Player Matchup

Baron Samedi
Baron Samedi
Adrian2703PnC
Baron Samedi
Level 149
God Stats
2W - 2L
1,333 SR
Queue Stats
444W - 384L
1,486 Elo+
Party 4
Achilles
Achilles
Kimmy26662
Achilles
Level 97
God Stats
31W - 17L
1,705 SR
Queue Stats
520W - 544L
1,462 Elo+
Party 2
Pele
Pele
Sheitan-Vongola
Pele
Level 66
God Stats
4W - 5L
1,449 SR
Queue Stats
28W - 35L
1,415 Elo+
Solo
Vulcan
Vulcan
Xl-_AQUA_-lX
Vulcan
Level 124
God Stats
11W - 8L
1,628 SR
Queue Stats
235W - 228L
1,497 Elo+
Party 4
Medusa
Medusa
raukikibuaka2311
Medusa
Level 72
God Stats
76W - 67L
1,503 SR
Queue Stats
358W - 417L
1,380 Elo+
Party 2
Team Averages
Level 102
1,524 SR
1,448 Elo+

VS

Team Averages
Level 72
1,514 SR
1,415 Elo+
Cerberus
Cerberus
Javisito_pro_18
Cerberus
Level 69
God Stats
1W - 4L
1,337 SR
Queue Stats
233W - 260L
1,455 Elo+
Party 1
Zeus
Zeus
Jotace-12
Zeus
Level 52
God Stats
33W - 35L
1,456 SR
Queue Stats
83W - 98L
1,317 Elo+
Party 3
Hachiman
Hachiman
Xpectro_
Hachiman
Level 67
God Stats
2W - 8L
1,538 SR
Queue Stats
191W - 223L
1,460 Elo+
Party 1
Arachne
Arachne
cruse_187
Arachne
Level 88
God Stats
7W - 7L
1,565 SR
Queue Stats
468W - 568L
1,444 Elo+
Solo
Sol
Sol
jag_jorge
Sol
Level 85
God Stats
15W - 14L
1,673 SR
Queue Stats
168W - 187L
1,397 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Adrian2703PnC
Baron Samedi
15
8 / 0 / 3
9,222
615
9,102
8,164
5,106
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Achilles
Kimmy26662
Achilles
12
4 / 2 / 2
8,082
539
8,566
16,430
11,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

14
3 / 2 / 7
8,288
553
5,512
9,336
2,688
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Vulcan
15
3 / 0 / 5
9,061
604
5,932
4,328
1,653
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

13
2 / 3 / 7
7,722
515
10,152
7,396
1,989
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
11
2 / 2 / 1
6,570
438
6,689
12,298
10,682
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Zeus
13
0 / 4 / 0
7,709
514
3,337
7,051
2,295
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
Xpectro_
Hachiman
11
3 / 4 / 3
6,964
464
8,317
10,764
2,968
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arachne
cruse_187
Arachne
12
2 / 6 / 1
7,495
500
7,964
14,404
5,774
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
0 / 4 / 0
7,297
486
3,372
8,436
2,757
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
12
20
Kills
7
7
Deaths
20
24
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Adrian2703PnC
Baron Samedi
8
0
3
9.5
L
Cerberus
2
2
1
1.25
L
Zeus
0
4
0
0
W
Achilles
Kimmy26662
Achilles
4
2
2
2.5
W
3
2
7
3.25
W
Vulcan
3
0
5
5.5
L
Hachiman
Xpectro_
Hachiman
3
4
3
1.13
L
Arachne
cruse_187
Arachne
2
6
1
0.42
L
0
4
0
0
W
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,264
Damage
29,679
45,654
Taken
52,953
22,538
Mitigated
24,476
16,240
Healing
15,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Adrian2703PnC
Baron Samedi
9,102
888
694
3,715
8,164
5,106
694
3,404
4,670
55,775
0
L
Cerberus
6,689
523
539
2,679
12,298
10,682
0
550
11,748
29,454
0
L
Zeus
3,337
339
0
1,290
7,051
2,295
0
4,225
2,490
52,627
0
W
Achilles
Kimmy26662
Achilles
8,566
1,632
0
6,591
16,430
11,102
147
3,863
12,062
0
28,182
W
5,512
1,210
0
4,794
9,336
2,688
0
1,502
7,749
0
49,650
W
Vulcan
5,932
1,505
0
446
4,328
1,653
236
1,531
2,671
54,291
0
L
Hachiman
Xpectro_
Hachiman
8,317
4,999
0
3,213
10,764
2,968
0
1,305
9,377
0
37,973
L
Arachne
cruse_187
Arachne
7,964
4,432
0
4,594
14,404
5,774
0
2,433
11,754
0
56,025
L
3,372
999
0
2,839
8,436
2,757
0
5,578
2,311
37,477
4,654
W
10,152
4,442
0
0
7,396
1,989
473
1,742
5,448
0
51,078

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,375
Gold Earned
36,035
462
Minions Killed
424
0
Camps Cleared
0
1,518,418
Distance Traveled
1,364,453
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,222
615
108
7
0
275,047
4
L
Cerberus
6,570
438
46
3
0
270,643
0
L
Zeus
7,709
514
123
8
0
274,498
4
W
Achilles
8,082
539
49
3
0
310,468
3
W
Pele
8,288
553
90
6
0
335,331
3
W
Vulcan
9,061
604
130
9
0
306,950
3
L
Hachiman
6,964
464
80
5
0
256,374
2
L
Arachne
7,495
500
91
6
0
307,794
0
L
Sol
7,297
486
84
6
0
255,144
3
W
Medusa
7,722
515
85
6
0
290,622
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role