Player Matchup

Skadi
Skadi
CTMazikeen
Skadi
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,463 Elo+
Party 1
Baba Yaga
Baba Yaga
CapurroRap2
Baba Yaga
Level 31
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 9L
1,219 Elo+
Solo
Khepri
Khepri
MemelLT
Khepri
Level 130
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,463 Elo+
Party 1
Kali
Kali
lextheforehead
Kali
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 31L
1,497 Elo+
Solo
King Arthur
King Arthur
moosesarecoolaf
King Arthur
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,463 Elo+
Party 1
Team Averages
Level 59
1,500 SR
1,421 Elo+

VS

Team Averages
Level 78
1,473 SR
1,461 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Raijin
Raijin
Eduardofl35
Raijin
Level 45
God Stats
6W - 8L
1,426 SR
Queue Stats
201W - 195L
1,509 Elo+
Party 3
Gilgamesh
Gilgamesh
HenJarias
Gilgamesh
Level 128
God Stats
3W - 0L
1,631 SR
Queue Stats
77W - 76L
1,506 Elo+
Party 3
Neith
Neith
SilentYomo
Neith
Level 124
God Stats
4W - 3L
1,284 SR
Queue Stats
187W - 208L
1,464 Elo+
Party 2
Yemoja
Yemoja
alissonkevin
Yemoja
Level 45
God Stats
15W - 16L
1,524 SR
Queue Stats
155W - 229L
1,325 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
10
1 / 8 / 0
6,340
396
4,939
11,465
2,067
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baba Yaga
CapurroRap2
Baba Yaga
10
1 / 6 / 1
6,664
417
4,442
9,396
3,128
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Khepri
MemelLT
Khepri
9
0 / 7 / 1
6,343
396
1,384
15,359
12,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
0 / 6 / 2
6,780
424
2,636
12,612
3,819
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

King Arthur
moosesarecoolaf
King Arthur
15
3 / 3 / 0
8,967
560
9,491
13,954
10,731
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
15
17 / 2 / 7
9,821
614
11,478
9,486
3,549
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Raijin
15
2 / 1 / 6
9,314
582
6,533
6,841
2,681
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
HenJarias
Gilgamesh
15
3 / 2 / 1
9,243
578
9,454
13,610
10,612
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Neith
14
7 / 0 / 9
8,517
532
14,682
7,859
2,458
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Yemoja
12
1 / 1 / 10
7,216
451
3,970
5,097
2,172
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
63
5
Kills
30
30
Deaths
6
4
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
17
2
7
10.25
L
Skadi
1
8
0
0.13
L
Baba Yaga
CapurroRap2
Baba Yaga
1
6
1
0.25
W
Raijin
2
1
6
5
W
Gilgamesh
HenJarias
Gilgamesh
3
2
1
1.75
L
Khepri
MemelLT
Khepri
0
7
1
0.07
W
Neith
7
0
9
11.5
W
Yemoja
1
1
10
6
L
0
6
2
0.17
L
King Arthur
moosesarecoolaf
King Arthur
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,892
Damage
46,117
62,786
Taken
42,893
32,021
Mitigated
21,472
13,357
Healing
13,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
11,478
2,981
0
3,449
9,486
3,549
934
2,160
7,180
0
42,248
L
Skadi
4,939
1,962
0
1,223
11,465
2,067
1,110
1,494
9,971
0
40,049
L
Baba Yaga
CapurroRap2
Baba Yaga
4,442
262
0
1,864
9,396
3,128
134
2,748
6,648
25,158
0
W
Raijin
6,533
870
15
1,494
6,841
2,681
57
1,199
5,392
66,999
0
W
Gilgamesh
HenJarias
Gilgamesh
9,454
3,051
0
3,375
13,610
10,612
468
146
12,615
0
58,712
L
Khepri
MemelLT
Khepri
1,384
154
577
1,887
15,359
12,276
0
3,783
11,576
6,744
0
W
Neith
14,682
8,348
0
4,032
7,859
2,458
1,496
1,399
6,444
0
57,085
W
Yemoja
3,970
503
1,353
280
5,097
2,172
902
635
4,410
25,609
0
L
2,636
932
0
3,682
12,612
3,819
0
1,765
10,847
0
33,681
L
King Arthur
moosesarecoolaf
King Arthur
9,491
1,995
0
4,124
13,954
10,731
0
713
13,241
0
62,647

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,094
Gold Earned
44,111
331
Minions Killed
429
0
Camps Cleared
0
1,302,036
Distance Traveled
1,400,966
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
9,821
614
72
5
0
347,728
1
L
Skadi
6,340
396
81
5
0
237,125
0
L
Baba Yaga
6,664
417
50
3
0
247,736
0
W
Raijin
9,314
582
132
8
0
273,387
2
W
Gilgamesh
9,243
578
107
7
0
270,648
4
L
Khepri
6,343
396
11
1
0
242,908
1
W
Neith
8,517
532
84
5
0
271,171
0
W
Yemoja
7,216
451
34
2
0
238,032
0
L
Kali
6,780
424
65
4
0
305,588
0
L
King Arthur
8,967
560
124
8
0
268,679
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role