Player Matchup

Achilles
Achilles
Diamond V
JackTree3
Achilles
Diamond V
Level 126
God Stats
6W - 11L
1,439 SR
Queue Stats
224W - 208L
1,872 MMR
Party 1
Nu Wa
Nu Wa
Platinum II
Jake Edward
Nu Wa
Platinum II
Level 155
God Stats
5W - 3L
1,666 SR
Queue Stats
219W - 213L
1,802 MMR
Solo
Ymir
Ymir
Platinum I
JoaoF-C
Ymir
Platinum I
Level 125
God Stats
11W - 10L
1,626 SR
Queue Stats
319W - 301L
1,838 MMR
Solo
Anhur
Anhur
Platinum V
MOMIJl_
Anhur
Platinum V
Level 145
God Stats
19W - 5L
1,773 SR
Queue Stats
122W - 113L
1,937 MMR
Solo
Ravana
Ravana
Platinum IV
temp-405654
Ravana
Platinum IV
Level 108
God Stats
17W - 6L
1,783 SR
Queue Stats
328W - 314L
1,911 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 132
1,657 SR
1,872 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 129
1,616 SR
1,873 MMR
Neith
Neith
Diamond V
BigSeal
Neith
Diamond V
Level 127
God Stats
9W - 12L
1,506 SR
Queue Stats
643W - 643L
1,880 MMR
Solo
Nike
Nike
Platinum IV
OsamabinWeed
Nike
Platinum IV
Level 84
God Stats
5W - 8L
1,738 SR
Queue Stats
239W - 231L
1,789 MMR
Solo
Kumbhakarna
Kumbhakarna
Platinum II
Panita_13
Kumbhakarna
Platinum II
Level 149
God Stats
10W - 11L
1,698 SR
Queue Stats
411W - 403L
1,816 MMR
Solo
Fenrir
Fenrir
Platinum II
RHX_Morten
Fenrir
Platinum II
Level 129
God Stats
30W - 32L
1,658 SR
Queue Stats
60W - 67L
1,934 MMR
Solo
Ra
Ra
Platinum I
etty89
Ra
Platinum I
Level 158
God Stats
4W - 6L
1,478 SR
Queue Stats
115W - 103L
1,948 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
JackTree3
Achilles
17
5 / 3 / 3
11,348
567
16,170
22,809
23,693
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
7 / 1 / 4
11,430
572
15,296
8,771
2,978
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ymir
JoaoF-C
Ymir
13
1 / 3 / 7
9,121
456
4,587
19,537
19,986
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anhur
MOMIJl_
Anhur
20
9 / 0 / 3
13,002
650
13,820
13,060
4,485
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ravana
18
4 / 2 / 8
11,163
558
11,022
11,724
5,817
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bans
LokiAwilixCliodhnaGilgamesh

VS

Bans
BastetArtioMorgan Le FayGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BigSeal
Neith
16
0 / 8 / 4
9,315
466
7,958
13,939
2,710
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
3 / 6 / 1
9,480
474
11,475
22,350
14,003
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kumbhakarna
Panita_13
Kumbhakarna
12
0 / 5 / 5
7,684
384
3,561
15,703
11,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
RHX_Morten
Fenrir
15
4 / 5 / 1
9,391
470
14,114
18,985
9,320
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ra
16
2 / 3 / 3
9,357
468
8,720
10,316
3,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
23
26
Kills
9
9
Deaths
27
25
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Neith
BigSeal
Neith
0
8
4
0.25
W
Achilles
JackTree3
Achilles
5
3
3
2.17
W
7
1
4
9
W
Ymir
JoaoF-C
Ymir
1
3
7
1.5
W
Anhur
MOMIJl_
Anhur
9
0
3
10.5
L
3
6
1
0.58
L
Kumbhakarna
Panita_13
Kumbhakarna
0
5
5
0.5
L
Fenrir
RHX_Morten
Fenrir
4
5
1
0.9
L
Ra
2
3
3
1.17
W
Ravana
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,895
Damage
45,828
75,901
Taken
81,293
56,959
Mitigated
41,152
24,098
Healing
17,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
BigSeal
Neith
7,958
2,814
0
3,935
13,939
2,710
1,242
2,372
11,410
0
72,193
W
Achilles
JackTree3
Achilles
16,170
3,593
0
7,485
22,809
23,693
414
3,209
18,334
9,256
63,140
W
15,296
1,369
0
872
8,771
2,978
1,630
2,946
5,727
69,030
0
W
Ymir
JoaoF-C
Ymir
4,587
807
150
4,003
19,537
19,986
140
4,906
14,582
26,978
0
W
Anhur
MOMIJl_
Anhur
13,820
7,316
0
7,552
13,060
4,485
4,767
1,852
11,208
0
115,100
L
11,475
1,335
0
5,894
22,350
14,003
0
3,522
17,351
6,083
50,654
L
Kumbhakarna
Panita_13
Kumbhakarna
3,561
540
0
1,507
15,703
11,981
0
5,097
9,784
11,659
0
L
Fenrir
RHX_Morten
Fenrir
14,114
3,641
0
2,285
18,985
9,320
0
4,697
13,765
0
66,066
L
Ra
8,720
538
1,543
2,802
10,316
3,138
0
5,226
4,874
81,801
0
W
Ravana
11,022
2,263
0
4,036
11,724
5,817
48
1,349
10,157
0
79,743

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,064
Gold Earned
45,227
602
Minions Killed
524
0
Camps Cleared
0
1,878,112
Distance Traveled
1,825,683
15
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,315
466
138
7
0
331,778
4
W
Achilles
11,348
567
129
6
0
379,106
1
W
Nu Wa
11,430
572
132
7
0
372,266
1
W
Ymir
9,121
456
33
2
0
341,467
7
W
Anhur
13,002
650
189
9
0
358,652
5
L
Nike
9,480
474
110
6
0
374,398
1
L
Kumbhakarna
7,684
384
11
1
0
364,436
3
L
Fenrir
9,391
470
96
5
0
368,917
12
L
Ra
9,357
468
169
8
0
386,154
5
W
Ravana
11,163
558
119
6
0
426,621
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role