Player Matchup

Chiron
Chiron
Platinum V
 
Chiron
Platinum V
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sylvanus
Sylvanus
Gold IV
AmedeoMusic
Sylvanus
Gold IV
Level 130
God Stats
35W - 49L
1,500 SR
Queue Stats
366W - 421L
1,609 MMR
Solo
Discordia
Discordia
Platinum V
Matheus Clas014
Discordia
Platinum V
Level 129
God Stats
13W - 9L
1,698 SR
Queue Stats
228W - 251L
1,669 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 128
1,566 SR
1,593 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 101
1,502 SR
1,487 MMR
Olorun
Olorun
Gold V
Bloodlust21X
Olorun
Gold V
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 42L
1,442 MMR
Party 2
Hercules
Hercules
Gold V
Rocma_Peufra
Hercules
Gold V
Level 51
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 31L
1,396 MMR
Party 2
Ne Zha
Ne Zha
Gold I
Tacota-del-Norte
Ne Zha
Gold I
Level 158
God Stats
1W - 2L
1,505 SR
Queue Stats
37W - 40L
1,624 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
12
6 / 2 / 11
8,857
805
15,277
10,700
3,708
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
AmedeoMusic
Sylvanus
12
5 / 1 / 9
9,115
829
7,694
9,971
8,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Discordia
Matheus Clas014
Discordia
13
6 / 3 / 7
8,327
757
9,105
7,075
2,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
GilgameshZeusChaacGebAchilles

VS

Bans
ScyllaCthulhuMedusaKumbhakarnaOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
10
0 / 8 / 3
6,708
610
5,257
12,163
3,700
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hercules
Rocma_Peufra
Hercules
12
5 / 4 / 1
8,573
779
7,297
12,421
9,025
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

11
1 / 5 / 4
7,421
675
8,705
12,567
5,783
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
14
17
Kills
6
6
Deaths
17
27
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
6
2
11
5.75
W
Sylvanus
AmedeoMusic
Sylvanus
5
1
9
9.5
L
Olorun
0
8
3
0.19
W
Discordia
Matheus Clas014
Discordia
6
3
7
3.17
L
Hercules
Rocma_Peufra
Hercules
5
4
1
1.38
L
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,076
Damage
21,259
27,746
Taken
37,151
14,696
Mitigated
18,508
11,574
Healing
8,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
15,277
9,429
739
3,296
10,700
3,708
1,293
1,697
8,547
0
30,118
W
Sylvanus
AmedeoMusic
Sylvanus
7,694
1,449
2,069
4,099
9,971
8,877
510
2,732
6,660
18,700
0
L
Olorun
5,257
2,513
196
1,393
12,163
3,700
0
7,586
4,577
17,288
1,775
W
Discordia
Matheus Clas014
Discordia
9,105
381
66
1,305
7,075
2,111
205
580
6,081
28,292
0
L
Hercules
Rocma_Peufra
Hercules
7,297
2,439
12
3,934
12,421
9,025
0
5,768
6,653
0
21,372
L
8,705
1,800
186
2,918
12,567
5,783
0
3,579
8,988
0
16,902

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,299
Gold Earned
22,702
101
Minions Killed
92
6
Camps Cleared
3
590,358
Distance Traveled
585,786
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
8,857
805
21
2
3
194,591
1
W
Sylvanus
9,115
829
26
2
2
193,820
3
L
Olorun
6,708
610
31
3
2
170,213
1
W
Discordia
8,327
757
54
5
1
201,947
5
L
Hercules
8,573
779
38
3
0
198,650
0
L
Ne Zha
7,421
675
23
2
1
216,923
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role