Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
DjBatts-666
Cthulhu
Level 128
God Stats
3W - 2L
1,533 SR
Queue Stats
15W - 28L
1,228 Elo+
Party 1
Skadi
Skadi
Funny_man3o3
Skadi
Level 126
God Stats
2W - 0L
1,450 SR
Queue Stats
22W - 32L
1,271 Elo+
Party 1
Tyr
Tyr
THCBlurr
Tyr
Level 106
God Stats
1W - 0L
1,312 SR
Queue Stats
46W - 47L
1,505 Elo+
Solo
Team Averages
Level 130
1,449 SR
1,376 Elo+

VS

Team Averages
Level 114
1,600 SR
1,383 Elo+
Gilgamesh
Gilgamesh
Apocalypsebunny
Gilgamesh
Level 114
God Stats
0W - 1L
1,681 SR
Queue Stats
5W - 11L
1,249 Elo+
Party 2
Atlas
Atlas
BushGold
Atlas
Level 157
God Stats
1W - 5L
1,397 SR
Queue Stats
7W - 11L
1,456 Elo+
Solo
Discordia
Discordia
SpookyBabyBunny
Discordia
Level 29
God Stats
0W - 1L
1,705 SR
Queue Stats
2W - 5L
1,185 Elo+
Party 2
Anhur
Anhur
insurtz
Anhur
Level 156
God Stats
2W - 2L
1,618 SR
Queue Stats
184W - 125L
1,640 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
18
8 / 3 / 6
12,565
838
10,188
10,593
6,634
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
DjBatts-666
Cthulhu
17
4 / 1 / 9
11,387
759
11,164
14,551
9,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
1 / 5 / 4
10,685
712
8,103
10,615
2,858
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
3 / 1 / 10
11,574
772
8,788
13,032
14,355
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Apocalypsebunny
Gilgamesh
16
2 / 6 / 4
9,831
655
12,381
19,134
22,804
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Atlas
BushGold
Atlas
14
0 / 2 / 3
9,337
622
3,267
8,074
7,720
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Discordia
SpookyBabyBunny
Discordia
14
0 / 6 / 3
9,246
616
3,159
7,844
3,054
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anhur
insurtz
Anhur
18
7 / 2 / 0
11,828
789
14,941
12,767
5,336
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
19
16
Kills
9
10
Deaths
16
29
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
8
3
6
3.67
L
Gilgamesh
Apocalypsebunny
Gilgamesh
2
6
4
0.67
L
Atlas
BushGold
Atlas
0
2
3
0.75
W
Cthulhu
DjBatts-666
Cthulhu
4
1
9
8.5
W
1
5
4
0.6
L
Discordia
SpookyBabyBunny
Discordia
0
6
3
0.25
W
3
1
10
8
L
Anhur
insurtz
Anhur
7
2
0
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,243
Damage
33,748
48,791
Taken
47,819
33,609
Mitigated
38,914
14,610
Healing
5,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
10,188
1,013
0
4,329
10,593
6,634
456
1,255
9,338
42,227
0
L
Gilgamesh
Apocalypsebunny
Gilgamesh
12,381
3,628
0
478
19,134
22,804
204
6,724
12,410
0
32,626
L
Atlas
BushGold
Atlas
3,267
904
450
579
8,074
7,720
0
2,796
5,278
17,560
0
W
Cthulhu
DjBatts-666
Cthulhu
11,164
586
667
5,081
14,551
9,762
521
2,424
12,127
39,956
0
W
8,103
3,968
0
1,040
10,615
2,858
3,043
1,998
8,617
0
40,631
L
Discordia
SpookyBabyBunny
Discordia
3,159
1,063
0
117
7,844
3,054
193
3,939
3,905
19,234
0
W
8,788
1,231
0
3,493
13,032
14,355
336
1,203
10,944
0
31,099
L
Anhur
insurtz
Anhur
14,941
7,699
0
3,656
12,767
5,336
1,016
8,409
4,358
0
58,015

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,211
Gold Earned
40,242
244
Minions Killed
220
13
Camps Cleared
10
1,207,756
Distance Traveled
875,969
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
12,565
838
71
5
7
296,531
3
L
Gilgamesh
9,831
655
46
3
1
240,948
3
L
Atlas
9,337
622
22
1
1
175,218
4
W
Cthulhu
11,387
759
58
4
0
326,792
6
W
Skadi
10,685
712
56
4
3
252,703
1
L
Discordia
9,246
616
48
3
2
219,946
1
W
Tyr
11,574
772
59
4
3
331,730
1
L
Anhur
11,828
789
104
7
6
239,857
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role