Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Diamond V
A4M Dunk
Ah Muzen Cab
Diamond V
Level 137
God Stats
8W - 0L
1,652 SR
Queue Stats
71W - 62L
2,325 MMR
Party 1
Fenrir
Fenrir
Gold III
BluntJoints
Fenrir
Gold III
Level 155
God Stats
35W - 27L
1,718 SR
Queue Stats
153W - 151L
1,556 MMR
Party 1
Kukulkan
Kukulkan
Gold V
P4K Hugh Hef
Kukulkan
Gold V
Level 146
God Stats
9W - 6L
1,697 SR
Queue Stats
290W - 294L
1,353 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 146
1,689 SR
1,744 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 135
1,575 SR
1,649 MMR
Chronos
Chronos
Platinum II
Dyin_Hard-
Chronos
Platinum II
Level 125
God Stats
2W - 3L
1,639 SR
Queue Stats
128W - 112L
1,547 MMR
Solo
Mulan
Mulan
Gold III
ujustgotpwnd22
Mulan
Gold III
Level 127
God Stats
8W - 9L
1,600 SR
Queue Stats
20W - 20L
1,763 MMR
Party 2
Cthulhu
Cthulhu
Gold V
xI LoKey Ix
Cthulhu
Gold V
Level 153
God Stats
5W - 13L
1,486 SR
Queue Stats
14W - 22L
1,637 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
A4M Dunk
Ah Muzen Cab
16
9 / 1 / 7
11,419
761
19,424
13,910
6,536
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
15
6 / 1 / 11
10,778
719
8,590
14,143
10,434
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Kukulkan
P4K Hugh Hef
Kukulkan
14
2 / 3 / 11
10,103
674
6,580
8,399
3,183
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
ArtioZeusBastetChaacAphrodite

VS

Bans
GilgameshThothAresScyllaRa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Dyin_Hard-
Chronos
14
2 / 5 / 1
9,628
642
8,771
11,223
3,781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
1 / 6 / 2
9,031
602
10,651
16,085
13,934
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cthulhu
xI LoKey Ix
Cthulhu
13
2 / 6 / 3
9,535
636
9,300
14,218
13,798
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
11
17
Kills
5
5
Deaths
17
29
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
A4M Dunk
Ah Muzen Cab
9
1
7
12.5
W
Fenrir
6
1
11
11.5
L
Chronos
Dyin_Hard-
Chronos
2
5
1
0.5
W
Kukulkan
P4K Hugh Hef
Kukulkan
2
3
11
2.5
L
1
6
2
0.33
L
Cthulhu
xI LoKey Ix
Cthulhu
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,594
Damage
28,722
36,452
Taken
41,526
20,153
Mitigated
31,513
11,570
Healing
8,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
A4M Dunk
Ah Muzen Cab
19,424
10,176
0
4,724
13,910
6,536
1,742
6,651
6,589
0
56,418
W
Fenrir
8,590
1,803
0
6,346
14,143
10,434
424
6,184
7,415
541
15,174
L
Chronos
Dyin_Hard-
Chronos
8,771
3,830
0
1,762
11,223
3,781
31
1,618
9,022
37,251
0
W
Kukulkan
P4K Hugh Hef
Kukulkan
6,580
310
0
500
8,399
3,183
675
4,714
3,284
41,014
0
L
10,651
1,010
0
4,321
16,085
13,934
0
1,414
13,744
0
32,836
L
Cthulhu
xI LoKey Ix
Cthulhu
9,300
215
261
1,961
14,218
13,798
0
4,072
9,291
30,828
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,300
Gold Earned
28,194
176
Minions Killed
193
7
Camps Cleared
6
844,586
Distance Traveled
755,935
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
11,419
761
77
5
3
283,154
3
W
Fenrir
10,778
719
13
1
2
285,485
1
L
Chronos
9,628
642
82
5
1
240,662
4
W
Kukulkan
10,103
674
86
6
2
275,947
1
L
Mulan
9,031
602
58
4
3
261,762
3
L
Cthulhu
9,535
636
53
4
2
253,511
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role