Player Matchup

Mercury
Mercury
 
Mercury
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
Abstinência
Kumbhakarna
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 4L
1,800 Elo+
Solo
Ra
Ra
KαtyPerry
Ra
Level 115
God Stats
5W - 11L
1,400 SR
Queue Stats
506W - 511L
1,506 Elo+
Party 2
Sylvanus
Sylvanus
Nutshoot
Sylvanus
Level 87
God Stats
20W - 19L
1,513 SR
Queue Stats
391W - 385L
1,603 Elo+
Solo
Ullr
Ullr
RafajitS2
Ullr
Level 101
God Stats
9W - 28L
1,264 SR
Queue Stats
505W - 562L
1,415 Elo+
Party 2
Team Averages
Level 120
1,435 SR
1,565 Elo+

VS

Team Averages
Level 109
1,379 SR
1,482 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
ChavoPY
Neith
Level 83
God Stats
2W - 3L
1,334 SR
Queue Stats
420W - 431L
1,522 Elo+
Party 1
Tiamat
Tiamat
Dragon_mengo
Tiamat
Level 107
God Stats
6W - 11L
1,269 SR
Queue Stats
696W - 725L
1,382 Elo+
Solo
Ganesha
Ganesha
SirMiniton
Ganesha
Level 152
God Stats
2W - 0L
1,503 SR
Queue Stats
81W - 99L
1,485 Elo+
Solo
Tsukuyomi
Tsukuyomi
Tavrin
Tsukuyomi
Level 74
God Stats
5W - 10L
1,291 SR
Queue Stats
328W - 336L
1,518 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
16
5 / 4 / 2
9,822
546
7,597
15,188
5,975
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kumbhakarna
Abstinência
Kumbhakarna
12
1 / 1 / 4
8,130
452
4,497
16,050
18,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
2 / 5 / 4
8,852
492
8,225
10,868
4,793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sylvanus
Nutshoot
Sylvanus
15
1 / 6 / 1
8,821
490
6,964
17,731
12,251
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ullr
15
1 / 3 / 1
8,728
485
2,612
10,445
2,288
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
15
4 / 2 / 4
9,541
530
17,218
15,075
15,796
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Neith
ChavoPY
Neith
18
2 / 0 / 2
10,739
597
8,437
5,402
1,788
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tiamat
16
2 / 3 / 4
10,148
564
7,047
8,054
5,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ganesha
SirMiniton
Ganesha
15
0 / 3 / 9
9,249
514
6,230
13,619
11,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tsukuyomi
Tavrin
Tsukuyomi
17
11 / 2 / 2
10,902
606
14,148
10,812
4,038
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
40
10
Kills
19
19
Deaths
10
12
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
5
4
2
1.5
W
Kuzenbo
 
Kuzenbo
4
2
4
3
L
Kumbhakarna
Abstinência
Kumbhakarna
1
1
4
3
W
Neith
ChavoPY
Neith
2
0
2
3
W
Tiamat
2
3
4
1.33
L
2
5
4
0.8
L
Sylvanus
Nutshoot
Sylvanus
1
6
1
0.25
L
Ullr
1
3
1
0.5
W
Ganesha
SirMiniton
Ganesha
0
3
9
1.5
W
Tsukuyomi
Tavrin
Tsukuyomi
11
2
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,895
Damage
53,080
70,282
Taken
52,962
43,667
Mitigated
38,616
13,608
Healing
17,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
7,597
3,679
0
250
15,188
5,975
0
4,954
9,972
0
72,746
W
Kuzenbo
 
Kuzenbo
17,218
5,225
0
4,772
15,075
15,796
0
6,928
8,147
52,142
0
L
Kumbhakarna
Abstinência
Kumbhakarna
4,497
454
0
2,825
16,050
18,360
0
5,843
10,161
18,540
0
W
Neith
ChavoPY
Neith
8,437
2,969
0
3,551
5,402
1,788
619
926
4,476
0
96,155
W
Tiamat
7,047
777
0
2,278
8,054
5,232
689
4,462
3,592
76,989
0
L
8,225
1,124
1,580
1,969
10,868
4,793
0
5,810
4,872
67,073
0
L
Sylvanus
Nutshoot
Sylvanus
6,964
1,877
90
5,603
17,731
12,251
710
11,256
5,575
42,767
9,141
L
Ullr
2,612
628
0
1,291
10,445
2,288
1,150
1,406
9,039
0
64,833
W
Ganesha
SirMiniton
Ganesha
6,230
538
0
1,764
13,619
11,762
397
2,853
10,766
36,719
0
W
Tsukuyomi
Tavrin
Tsukuyomi
14,148
3,850
0
4,801
10,812
4,038
0
3,712
7,100
0
66,649

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,353
Gold Earned
50,579
522
Minions Killed
582
0
Camps Cleared
0
1,738,949
Distance Traveled
1,738,897
12
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
9,822
546
136
8
0
414,996
2
W
Kuzenbo
9,541
530
91
5
0
311,764
3
L
Kumbhakarna
8,130
452
15
1
0
384,419
4
W
Neith
10,739
597
187
10
0
342,074
4
W
Tiamat
10,148
564
183
10
0
351,638
3
L
Ra
8,852
492
142
8
0
355,975
4
L
Sylvanus
8,821
490
103
6
0
260,899
1
L
Ullr
8,728
485
126
7
0
322,660
1
W
Ganesha
9,249
514
20
1
0
355,112
13
W
Tsukuyomi
10,902
606
101
6
0
378,309
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role