Player Matchup

Susano
Susano
Dani_Sergi_GC
Susano
Level 122
God Stats
6W - 3L
1,441 SR
Queue Stats
215W - 157L
1,512 Elo+
Party 1
Sylvanus
Sylvanus
Napo0170
Sylvanus
Level 66
God Stats
16W - 18L
1,500 SR
Queue Stats
58W - 60L
1,456 Elo+
Party 1
Sol
Sol
Sevicks
Sol
Level 98
God Stats
2W - 3L
1,330 SR
Queue Stats
151W - 163L
1,496 Elo+
Solo
Team Averages
Level 95
1,424 SR
1,488 Elo+

VS

Team Averages
Level 103
1,493 SR
1,411 Elo+
Zeus
Zeus
 
Zeus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
Ri53_Amir
Nemesis
Level 158
God Stats
0W - 1L
1,538 SR
Queue Stats
93W - 110L
1,466 Elo+
Solo
Olorun
Olorun
oet1987
Olorun
Level 22
God Stats
4W - 14L
1,441 SR
Queue Stats
9W - 26L
1,267 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 3
7,149
715
8,521
6,941
2,560
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sylvanus
Napo0170
Sylvanus
12
2 / 0 / 6
7,663
766
2,141
4,634
3,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sol
12
3 / 0 / 6
7,177
718
6,033
5,961
2,562
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
9
1 / 4 / 0
6,145
615
6,960
4,940
1,346
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
Ri53_Amir
Nemesis
10
0 / 2 / 1
6,024
602
4,459
9,313
5,137
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Olorun
oet1987
Olorun
9
0 / 3 / 1
5,843
584
2,426
5,889
1,563
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
3
9
Kills
1
1
Deaths
9
15
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
1
4
0
0.25
W
4
1
3
5.5
W
Sylvanus
Napo0170
Sylvanus
2
0
6
5
L
Nemesis
Ri53_Amir
Nemesis
0
2
1
0.25
W
Sol
3
0
6
6
L
Olorun
oet1987
Olorun
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,695
Damage
13,845
17,536
Taken
20,142
9,055
Mitigated
8,046
6,185
Healing
5,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
6,960
266
0
140
4,940
1,346
0
2,526
2,414
19,091
0
W
8,521
1,058
0
0
6,941
2,560
597
3,114
3,703
0
25,137
W
Sylvanus
Napo0170
Sylvanus
2,141
773
1,159
2,091
4,634
3,933
0
2,964
1,528
13,905
0
L
Nemesis
Ri53_Amir
Nemesis
4,459
1,130
0
4,595
9,313
5,137
0
3,496
5,817
0
15,974
W
Sol
6,033
2,498
0
2,935
5,961
2,562
960
3,340
2,383
23,490
2,307
L
Olorun
oet1987
Olorun
2,426
1,276
130
772
5,889
1,563
0
1,503
4,386
10,582
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,989
Gold Earned
18,012
120
Minions Killed
117
8
Camps Cleared
2
563,381
Distance Traveled
510,419
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
6,145
615
40
4
1
164,097
0
W
Susano
7,149
715
41
4
4
207,234
3
W
Sylvanus
7,663
766
20
2
0
173,087
0
L
Nemesis
6,024
602
40
4
0
177,771
3
W
Sol
7,177
718
59
6
4
183,060
0
L
Olorun
5,843
584
37
4
1
168,551
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role