Player Matchup

Hachiman
Hachiman
Silver II
 
Hachiman
Silver II
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ganesha
Ganesha
Silver III
 
Ganesha
Silver III
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Nemesis
Nemesis
Gold V
BossaNova66
Nemesis
Gold V
Level 144
God Stats
3W - 3L
1,766 SR
Queue Stats
47W - 42L
1,405 MMR
Solo
Bellona
Bellona
Gold II
MLGBLAZER
Bellona
Gold II
Level 160
God Stats
32W - 28L
1,658 SR
Queue Stats
333W - 336L
1,332 MMR
Solo
Ra
Ra
Gold V
RiseParagon
Ra
Gold V
Level 129
God Stats
7W - 1L
1,778 SR
Queue Stats
96W - 102L
1,330 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 130
1,640 SR
1,413 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 123
1,487 SR
1,358 MMR
Da Ji
Da Ji
Gold V
 
Da Ji
Gold V
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Bronze III
 
Apollo
Bronze III
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Terra
Terra
Silver III
ADrunkenTurtle
Terra
Silver III
Level 128
God Stats
0W - 1L
1,298 SR
Queue Stats
12W - 19L
1,175 MMR
Solo
Chaac
Chaac
Bronze III
Keksztekercs
Chaac
Bronze III
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,295 MMR
Party 2
Nu Wa
Nu Wa
Bronze III
Riaci
Nu Wa
Bronze III
Level 149
God Stats
12W - 11L
1,636 SR
Queue Stats
47W - 57L
1,318 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
16
8 / 0 / 3
11,219
590
11,390
10,753
4,186
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ganesha
 
Ganesha
14
0 / 0 / 17
10,646
560
4,819
15,982
21,327
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nemesis
BossaNova66
Nemesis
17
8 / 0 / 8
11,160
587
10,376
11,464
5,293
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bellona
MLGBLAZER
Bellona
19
2 / 1 / 3
11,774
620
9,030
14,202
11,065
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
1 / 0 / 12
11,391
600
7,534
7,909
3,429
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
SolCliodhnaAthenaZeus

VS

Bans
AchillesNeithOdinSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
14
1 / 5 / 0
8,295
437
5,074
14,076
4,249
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Apollo
 
Apollo
13
0 / 2 / 0
7,500
395
4,093
8,674
2,026
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
0 / 6 / 0
7,452
392
3,795
16,261
15,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 1 / 1
8,076
425
8,912
11,742
11,882
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Nu Wa
Riaci
Nu Wa
13
0 / 5 / 0
8,218
433
8,773
11,588
3,465
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
2
19
Kills
1
1
Deaths
19
43
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
8
0
3
9.5
W
Ganesha
 
Ganesha
0
0
17
8.5
L
Da Ji
 
Da Ji
1
5
0
0.2
L
Apollo
 
Apollo
0
2
0
0
L
0
6
0
0
W
Nemesis
BossaNova66
Nemesis
8
0
8
12
L
0
1
1
0.5
W
Bellona
MLGBLAZER
Bellona
2
1
3
3.5
L
Nu Wa
Riaci
Nu Wa
0
5
0
0
W
1
0
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,149
Damage
30,647
60,310
Taken
62,341
45,300
Mitigated
36,764
36,091
Healing
17,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
11,390
6,182
0
5,466
10,753
4,186
4,856
2,449
8,218
0
77,003
W
Ganesha
 
Ganesha
4,819
744
3,481
5,312
15,982
21,327
465
4,593
11,238
24,726
0
L
Da Ji
 
Da Ji
5,074
843
0
5,406
14,076
4,249
0
1,840
12,096
0
57,710
L
Apollo
 
Apollo
4,093
2,828
0
2,090
8,674
2,026
0
1,109
7,519
0
39,895
L
3,795
156
1,148
3,111
16,261
15,142
0
3,833
12,331
21,411
0
W
Nemesis
BossaNova66
Nemesis
10,376
3,490
0
5,203
11,464
5,293
4,179
3,394
7,937
0
70,819
L
8,912
1,475
0
4,277
11,742
11,882
0
738
10,972
6,806
39,802
W
Bellona
MLGBLAZER
Bellona
9,030
4,061
0
8,979
14,202
11,065
660
3,167
10,953
0
83,963
L
Nu Wa
Riaci
Nu Wa
8,773
984
0
1,560
11,588
3,465
834
4,399
6,955
64,249
0
W
7,534
956
4,644
3,006
7,909
3,429
2,038
3,184
4,517
88,005
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,190
Gold Earned
39,541
588
Minions Killed
462
0
Camps Cleared
0
1,918,108
Distance Traveled
1,667,900
25
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
11,219
590
126
7
0
362,471
5
W
Ganesha
10,646
560
2
0
0
375,840
5
L
Da Ji
8,295
437
114
6
0
357,261
4
L
Apollo
7,500
395
104
5
0
364,646
6
L
Terra
7,452
392
20
1
0
308,208
8
W
Nemesis
11,160
587
123
6
0
433,868
2
L
Chaac
8,076
425
88
5
0
336,814
6
W
Bellona
11,774
620
161
8
0
347,646
6
L
Nu Wa
8,218
433
136
7
0
300,971
6
W
Ra
11,391
600
176
9
0
398,283
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role