Player Matchup

Ymir
Ymir
ANGEL X DESTINY
Ymir
Level 16
God Stats
7W - 4L
1,504 SR
Queue Stats
14W - 7L
1,669 Elo+
Party 3
Hera
Hera
FuRy x Whale 20
Hera
Level 44
God Stats
2W - 1L
1,145 SR
Queue Stats
53W - 39L
1,517 Elo+
Party 3
Skadi
Skadi
Noluxs
Skadi
Level 142
God Stats
22W - 8L
1,599 SR
Queue Stats
263W - 216L
1,525 Elo+
Party 3
Chaac
Chaac
XcLeonardoXc
Chaac
Level 62
God Stats
3W - 2L
1,705 SR
Queue Stats
93W - 63L
1,524 Elo+
Party 3
Fenrir
Fenrir
decattack09
Fenrir
Level 64
God Stats
10W - 0L
1,783 SR
Queue Stats
195W - 130L
1,544 Elo+
Party 3
Team Averages
Level 66
1,547 SR
1,556 Elo+

VS

Team Averages
Level 73
1,406 SR
1,398 Elo+
Neith
Neith
FoXtRot__blue
Neith
Level 22
God Stats
14W - 26L
1,339 SR
Queue Stats
33W - 50L
1,289 Elo+
Party 1
Heimdallr
Heimdallr
MUTUMBU96
Heimdallr
Level 127
God Stats
25W - 26L
1,486 SR
Queue Stats
801W - 909L
1,400 Elo+
Party 2
Gilgamesh
Gilgamesh
RtheDaddy
Gilgamesh
Level 22
God Stats
24W - 29L
1,434 SR
Queue Stats
161W - 164L
1,474 Elo+
Party 2
Ah Puch
Ah Puch
chrono_phobia
Ah Puch
Level 84
God Stats
0W - 4L
1,306 SR
Queue Stats
240W - 260L
1,401 Elo+
Party 1
Achilles
Achilles
taker1990
Achilles
Level 108
God Stats
14W - 15L
1,464 SR
Queue Stats
720W - 816L
1,426 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 3
7,645
510
1,562
10,274
9,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
1 / 3 / 1
7,210
481
5,290
7,439
1,601
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Skadi
Noluxs
Skadi
16
8 / 2 / 1
10,090
673
13,572
9,175
2,865
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
0 / 0 / 3
8,072
538
4,323
7,700
5,218
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Fenrir
15
7 / 2 / 1
9,006
600
9,485
12,004
6,515
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 3
6,737
449
4,157
10,199
3,378
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heimdallr
MUTUMBU96
Heimdallr
14
3 / 3 / 1
8,258
551
9,707
9,357
3,133
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
RtheDaddy
Gilgamesh
11
2 / 3 / 5
7,166
478
7,853
11,707
4,384
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Puch
11
1 / 3 / 0
6,646
443
2,347
6,367
2,049
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
taker1990
Achilles
14
2 / 2 / 0
8,051
537
5,392
9,345
8,855
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
18
17
Kills
9
9
Deaths
17
9
Assists
9
Player
Kills
Deaths
Assists
KDA
W
1
2
3
1.25
L
1
6
3
0.42
W
1
3
1
0.5
L
Heimdallr
MUTUMBU96
Heimdallr
3
3
1
1.17
W
Skadi
Noluxs
Skadi
8
2
1
4.25
L
Gilgamesh
RtheDaddy
Gilgamesh
2
3
5
1.5
W
0
0
3
1.5
L
Ah Puch
1
3
0
0.33
W
Fenrir
7
2
1
3.75
L
Achilles
taker1990
Achilles
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,232
Damage
29,456
46,592
Taken
46,975
26,143
Mitigated
21,799
10,344
Healing
10,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,562
85
0
651
10,274
9,944
395
41
10,127
29,356
0
L
4,157
1,487
0
1,920
10,199
3,378
572
206
9,993
0
37,398
W
5,290
919
0
500
7,439
1,601
370
0
7,358
34,713
0
L
Heimdallr
MUTUMBU96
Heimdallr
9,707
3,589
0
3,023
9,357
3,133
0
3,625
5,476
0
57,828
W
Skadi
Noluxs
Skadi
13,572
6,103
0
2,235
9,175
2,865
4,658
1,893
7,090
0
68,590
L
Gilgamesh
RtheDaddy
Gilgamesh
7,853
1,874
0
2,210
11,707
4,384
0
1,487
10,091
0
39,120
W
4,323
501
0
4,529
7,700
5,218
65
0
7,202
663
39,053
L
Ah Puch
2,347
0
0
1,074
6,367
2,049
29
431
5,936
25,380
0
W
Fenrir
9,485
2,858
0
2,429
12,004
6,515
301
178
11,725
0
58,906
L
Achilles
taker1990
Achilles
5,392
761
0
2,601
9,345
8,855
0
1,007
7,692
0
38,061

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,023
Gold Earned
36,858
464
Minions Killed
380
0
Camps Cleared
0
1,492,567
Distance Traveled
1,361,530
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,645
510
58
4
0
288,146
4
L
Neith
6,737
449
57
4
0
257,228
1
W
Hera
7,210
481
75
5
0
285,925
5
L
Heimdallr
8,258
551
117
8
0
284,182
1
W
Skadi
10,090
673
144
10
0
266,037
5
L
Gilgamesh
7,166
478
56
4
0
332,179
1
W
Chaac
8,072
538
91
6
0
288,402
1
L
Ah Puch
6,646
443
56
4
0
204,770
5
W
Fenrir
9,006
600
96
6
0
364,057
2
L
Achilles
8,051
537
94
6
0
283,171
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role