Player Matchup

Bastet
Bastet
Alucard_0399
Bastet
Level 128
God Stats
30W - 10L
1,815 SR
Queue Stats
431W - 422L
1,613 Elo+
Solo
Sol
Sol
Mechromancer172
Sol
Level 157
God Stats
12W - 16L
1,456 SR
Queue Stats
266W - 289L
1,486 Elo+
Party 1
Odin
Odin
NamesTray8383
Odin
Level 160
God Stats
5W - 2L
1,725 SR
Queue Stats
615W - 612L
1,538 Elo+
Party 1
Agni
Agni
fozy1500
Agni
Level 142
God Stats
21W - 18L
1,437 SR
Queue Stats
99W - 88L
1,601 Elo+
Solo
Ares
Ares
monkeyface1100
Ares
Level 128
God Stats
14W - 13L
1,576 SR
Queue Stats
447W - 446L
1,492 Elo+
Party 1
Team Averages
Level 143
1,602 SR
1,546 Elo+

VS

Team Averages
Level 104
1,578 SR
1,551 Elo+
Khepri
Khepri
Max580j
Khepri
Level 149
God Stats
0W - 1L
1,733 SR
Queue Stats
282W - 292L
1,497 Elo+
Solo
Cupid
Cupid
Miels0
Cupid
Level 109
God Stats
27W - 12L
1,773 SR
Queue Stats
221W - 199L
1,581 Elo+
Party 2
Ao Kuang
Ao Kuang
Uttag
Ao Kuang
Level 91
God Stats
10W - 7L
1,689 SR
Queue Stats
172W - 171L
1,579 Elo+
Party 2
Tiamat
Tiamat
Vishanti101
Tiamat
Level 85
God Stats
0W - 3L
1,251 SR
Queue Stats
142W - 114L
1,615 Elo+
Solo
Achilles
Achilles
Waffle610
Achilles
Level 87
God Stats
10W - 16L
1,445 SR
Queue Stats
426W - 462L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
13
8 / 2 / 3
7,788
649
10,553
7,765
2,390
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
2 / 0 / 1
6,947
579
5,977
5,664
1,927
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

11
0 / 2 / 2
6,479
540
5,738
8,592
3,475
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Agni
12
1 / 0 / 4
6,958
580
3,750
4,744
1,442
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
3 / 1 / 7
6,929
577
5,760
11,024
5,795
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Max580j
Khepri
9
0 / 4 / 0
5,273
439
2,041
10,351
6,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cupid
Miels0
Cupid
9
0 / 2 / 0
5,535
461
3,961
7,042
2,142
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
Uttag
Ao Kuang
9
1 / 6 / 2
5,651
471
3,644
10,938
3,177
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiamat
11
2 / 0 / 0
6,329
527
4,076
6,682
3,337
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Achilles
Waffle610
Achilles
11
2 / 2 / 0
6,296
525
6,751
10,358
7,794
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
7
14
Kills
5
5
Deaths
14
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bastet
8
2
3
4.75
L
Khepri
Max580j
Khepri
0
4
0
0
W
2
0
1
2.5
L
Cupid
Miels0
Cupid
0
2
0
0
W
0
2
2
0.5
L
Ao Kuang
Uttag
Ao Kuang
1
6
2
0.33
L
Tiamat
2
0
0
2
L
Achilles
Waffle610
Achilles
2
2
0
1
W
Agni
1
0
4
3
W
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,778
Damage
20,473
37,789
Taken
45,371
15,029
Mitigated
22,760
16,958
Healing
17,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
10,553
2,487
0
3,474
7,765
2,390
0
2,238
5,319
0
42,143
L
Khepri
Max580j
Khepri
2,041
14
276
2,216
10,351
6,310
0
6,030
4,243
17,302
0
W
5,977
1,798
0
2,735
5,664
1,927
1,210
644
5,020
43,438
7,130
L
Cupid
Miels0
Cupid
3,961
1,930
280
2,692
7,042
2,142
0
4,183
2,859
0
36,649
W
5,738
1,574
0
2,808
8,592
3,475
297
991
6,954
0
34,017
L
Ao Kuang
Uttag
Ao Kuang
3,644
555
0
3,502
10,938
3,177
0
2,389
8,348
26,692
0
L
Tiamat
4,076
244
0
3,726
6,682
3,337
0
1,750
4,699
36,771
0
L
Achilles
Waffle610
Achilles
6,751
2,163
0
4,613
10,358
7,794
0
149
9,512
0
32,798
W
Agni
3,750
139
0
1,991
4,744
1,442
154
1,864
2,664
41,673
0
W
5,760
608
2,011
3,939
11,024
5,795
446
3,622
7,312
18,663
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,101
Gold Earned
29,084
376
Minions Killed
326
0
Camps Cleared
0
1,186,943
Distance Traveled
1,140,124
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
7,788
649
83
7
0
266,151
1
L
Khepri
5,273
439
27
2
0
226,494
1
W
Sol
6,947
579
103
9
0
212,489
2
L
Cupid
5,535
461
82
7
0
217,223
2
W
Odin
6,479
540
79
7
0
236,630
0
L
Ao Kuang
5,651
471
56
5
0
225,239
3
L
Tiamat
6,329
527
89
7
0
244,368
6
L
Achilles
6,296
525
72
6
0
226,800
1
W
Agni
6,958
580
86
7
0
242,500
5
W
Ares
6,929
577
25
2
0
229,173
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role