Player Matchup

Skadi
Skadi
 
Skadi
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Ankdra
Ao Kuang
Level 159
God Stats
8W - 1L
1,866 SR
Queue Stats
361W - 113L
1,797 Elo+
Party 1
Thor
Thor
Hûntêr
Thor
Level 160
God Stats
7W - 4L
1,747 SR
Queue Stats
493W - 196L
1,734 Elo+
Party 1
Cabrakan
Cabrakan
Nefesto2016
Cabrakan
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 29L
1,697 Elo+
Solo
Janus
Janus
bielfelipe
Janus
Level 120
God Stats
6W - 0L
1,479 SR
Queue Stats
18W - 14L
1,635 Elo+
Solo
Team Averages
Level 132
1,619 SR
1,673 Elo+

VS

Team Averages
Level 130
1,456 SR
1,547 Elo+
Anubis
Anubis
 
Anubis
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
LikeAC0ld
Atlas
Level 155
God Stats
5W - 5L
1,545 SR
Queue Stats
519W - 493L
1,607 Elo+
Solo
Baron Samedi
Baron Samedi
SLeB Cr4Zyy
Baron Samedi
Level 102
God Stats
3W - 7L
1,393 SR
Queue Stats
623W - 603L
1,593 Elo+
Solo
Artemis
Artemis
Tomorroworld
Artemis
Level 148
God Stats
5W - 7L
1,341 SR
Queue Stats
286W - 276L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
11
0 / 1 / 1
5,715
572
1,906
3,618
1,237
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
Ankdra
Ao Kuang
12
5 / 0 / 3
6,519
652
5,861
6,007
1,819
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thor
11
7 / 1 / 1
6,855
686
6,553
7,986
3,653
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cabrakan
Nefesto2016
Cabrakan
9
1 / 1 / 3
5,309
531
2,994
7,425
3,851
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Janus
10
1 / 0 / 4
5,803
580
4,186
1,815
485
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
9
1 / 6 / 0
5,786
579
5,334
8,338
3,548
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
 
Fenrir
9
0 / 3 / 1
4,998
500
3,285
6,670
2,330
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Atlas
LikeAC0ld
Atlas
8
1 / 3 / 1
5,018
502
3,145
8,267
3,872
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baron Samedi
SLeB Cr4Zyy
Baron Samedi
10
0 / 1 / 1
5,338
534
2,814
4,943
2,828
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
Tomorroworld
Artemis
10
1 / 1 / 0
5,527
553
3,149
3,740
987
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
6
14
Kills
3
3
Deaths
14
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
0
1
1
0.5
L
Anubis
 
Anubis
1
6
0
0.17
L
Fenrir
 
Fenrir
0
3
1
0.17
W
Ao Kuang
Ankdra
Ao Kuang
5
0
3
6.5
W
Thor
7
1
1
7.5
L
Atlas
LikeAC0ld
Atlas
1
3
1
0.5
W
Cabrakan
Nefesto2016
Cabrakan
1
1
3
2.5
L
Baron Samedi
SLeB Cr4Zyy
Baron Samedi
0
1
1
0.5
L
Artemis
Tomorroworld
Artemis
1
1
0
1
W
Janus
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,500
Damage
17,727
26,851
Taken
31,958
11,045
Mitigated
13,565
9,437
Healing
11,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
1,906
788
0
625
3,618
1,237
0
487
3,131
0
35,051
L
Anubis
 
Anubis
5,334
529
0
2,759
8,338
3,548
414
1,320
6,942
31,088
0
L
Fenrir
 
Fenrir
3,285
1,053
0
2,138
6,670
2,330
0
2,379
4,247
0
25,593
W
Ao Kuang
Ankdra
Ao Kuang
5,861
2,150
0
2,188
6,007
1,819
0
1,943
4,064
44,451
0
W
Thor
6,553
1,701
0
2,580
7,986
3,653
0
4,574
3,412
0
32,344
L
Atlas
LikeAC0ld
Atlas
3,145
1,401
1,034
1,242
8,267
3,872
0
5,344
2,817
12,374
0
W
Cabrakan
Nefesto2016
Cabrakan
2,994
304
911
2,381
7,425
3,851
0
3,616
3,809
15,317
0
L
Baron Samedi
SLeB Cr4Zyy
Baron Samedi
2,814
59
106
2,077
4,943
2,828
0
2,870
2,015
38,651
0
L
Artemis
Tomorroworld
Artemis
3,149
1,935
0
1,694
3,740
987
0
817
2,896
0
31,191
W
Janus
4,186
752
0
752
1,815
485
0
765
1,050
33,799
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,201
Gold Earned
26,667
337
Minions Killed
290
0
Camps Cleared
0
1,051,528
Distance Traveled
879,072
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
5,715
572
85
9
0
185,347
4
L
Anubis
5,786
579
65
7
0
126,097
2
L
Fenrir
4,998
500
59
6
0
196,446
3
W
Ao Kuang
6,519
652
85
9
0
238,006
4
W
Thor
6,855
686
68
7
0
214,606
3
L
Atlas
5,018
502
16
2
0
190,498
4
W
Cabrakan
5,309
531
28
3
0
189,534
2
L
Baron Samedi
5,338
534
73
7
0
192,441
2
L
Artemis
5,527
553
77
8
0
173,590
5
W
Janus
5,803
580
71
7
0
224,035
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role