Player Matchup

Izanami
Izanami
Noster76
Izanami
Level 38
God Stats
2W - 1L
1,285 SR
Queue Stats
6W - 6L
1,378 Elo+
Party 2
Bacchus
Bacchus
SteveApex95
Bacchus
Level 29
God Stats
2W - 0L
1,691 SR
Queue Stats
6W - 5L
1,425 Elo+
Party 2
Sol
Sol
XPEEEH
Sol
Level 138
God Stats
4W - 6L
1,626 SR
Queue Stats
83W - 90L
1,550 Elo+
Solo
Team Averages
Level 68
1,534 SR
1,451 Elo+

VS

Team Averages
Level 51
1,458 SR
1,484 Elo+
Loki
Loki
 
Loki
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Nemmox
Yemoja
Level 48
God Stats
1W - 2L
1,282 SR
Queue Stats
30W - 38L
1,453 Elo+
Party 1
Ra
Ra
Zyncold
Ra
Level 23
God Stats
3W - 2L
1,591 SR
Queue Stats
28W - 28L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Noster76
Izanami
13
1 / 3 / 8
9,374
586
7,296
10,961
3,933
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
SteveApex95
Bacchus
14
1 / 1 / 9
10,490
656
13,293
15,474
20,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sol
XPEEEH
Sol
16
8 / 1 / 2
10,867
679
14,960
12,258
5,180
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
12
3 / 5 / 1
9,069
567
9,832
11,430
5,796
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Yemoja
Nemmox
Yemoja
13
0 / 2 / 5
9,934
621
10,279
17,172
17,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

13
2 / 3 / 2
9,620
601
11,044
12,178
5,339
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
13
10
Kills
5
5
Deaths
10
19
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
3
5
1
0.7
L
Yemoja
Nemmox
Yemoja
0
2
5
1.25
W
Izanami
Noster76
Izanami
1
3
8
1.67
W
Bacchus
SteveApex95
Bacchus
1
1
9
5.5
W
Sol
XPEEEH
Sol
8
1
2
9
L
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,549
Damage
31,155
38,693
Taken
40,780
29,825
Mitigated
28,471
8,834
Healing
7,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
9,832
2,566
0
310
11,430
5,796
0
7,801
3,629
0
25,606
L
Yemoja
Nemmox
Yemoja
10,279
1,756
1,439
2,380
17,172
17,336
138
11,753
5,419
26,491
0
W
Izanami
Noster76
Izanami
7,296
3,781
0
1,306
10,961
3,933
470
5,805
4,921
0
37,335
W
Bacchus
SteveApex95
Bacchus
13,293
1,738
0
2,336
15,474
20,712
174
9,205
6,091
21,736
0
W
Sol
XPEEEH
Sol
14,960
5,478
0
5,192
12,258
5,180
1,196
6,756
5,304
45,708
0
L
11,044
857
1,420
2,425
12,178
5,339
0
9,085
3,093
51,379
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,731
Gold Earned
28,623
166
Minions Killed
184
5
Camps Cleared
8
889,647
Distance Traveled
824,052
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
9,069
567
30
2
3
267,517
3
L
Yemoja
9,934
621
31
2
1
262,479
5
W
Izanami
9,374
586
68
4
3
281,260
3
W
Bacchus
10,490
656
14
1
0
304,891
2
W
Sol
10,867
679
84
5
2
303,496
5
L
Ra
9,620
601
123
8
4
294,056
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role