Player Matchup

Anubis
Anubis
 
Anubis
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bastet
Bastet
 
Bastet
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Mulan
Mulan
Formalin
Mulan
Level 129
God Stats
6W - 0L
1,859 SR
Queue Stats
175W - 140L
1,575 Elo+
Party 3
Chronos
Chronos
Rolix99
Chronos
Level 126
God Stats
5W - 1L
1,605 SR
Queue Stats
181W - 135L
1,557 Elo+
Party 3
Ares
Ares
ĐrunkSquirrel
Ares
Level 114
God Stats
2W - 0L
1,441 SR
Queue Stats
92W - 82L
1,543 Elo+
Party 3
Team Averages
Level 135
1,581 SR
1,535 Elo+

VS

Team Averages
Level 129
1,535 SR
1,532 Elo+
Jormungandr
Jormungandr
Almorohen
Jormungandr
Level 148
God Stats
2W - 3L
1,685 SR
Queue Stats
889W - 888L
1,513 Elo+
Party 1
Ao Kuang
Ao Kuang
Arknesia
Ao Kuang
Level 155
God Stats
0W - 2L
1,251 SR
Queue Stats
224W - 233L
1,495 Elo+
Solo
Ratatoskr
Ratatoskr
Dungeon69Master
Ratatoskr
Level 80
God Stats
1W - 2L
1,459 SR
Queue Stats
343W - 308L
1,569 Elo+
Party 2
Ah Puch
Ah Puch
TonnanT
Ah Puch
Level 105
God Stats
9W - 3L
1,779 SR
Queue Stats
487W - 451L
1,576 Elo+
Party 2
Atlas
Atlas
almatawaa
Atlas
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
304W - 305L
1,509 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
20
12 / 4 / 14
12,866
858
22,214
18,439
11,876
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bastet
 
Bastet
18
6 / 5 / 16
11,367
758
15,254
11,557
5,297
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mulan
Formalin
Mulan
19
4 / 4 / 22
11,692
779
15,494
15,550
17,783
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chronos
Rolix99
Chronos
20
8 / 1 / 17
11,845
790
18,805
14,668
7,452
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
1 / 6 / 19
11,097
740
5,301
15,929
24,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Almorohen
Jormungandr
18
3 / 5 / 13
11,608
774
17,133
20,454
23,185
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ao Kuang
Arknesia
Ao Kuang
17
6 / 7 / 8
10,460
697
7,763
14,743
5,895
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ratatoskr
Dungeon69Master
Ratatoskr
17
5 / 7 / 7
11,323
755
11,156
12,764
4,951
Bristlebush Acorn

Bristlebush Acorn

+40
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Puch
TonnanT
Ah Puch
16
3 / 6 / 12
10,246
683
18,364
14,086
5,730
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Atlas
almatawaa
Atlas
17
3 / 6 / 12
10,966
731
10,246
25,312
27,091
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
72
31
Kills
20
20
Deaths
31
88
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
12
4
14
4.75
W
Bastet
 
Bastet
6
5
16
2.8
L
Jormungandr
Almorohen
Jormungandr
3
5
13
1.9
L
Ao Kuang
Arknesia
Ao Kuang
6
7
8
1.43
L
Ratatoskr
Dungeon69Master
Ratatoskr
5
7
7
1.21
W
Mulan
Formalin
Mulan
4
4
22
3.75
W
Chronos
Rolix99
Chronos
8
1
17
16.5
L
Ah Puch
TonnanT
Ah Puch
3
6
12
1.5
L
Atlas
almatawaa
Atlas
3
6
12
1.5
W
1
6
19
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,068
Damage
64,662
76,143
Taken
87,359
67,007
Mitigated
66,852
32,452
Healing
21,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
22,214
1,097
0
9,659
18,439
11,876
1,366
12,403
6,036
47,210
0
W
Bastet
 
Bastet
15,254
4,288
1,339
2,642
11,557
5,297
460
8,019
3,538
0
32,370
L
Jormungandr
Almorohen
Jormungandr
17,133
2,815
3,940
3,118
20,454
23,185
25
10,437
10,017
42,575
0
L
Ao Kuang
Arknesia
Ao Kuang
7,763
759
187
2,415
14,743
5,895
376
6,687
8,056
11,786
0
L
Ratatoskr
Dungeon69Master
Ratatoskr
11,156
778
1,772
1,715
12,764
4,951
0
6,201
6,563
0
19,321
W
Mulan
Formalin
Mulan
15,494
2,543
2,999
6,413
15,550
17,783
1,954
11,280
4,270
0
31,489
W
Chronos
Rolix99
Chronos
18,805
8,098
0
6,844
14,668
7,452
1,547
10,256
4,412
33,908
0
L
Ah Puch
TonnanT
Ah Puch
18,364
675
2,153
2,553
14,086
5,730
867
7,980
6,106
36,645
0
L
Atlas
almatawaa
Atlas
10,246
4,007
862
2,577
25,312
27,091
148
15,015
10,297
21,279
0
W
5,301
508
617
1,939
15,929
24,599
298
11,548
4,381
9,227
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,867
Gold Earned
54,603
156
Minions Killed
147
0
Camps Cleared
0
1,406,618
Distance Traveled
1,241,670
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
12,866
858
50
3
0
244,829
1
W
Bastet
11,367
758
34
2
0
314,383
3
L
Jormungandr
11,608
774
50
3
0
222,695
0
L
Ao Kuang
10,460
697
14
1
0
254,504
3
L
Ratatoskr
11,323
755
18
1
0
283,605
5
W
Mulan
11,692
779
33
2
0
285,438
1
W
Chronos
11,845
790
32
2
0
313,780
0
L
Ah Puch
10,246
683
44
3
0
237,253
0
L
Atlas
10,966
731
21
1
0
243,613
1
W
Ares
11,097
740
7
0
0
248,188
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role