Player Matchup

Arachne
Arachne
GodofBOOF
Arachne
Level 112
God Stats
5W - 2L
1,632 SR
Queue Stats
76W - 96L
1,463 Elo+
Party 2
Geb
Geb
JohnSwangin
Geb
Level 75
God Stats
3W - 2L
1,635 SR
Queue Stats
53W - 61L
1,469 Elo+
Party 2
Chaac
Chaac
McKayHall
Chaac
Level 109
God Stats
4W - 2L
1,324 SR
Queue Stats
387W - 352L
1,520 Elo+
Party 3
Zeus
Zeus
RazingHavok
Zeus
Level 126
God Stats
2W - 0L
1,886 SR
Queue Stats
80W - 76L
1,491 Elo+
Party 2
Ullr
Ullr
oGenesisI
Ullr
Level 114
God Stats
1W - 6L
1,303 SR
Queue Stats
351W - 345L
1,448 Elo+
Party 3
Team Averages
Level 107
1,556 SR
1,478 Elo+

VS

Team Averages
Level 100
1,505 SR
1,489 Elo+
Vulcan
Vulcan
 
Vulcan
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Jored07
Artemis
Level 142
God Stats
0W - 1L
1,496 SR
Queue Stats
7W - 10L
1,443 Elo+
Solo
Cthulhu
Cthulhu
Remy Lacroix658
Cthulhu
Level 97
God Stats
7W - 5L
1,543 SR
Queue Stats
19W - 24L
1,391 Elo+
Party 1
Nemesis
Nemesis
ZekeNanationz
Nemesis
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,588 Elo+
Party 1
Guan Yu
Guan Yu
vStoney Maloney
Guan Yu
Level 110
God Stats
1W - 2L
1,483 SR
Queue Stats
82W - 89L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
GodofBOOF
Arachne
14
3 / 1 / 5
8,070
734
7,263
8,710
3,109
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
0 / 2 / 7
7,223
657
4,549
9,885
6,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Chaac
McKayHall
Chaac
16
5 / 0 / 6
9,017
820
9,133
6,969
4,719
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
4 / 1 / 5
8,619
784
10,573
4,028
1,346
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ullr
15
1 / 0 / 3
7,571
688
2,680
4,254
1,590
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
13
1 / 2 / 3
7,088
644
8,409
6,476
2,227
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
Jored07
Artemis
13
1 / 3 / 1
7,346
668
5,641
7,429
2,290
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

12
0 / 3 / 2
6,245
568
5,702
6,855
4,141
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Nemesis
12
0 / 2 / 3
6,341
576
1,572
5,837
2,334
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

14
2 / 3 / 0
7,361
669
5,720
13,113
9,922
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
13
13
Kills
4
4
Deaths
13
26
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
1
2
3
1.25
W
Arachne
GodofBOOF
Arachne
3
1
5
5.5
W
0
2
7
1.75
L
Artemis
Jored07
Artemis
1
3
1
0.5
W
Chaac
McKayHall
Chaac
5
0
6
8
W
4
1
5
6.5
L
0
3
2
0.33
L
Nemesis
0
2
3
0.75
W
Ullr
1
0
3
2.5
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,198
Damage
27,044
33,846
Taken
39,710
17,431
Mitigated
20,914
13,185
Healing
6,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
8,409
3,983
0
715
6,476
2,227
0
3,376
2,827
33,613
0
W
Arachne
GodofBOOF
Arachne
7,263
4,961
0
2,292
8,710
3,109
0
4,212
4,012
0
19,049
W
4,549
265
424
2,219
9,885
6,667
0
5,102
4,471
9,392
0
L
Artemis
Jored07
Artemis
5,641
1,990
246
313
7,429
2,290
0
2,497
4,499
0
23,310
W
Chaac
McKayHall
Chaac
9,133
1,272
916
5,409
6,969
4,719
0
2,008
4,816
0
34,330
W
10,573
576
0
714
4,028
1,346
493
1,727
2,156
37,574
0
L
5,702
76
445
643
6,855
4,141
1
2,797
3,828
16,788
0
L
Nemesis
1,572
286
49
737
5,837
2,334
0
2,044
3,707
0
7,323
W
Ullr
2,680
913
0
1,211
4,254
1,590
462
858
3,273
0
27,945
L
5,720
831
276
2,878
13,113
9,922
0
4,004
8,668
346
29,364

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,500
Gold Earned
34,381
268
Minions Killed
234
9
Camps Cleared
6
1,060,298
Distance Traveled
995,115
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
7,088
644
71
6
1
220,664
2
W
Arachne
8,070
734
38
3
3
228,525
2
W
Geb
7,223
657
15
1
0
210,593
2
L
Artemis
7,346
668
52
5
3
145,523
2
W
Chaac
9,017
820
59
5
2
225,770
4
W
Zeus
8,619
784
79
7
2
205,915
1
L
Cthulhu
6,245
568
28
3
0
217,056
1
L
Nemesis
6,341
576
14
1
0
205,053
0
W
Ullr
7,571
688
77
7
2
189,495
2
L
Guan Yu
7,361
669
69
6
2
206,819
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role