Player Matchup

Cthulhu
Cthulhu
BardPitt
Cthulhu
Level 18
God Stats
2W - 2L
1,362 SR
Queue Stats
6W - 6L
1,345 Elo+
Party 1
Tyr
Tyr
Gooflike
Tyr
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,694 Elo+
Party 2
Thanatos
Thanatos
KeeperOfTheWild
Thanatos
Level 160
God Stats
10W - 5L
1,667 SR
Queue Stats
221W - 201L
1,596 Elo+
Party 1
Baron Samedi
Baron Samedi
WhyNotKermit
Baron Samedi
Level 17
God Stats
2W - 2L
1,324 SR
Queue Stats
6W - 9L
1,317 Elo+
Party 1
Izanami
Izanami
juliusobii
Izanami
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,694 Elo+
Party 2
Team Averages
Level 51
1,471 SR
1,529 Elo+

VS

Team Averages
Level 37
1,516 SR
1,490 Elo+
Mercury
Mercury
 
Mercury
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ra
Ra
AramRasam
Ra
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Tyr
Tyr
TFranzi
Tyr
Level 52
God Stats
13W - 6L
1,580 SR
Queue Stats
131W - 138L
1,449 Elo+
Party 4
Zeus
Zeus
VRxPro
Zeus
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 4
Anubis
Anubis
satosd
Anubis
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BardPitt
Cthulhu
9
1 / 0 / 4
5,980
460
3,837
6,146
3,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
0 / 1 / 2
5,895
453
3,551
8,517
5,983
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thanatos
12
10 / 1 / 2
7,922
609
7,804
9,803
4,357
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Baron Samedi
WhyNotKermit
Baron Samedi
12
5 / 2 / 6
7,648
588
6,251
6,687
2,837
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
juliusobii
Izanami
11
3 / 4 / 3
6,642
511
2,963
6,190
1,688
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
12
1 / 4 / 3
6,859
528
4,207
10,483
2,880
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
0 / 5 / 4
5,663
436
3,729
5,961
1,612
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tyr
11
0 / 2 / 0
6,778
521
3,098
7,467
6,813
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Zeus
VRxPro
Zeus
11
2 / 6 / 1
6,786
522
4,187
6,860
1,861
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
satosd
Anubis
11
5 / 2 / 1
7,232
556
4,792
5,222
1,829
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
17
19
Kills
8
8
Deaths
19
17
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
1
4
3
0.63
L
0
5
4
0.4
W
Cthulhu
BardPitt
Cthulhu
1
0
4
3
W
0
1
2
1
W
Thanatos
10
1
2
11
L
Tyr
0
2
0
0
L
Zeus
VRxPro
Zeus
2
6
1
0.42
W
Baron Samedi
WhyNotKermit
Baron Samedi
5
2
6
4
W
Izanami
juliusobii
Izanami
3
4
3
1.13
L
Anubis
satosd
Anubis
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,406
Damage
20,013
37,343
Taken
35,993
18,639
Mitigated
14,995
17,778
Healing
11,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
4,207
1,753
0
4,022
10,483
2,880
0
2,316
8,064
0
40,158
L
3,729
594
779
1,470
5,961
1,612
0
1,727
4,196
15,657
0
W
Cthulhu
BardPitt
Cthulhu
3,837
452
91
1,247
6,146
3,774
230
2,244
3,902
16,469
0
W
3,551
516
0
3,209
8,517
5,983
312
994
7,523
0
22,671
W
Thanatos
7,804
2,336
0
10,674
9,803
4,357
0
2,138
7,665
0
47,164
L
Tyr
3,098
450
0
2,100
7,467
6,813
0
204
7,223
0
38,024
L
Zeus
VRxPro
Zeus
4,187
676
0
408
6,860
1,861
0
3,688
2,857
24,645
0
W
Baron Samedi
WhyNotKermit
Baron Samedi
6,251
563
123
1,969
6,687
2,837
740
3,017
3,400
39,595
0
W
Izanami
juliusobii
Izanami
2,963
2,255
0
465
6,190
1,688
983
3,999
2,145
0
38,684
L
Anubis
satosd
Anubis
4,792
551
152
2,241
5,222
1,829
0
1,653
3,565
24,949
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,087
Gold Earned
33,318
298
Minions Killed
308
0
Camps Cleared
0
1,292,400
Distance Traveled
1,270,655
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
6,859
528
85
7
0
304,412
5
L
Ra
5,663
436
17
1
0
230,109
0
W
Cthulhu
5,980
460
28
2
0
268,989
5
W
Tyr
5,895
453
39
3
0
257,118
0
W
Thanatos
7,922
609
76
6
0
286,960
2
L
Tyr
6,778
521
90
7
0
272,428
5
L
Zeus
6,786
522
52
4
0
227,566
0
W
Baron Samedi
7,648
588
80
6
0
250,590
4
W
Izanami
6,642
511
75
6
0
228,743
0
L
Anubis
7,232
556
64
5
0
236,140
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role