Player Matchup

Fenrir
Fenrir
DiabYeetes
Fenrir
Level 18
God Stats
1W - 0L
1,524 SR
Queue Stats
4W - 4L
1,456 Elo+
Party 1
Guan Yu
Guan Yu
DrGUZMAN
Guan Yu
Level 148
God Stats
1W - 0L
1,534 SR
Queue Stats
86W - 97L
1,415 Elo+
Party 1
Skadi
Skadi
IC01dWar
Skadi
Level 155
God Stats
3W - 1L
1,620 SR
Queue Stats
158W - 168L
1,575 Elo+
Party 1
Discordia
Discordia
THE 6REEk K1N6
Discordia
Level 125
God Stats
8W - 6L
1,660 SR
Queue Stats
208W - 251L
1,393 Elo+
Party 1
Cthulhu
Cthulhu
THREE C ZACH
Cthulhu
Level 143
God Stats
4W - 0L
1,529 SR
Queue Stats
114W - 112L
1,569 Elo+
Party 1
Team Averages
Level 118
1,574 SR
1,482 Elo+

VS

Team Averages
Level 103
1,523 SR
1,429 Elo+
Chaac
Chaac
DarkHero925
Chaac
Level 122
God Stats
0W - 2L
1,243 SR
Queue Stats
60W - 67L
1,394 Elo+
Solo
Khepri
Khepri
QuickshotDB13
Khepri
Level 108
God Stats
1W - 1L
1,732 SR
Queue Stats
94W - 92L
1,460 Elo+
Solo
Raijin
Raijin
bz10
Raijin
Level 128
God Stats
2W - 7L
1,317 SR
Queue Stats
149W - 166L
1,389 Elo+
Solo
Chang'e
Chang'e
nachho10
Chang'e
Level 47
God Stats
3W - 1L
1,876 SR
Queue Stats
73W - 76L
1,437 Elo+
Solo
Charybdis
Charybdis
plopperflop
Charybdis
Level 109
God Stats
3W - 8L
1,446 SR
Queue Stats
504W - 521L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DiabYeetes
Fenrir
14
2 / 3 / 14
8,389
839
3,896
9,085
4,542
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
DrGUZMAN
Guan Yu
16
7 / 3 / 16
9,929
993
10,368
14,902
13,850
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Skadi
IC01dWar
Skadi
18
10 / 1 / 11
10,216
1,022
20,634
11,778
4,971
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Discordia
THE 6REEk K1N6
Discordia
14
2 / 2 / 16
8,586
859
12,618
6,959
2,392
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
THREE C ZACH
Cthulhu
13
4 / 3 / 10
8,446
845
11,640
9,703
4,846
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 2 / 4
7,923
792
9,154
11,178
11,799
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

12
0 / 6 / 5
6,804
680
4,179
18,691
14,103
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Raijin
bz10
Raijin
14
5 / 5 / 2
8,150
815
11,120
10,981
4,139
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chang'e
nachho10
Chang'e
13
1 / 6 / 5
7,263
726
7,677
12,858
4,620
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
plopperflop
Charybdis
14
0 / 6 / 4
7,248
725
7,452
11,968
4,752
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
31
25
Kills
11
12
Deaths
25
67
Assists
20
Player
Kills
Deaths
Assists
KDA
L
5
2
4
3.5
W
Fenrir
DiabYeetes
Fenrir
2
3
14
3
W
Guan Yu
DrGUZMAN
Guan Yu
7
3
16
5
W
Skadi
IC01dWar
Skadi
10
1
11
15.5
L
0
6
5
0.42
W
Discordia
THE 6REEk K1N6
Discordia
2
2
16
5
W
Cthulhu
THREE C ZACH
Cthulhu
4
3
10
3
L
Raijin
bz10
Raijin
5
5
2
1.2
L
Chang'e
nachho10
Chang'e
1
6
5
0.58
L
Charybdis
plopperflop
Charybdis
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,156
Damage
39,582
52,427
Taken
65,676
30,601
Mitigated
39,413
25,366
Healing
15,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,154
508
1,071
2,428
11,178
11,799
0
3,659
7,443
0
13,132
W
Fenrir
DiabYeetes
Fenrir
3,896
746
1,099
640
9,085
4,542
1,222
3,467
5,398
0
6,788
W
Guan Yu
DrGUZMAN
Guan Yu
10,368
1,060
4,587
5,126
14,902
13,850
121
7,796
6,796
5,391
11,613
W
Skadi
IC01dWar
Skadi
20,634
7,114
2,678
5,381
11,778
4,971
1,663
3,698
7,956
0
49,418
L
4,179
461
205
2,179
18,691
14,103
0
7,896
10,620
9,574
0
W
Discordia
THE 6REEk K1N6
Discordia
12,618
810
1,307
917
6,959
2,392
993
2,602
4,229
22,195
0
W
Cthulhu
THREE C ZACH
Cthulhu
11,640
54
1,164
2,467
9,703
4,846
808
4,395
5,072
17,944
0
L
Raijin
bz10
Raijin
11,120
2,053
270
1,041
10,981
4,139
87
4,602
6,294
21,545
0
L
Chang'e
nachho10
Chang'e
7,677
131
4,431
3,490
12,858
4,620
36
4,988
7,661
18,928
0
L
Charybdis
plopperflop
Charybdis
7,452
2,967
215
495
11,968
4,752
288
4,866
6,971
0
19,951

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,566
Gold Earned
37,388
110
Minions Killed
82
0
Camps Cleared
0
992,805
Distance Traveled
803,160
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,923
792
8
1
0
196,186
0
W
Fenrir
8,389
839
8
1
0
212,906
0
W
Guan Yu
9,929
993
20
2
0
201,260
0
W
Skadi
10,216
1,022
43
4
0
201,329
0
L
Khepri
6,804
680
5
1
0
154,322
0
W
Discordia
8,586
859
21
2
0
184,248
0
W
Cthulhu
8,446
845
18
2
0
193,062
0
L
Raijin
8,150
815
17
2
0
154,139
0
L
Chang'e
7,263
726
18
2
0
172,740
0
L
Charybdis
7,248
725
34
3
0
125,773
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role