Player Matchup

Ganesha
Ganesha
Silver III
BlisseyHeal
Ganesha
Silver III
Level 129
God Stats
1W - 2L
1,361 SR
Queue Stats
46W - 51L
1,032 MMR
Party 2
Bellona
Bellona
Silver I
Marck87 Amon
Bellona
Silver I
Level 140
God Stats
29W - 24L
1,484 SR
Queue Stats
46W - 46L
1,262 MMR
Party 2
Mercury
Mercury
Silver II
MrCapalots-_-
Mercury
Silver II
Level 104
God Stats
1W - 1L
1,534 SR
Queue Stats
159W - 170L
1,155 MMR
Solo
Anhur
Anhur
Silver II
mafk666
Anhur
Silver II
Level 103
God Stats
2W - 3L
1,663 SR
Queue Stats
152W - 160L
1,102 MMR
Solo
Tiamat
Tiamat
Silver I
ppreschooll
Tiamat
Silver I
Level 81
God Stats
5W - 4L
1,455 SR
Queue Stats
114W - 121L
1,119 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 111
1,499 SR
1,134 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 115
1,459 SR
1,139 MMR
Fenrir
Fenrir
Silver III
RIED3MIPT1ION
Fenrir
Silver III
Level 152
God Stats
4W - 9L
1,624 SR
Queue Stats
17W - 31L
1,213 MMR
Party 1
Cupid
Cupid
Silver V
XxConvict1onxX
Cupid
Silver V
Level 49
God Stats
5W - 9L
1,374 SR
Queue Stats
16W - 31L
1,124 MMR
Party 1
Sylvanus
Sylvanus
Silver V
ch45e15
Sylvanus
Silver V
Level 138
God Stats
1W - 1L
1,511 SR
Queue Stats
9W - 15L
1,155 MMR
Solo
Ymir
Ymir
Silver II
coneycurve22
Ymir
Silver II
Level 107
God Stats
15W - 11L
1,627 SR
Queue Stats
169W - 177L
1,101 MMR
Solo
Chronos
Chronos
Gold III
kings hammer
Chronos
Gold III
Level 128
God Stats
1W - 2L
1,160 SR
Queue Stats
145W - 138L
1,101 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
BlisseyHeal
Ganesha
4
0 / 2 / 0
2,964
593
214
2,515
812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bellona
Marck87 Amon
Bellona
6
1 / 1 / 0
3,696
739
1,621
3,317
2,244
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mercury
1
0 / 0 / 0
2,440
488
0
0
0
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anhur
mafk666
Anhur
5
0 / 0 / 0
3,000
600
2,107
1,715
391
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tiamat
5
0 / 1 / 0
3,108
622
1,087
2,129
968
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
TyrCliodhnaZeusGilgamesh

VS

Bans
LokiAthenaMulanBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
2 / 0 / 0
3,635
727
1,307
1,932
557
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

5
2 / 0 / 0
3,584
717
1,414
1,322
201
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
ch45e15
Sylvanus
5
0 / 1 / 1
3,172
634
1,025
3,156
1,720
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

5
0 / 0 / 2
3,354
671
958
3,004
1,069
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chronos
kings hammer
Chronos
6
0 / 0 / 0
3,304
661
889
2,126
513
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
7
1
Kills
4
4
Deaths
1
0
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ganesha
BlisseyHeal
Ganesha
0
2
0
0
L
Bellona
Marck87 Amon
Bellona
1
1
0
1
L
Mercury
0
0
0
0
W
2
0
0
2
W
2
0
0
2
W
Sylvanus
ch45e15
Sylvanus
0
1
1
0.5
W
0
0
2
1
W
Chronos
kings hammer
Chronos
0
0
0
0
L
Anhur
mafk666
Anhur
0
0
0
0
L
Tiamat
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,029
Damage
5,593
9,676
Taken
11,540
4,415
Mitigated
4,060
2,985
Healing
4,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
BlisseyHeal
Ganesha
214
0
0
161
2,515
812
0
473
2,042
2,018
0
L
Bellona
Marck87 Amon
Bellona
1,621
709
0
1,133
3,317
2,244
343
843
2,474
0
16,148
L
Mercury
0
0
0
0
0
0
0
0
0
0
0
W
1,307
107
0
966
1,932
557
0
83
1,845
0
11,994
W
1,414
662
229
376
1,322
201
0
0
1,322
0
13,131
W
Sylvanus
ch45e15
Sylvanus
1,025
406
54
1,673
3,156
1,720
56
0
3,156
7,580
2,616
W
958
298
42
754
3,004
1,069
0
214
2,790
9,685
0
W
Chronos
kings hammer
Chronos
889
175
0
870
2,126
513
0
802
1,126
13,362
0
L
Anhur
mafk666
Anhur
2,107
990
0
836
1,715
391
0
485
1,230
0
14,798
L
Tiamat
1,087
11
0
855
2,129
968
0
786
1,240
10,256
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,208
Gold Earned
17,049
86
Minions Killed
129
0
Camps Cleared
0
380,002
Distance Traveled
472,726
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
2,964
593
0
0
0
91,533
2
L
Bellona
3,696
739
34
7
0
100,910
1
L
Mercury
2,440
488
0
0
0
8,671
0
W
Fenrir
3,635
727
32
6
0
113,256
0
W
Cupid
3,584
717
31
6
0
94,806
1
W
Sylvanus
3,172
634
24
5
0
86,963
1
W
Ymir
3,354
671
18
4
0
91,203
0
W
Chronos
3,304
661
24
5
0
86,498
2
L
Anhur
3,000
600
30
6
0
82,906
1
L
Tiamat
3,108
622
22
4
0
95,982
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role