Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
 
Hades
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
Bastufight
Bastet
Level 87
God Stats
13W - 7L
1,596 SR
Queue Stats
233W - 226L
1,504 Elo+
Solo
Jing Wei
Jing Wei
Sirius696
Jing Wei
Level 88
God Stats
4W - 2L
1,335 SR
Queue Stats
101W - 91L
1,540 Elo+
Solo
Atlas
Atlas
uros1
Atlas
Level 120
God Stats
2W - 0L
1,646 SR
Queue Stats
53W - 46L
1,522 Elo+
Party 1
Team Averages
Level 98
1,515 SR
1,513 Elo+

VS

Team Averages
Level 109
1,610 SR
1,525 Elo+
Atlas
Atlas
 
Atlas
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Guan Yu
Guan Yu
GuiCast
Guan Yu
Level 104
God Stats
9W - 10L
1,636 SR
Queue Stats
158W - 142L
1,551 Elo+
Party 3
Anhur
Anhur
PTNightfire
Anhur
Level 104
God Stats
1W - 2L
1,478 SR
Queue Stats
144W - 143L
1,533 Elo+
Party 3
Poseidon
Poseidon
RkRook
Poseidon
Level 73
God Stats
6W - 7L
1,646 SR
Queue Stats
115W - 103L
1,517 Elo+
Party 2
Pele
Pele
VikkstarDoom
Pele
Level 116
God Stats
13W - 5L
1,788 SR
Queue Stats
538W - 489L
1,527 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
14
4 / 2 / 2
7,976
614
2,878
8,556
2,635
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hades
 
Hades
13
2 / 2 / 2
7,796
600
8,811
8,214
4,533
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bastet
Bastufight
Bastet
13
5 / 3 / 0
7,776
598
10,397
9,581
3,539
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Jing Wei
Sirius696
Jing Wei
12
2 / 1 / 2
6,920
532
6,023
7,411
1,765
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Atlas
uros1
Atlas
10
1 / 2 / 3
6,385
491
6,185
9,461
4,446
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
9
1 / 1 / 3
6,109
470
4,015
10,243
5,028
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Guan Yu
GuiCast
Guan Yu
11
2 / 5 / 1
6,586
507
3,998
12,364
8,363
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

9
0 / 4 / 3
5,564
428
3,159
7,836
1,754
Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
RkRook
Poseidon
12
2 / 3 / 1
6,854
527
4,747
7,463
2,375
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
4 / 1 / 2
7,514
578
8,270
9,885
3,691
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
19
14
Kills
9
10
Deaths
14
9
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
4
2
2
2.5
W
Hades
 
Hades
2
2
2
1.5
L
Atlas
 
Atlas
1
1
3
2.5
W
Bastet
Bastufight
Bastet
5
3
0
1.67
L
Guan Yu
GuiCast
Guan Yu
2
5
1
0.5
L
0
4
3
0.38
L
Poseidon
RkRook
Poseidon
2
3
1
0.83
W
Jing Wei
Sirius696
Jing Wei
2
1
2
3
L
4
1
2
5
W
Atlas
uros1
Atlas
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,294
Damage
24,189
43,223
Taken
47,791
16,918
Mitigated
21,211
18,351
Healing
13,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
2,878
418
0
4,336
8,556
2,635
0
936
7,592
0
46,531
W
Hades
 
Hades
8,811
366
91
3,661
8,214
4,533
808
3,800
4,153
46,622
0
L
Atlas
 
Atlas
4,015
1,682
1,918
2,537
10,243
5,028
0
3,029
7,214
17,501
0
W
Bastet
Bastufight
Bastet
10,397
3,357
0
3,841
9,581
3,539
798
646
8,935
0
42,564
L
Guan Yu
GuiCast
Guan Yu
3,998
1,002
0
3,362
12,364
8,363
0
0
11,544
4,222
26,861
L
3,159
1,825
0
1,119
7,836
1,754
0
2,826
5,010
0
24,288
L
Poseidon
RkRook
Poseidon
4,747
476
0
1,570
7,463
2,375
0
5,770
1,693
41,073
0
W
Jing Wei
Sirius696
Jing Wei
6,023
4,020
0
3,079
7,411
1,765
306
1,054
6,357
0
45,283
L
8,270
2,164
0
3,430
9,885
3,691
0
3,371
6,471
0
54,029
W
Atlas
uros1
Atlas
6,185
2,102
394
2,949
9,461
4,446
516
2,653
6,722
26,286
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,853
Gold Earned
32,627
394
Minions Killed
333
0
Camps Cleared
0
1,184,230
Distance Traveled
1,246,325
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
7,976
614
93
7
0
265,313
4
W
Hades
7,796
600
103
8
0
227,059
1
L
Atlas
6,109
470
24
2
0
245,226
5
W
Bastet
7,776
598
78
6
0
232,576
3
L
Guan Yu
6,586
507
66
5
0
241,192
2
L
Anhur
5,564
428
53
4
0
205,573
1
L
Poseidon
6,854
527
82
6
0
258,826
1
W
Jing Wei
6,920
532
83
6
0
254,337
4
L
Pele
7,514
578
108
8
0
295,508
1
W
Atlas
6,385
491
37
3
0
204,945
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role