,929 MMR
Heimdallr
Heimdallr
Gold I
AlexTheKing17
Heimdallr
Gold I
Level 100
God Stats
2W - 5L
1,645 SR
Queue Stats
356W - 354L
1,801 MMR
Solo
Mulan
Mulan
Platinum IV
Danxul
Mulan
Platinum IV
Level 142
God Stats
0W - 1L
1,771 SR
Queue Stats
149W - 146L
1,798 MMR
Solo
Sol
Sol
Platinum II
MegaPwrUp
Sol
Platinum II
Level 147
God Stats
10W - 6L
1,781 SR
Queue Stats
197W - 196L
1,852 MMR
Solo
Artio
Artio
Diamond IV
MrJ64
Artio
Diamond IV
Level 138
God Stats
5W - 9L
1,778 SR
Queue Stats
188W - 175L
2,079 MMR
Solo
Kali
Kali
Diamond V
Pοrtal
Kali
Diamond V
Level 129
God Stats
4W - 4L
1,525 SR
Queue Stats
119W - 119L
2,114 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 7
11,796
513
12,645
12,858
7,121
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
1 / 2 / 14
11,779
512
6,137
19,860
25,232
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
GoingInRole
Izanami
20
16 / 0 / 3
16,125
701
26,432
18,682
9,112
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
TwoFatLips
Gilgamesh
18
3 / 4 / 10
12,518
544
17,468
21,152
18,622
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cerberus
ZetsusWrath
Cerberus
18
0 / 1 / 7
12,160
529
12,871
26,328
31,675
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bans
OdinLokiGebYemoja

VS

Bans
CamazotzBastetCliodhnaAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AlexTheKing17
Heimdallr
18
0 / 6 / 2
10,767
468
8,087
14,652
3,504
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mulan
Danxul
Mulan
14
0 / 7 / 4
9,233
401
10,200
26,120
14,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
1 / 5 / 5
9,624
418
16,547
18,352
3,960
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Artio
MrJ64
Artio
17
1 / 2 / 2
10,987
478
14,037
23,456
21,199
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Kali
Pοrtal
Kali
19
6 / 2 / 0
11,998
522
15,034
22,746
8,039
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
21
22
Kills
8
8
Deaths
22
41
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
AlexTheKing17
Heimdallr
0
6
2
0.17
W
2
1
7
5.5
W
1
2
14
4
L
Mulan
Danxul
Mulan
0
7
4
0.29
W
Izanami
GoingInRole
Izanami
16
0
3
17.5
L
1
5
5
0.7
L
Artio
MrJ64
Artio
1
2
2
1
L
Kali
Pοrtal
Kali
6
2
0
3
W
Gilgamesh
TwoFatLips
Gilgamesh
3
4
10
2
W
Cerberus
ZetsusWrath
Cerberus
0
1
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,553
Damage
63,905
98,880
Taken
105,326
91,762
Mitigated
51,467
45,235
Healing
40,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
AlexTheKing17
Heimdallr
8,087
5,087
0
4,720
14,652
3,504
1,164
4,681
9,971
0
98,576
W
12,645
216
0
5,968
12,858
7,121
1,067
4,709
8,018
81,991
0
W
6,137
235
1,534
5,231
19,860
25,232
37
5,969
13,845
19,757
0
L
Mulan
Danxul
Mulan
10,200
1,081
1,364
6,355
26,120
14,765
0
6,651
19,469
0
43,694
W
Izanami
GoingInRole
Izanami
26,432
18,841
0
10,827
18,682
9,112
10,474
2,887
15,750
0
182,337
L
16,547
6,237
0
9,085
18,352
3,960
836
5,304
13,048
73,703
0
L
Artio
MrJ64
Artio
14,037
925
2,148
7,456
23,456
21,199
96
9,930
13,526
64,319
0
L
Kali
Pοrtal
Kali
15,034
7,466
0
9,350
22,746
8,039
684
5,667
17,079
0
99,923
W
Gilgamesh
TwoFatLips
Gilgamesh
17,468
6,092
0
3,878
21,152
18,622
772
8,043
12,936
0
91,539
W
Cerberus
ZetsusWrath
Cerberus
12,871
1,303
730
17,067
26,328
31,675
91
10,021
15,073
76,655
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,378
Gold Earned
52,609
703
Minions Killed
629
0
Camps Cleared
0
2,299,754
Distance Traveled
2,307,906
39
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
10,767
468
163
7
0
416,777
6
W
Anubis
11,796
513
114
5
0
400,321
7
W
Khepri
11,779
512
22
1
0
497,848
13
L
Mulan
9,233
401
58
3
0
455,580
5
W
Izanami
16,125
701
242
11
0
448,943
3
L
Sol
9,624
418
115
5
0
446,521
9
L
Artio
10,987
478
129
6
0
456,527
4
L
Kali
11,998
522
164
7
0
532,501
3
W
Gilgamesh
12,518
544
114
5
0
519,691
6
W
Cerberus
12,160
529
211
9
0
432,951
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role