Player Matchup

Mercury
Mercury
PedroH_1910
Mercury
Level 128
God Stats
4W - 2L
1,805 SR
Queue Stats
158W - 196L
1,531 Elo+
Solo
Cthulhu
Cthulhu
beetle456
Cthulhu
Level 148
God Stats
74W - 46L
1,586 SR
Queue Stats
396W - 336L
1,556 Elo+
Party 2
Hel
Hel
kukulkan200
Hel
Level 104
God Stats
2W - 3L
1,242 SR
Queue Stats
487W - 367L
1,672 Elo+
Party 2
Team Averages
Level 127
1,544 SR
1,586 Elo+

VS

Team Averages
Level 143
1,533 SR
1,541 Elo+
Merlin
Merlin
 
Merlin
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
IIBastetII
Bastet
Level 129
God Stats
27W - 20L
1,600 SR
Queue Stats
28W - 23L
1,572 Elo+
Solo
Atlas
Atlas
Xx1CritYouDiesxX
Atlas
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
144W - 121L
1,552 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
PedroH_1910
Mercury
14
7 / 0 / 5
9,572
736
8,545
6,969
3,258
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
beetle456
Cthulhu
13
4 / 0 / 8
9,780
752
6,551
7,568
7,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

14
2 / 2 / 8
9,269
713
8,888
8,994
3,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
12
0 / 5 / 2
7,580
583
6,435
6,466
2,183
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bastet
IIBastetII
Bastet
10
0 / 4 / 2
7,206
554
6,203
10,460
5,268
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
2 / 4 / 0
7,715
593
5,759
11,637
11,847
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
6
13
Kills
2
2
Deaths
13
21
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
5
2
0.2
L
Bastet
IIBastetII
Bastet
0
4
2
0.25
W
Mercury
PedroH_1910
Mercury
7
0
5
9.5
L
2
4
0
0.5
W
Cthulhu
beetle456
Cthulhu
4
0
8
8
W
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,984
Damage
18,397
23,531
Taken
28,563
13,864
Mitigated
19,298
13,779
Healing
4,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
6,435
206
0
476
6,466
2,183
0
4,012
2,295
32,783
0
L
Bastet
IIBastetII
Bastet
6,203
1,293
354
1,764
10,460
5,268
0
5,129
5,073
0
18,938
W
Mercury
PedroH_1910
Mercury
8,545
3,507
0
875
6,969
3,258
792
3,423
3,378
0
21,675
L
5,759
1,864
0
1,884
11,637
11,847
0
6,465
4,982
10,795
0
W
Cthulhu
beetle456
Cthulhu
6,551
269
574
3,275
7,568
7,428
24
4,013
3,246
14,929
0
W
8,888
757
4,099
4,956
8,994
3,178
582
4,109
4,559
59,107
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,621
Gold Earned
22,501
174
Minions Killed
111
8
Camps Cleared
3
831,875
Distance Traveled
656,690
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,580
583
59
5
2
220,854
4
L
Bastet
7,206
554
37
3
1
234,395
6
W
Mercury
9,572
736
27
2
3
283,492
2
L
Atlas
7,715
593
15
1
0
201,441
5
W
Cthulhu
9,780
752
23
2
1
281,920
4
W
Hel
9,269
713
124
10
4
266,463
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role