Player Matchup

Hachiman
Hachiman
DanielMacias7
Hachiman
Level 160
God Stats
3W - 6L
1,536 SR
Queue Stats
798W - 846L
1,649 Elo+
Solo
Sol
Sol
Danxul
Sol
Level 142
God Stats
2W - 2L
1,685 SR
Queue Stats
76W - 55L
1,656 Elo+
Solo
Arachne
Arachne
FreeDoom2215
Arachne
Level 155
God Stats
10W - 4L
1,738 SR
Queue Stats
368W - 378L
1,584 Elo+
Solo
Fenrir
Fenrir
JesbianLesus
Fenrir
Level 147
God Stats
2W - 7L
1,547 SR
Queue Stats
245W - 223L
1,541 Elo+
Solo
Jormungandr
Jormungandr
Valkyrie654
Jormungandr
Level 152
God Stats
5W - 11L
1,480 SR
Queue Stats
475W - 494L
1,638 Elo+
Solo
Team Averages
Level 151
1,597 SR
1,613 Elo+

VS

Team Averages
Level 148
1,562 SR
1,617 Elo+
Odin
Odin
Baconadors
Odin
Level 159
God Stats
7W - 6L
1,572 SR
Queue Stats
752W - 765L
1,627 Elo+
Solo
Ne Zha
Ne Zha
BeefSister
Ne Zha
Level 136
God Stats
4W - 3L
1,428 SR
Queue Stats
168W - 158L
1,660 Elo+
Solo
Ah Puch
Ah Puch
CarpeTempore1
Ah Puch
Level 157
God Stats
4W - 5L
1,647 SR
Queue Stats
283W - 271L
1,604 Elo+
Solo
Nike
Nike
ImSaltyRunItBack
Nike
Level 144
God Stats
4W - 7L
1,554 SR
Queue Stats
600W - 582L
1,606 Elo+
Solo
Cthulhu
Cthulhu
Imrahil5
Cthulhu
Level 142
God Stats
4W - 2L
1,609 SR
Queue Stats
443W - 461L
1,588 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
DanielMacias7
Hachiman
14
1 / 6 / 8
8,171
817
6,290
10,875
4,031
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sol
Danxul
Sol
14
3 / 4 / 11
8,402
840
10,189
12,682
4,654
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Arachne
FreeDoom2215
Arachne
13
1 / 4 / 8
7,615
762
3,107
13,456
11,501
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fenrir
15
5 / 3 / 7
8,742
874
6,896
9,754
9,164
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Jormungandr
Valkyrie654
Jormungandr
15
4 / 6 / 8
9,092
909
8,328
17,936
18,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 6 / 9
9,879
988
9,816
12,730
16,204
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ne Zha
BeefSister
Ne Zha
16
3 / 2 / 12
9,094
909
16,546
10,280
5,605
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Puch
15
2 / 1 / 11
8,943
894
11,322
6,399
3,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

16
7 / 3 / 11
9,543
954
11,125
12,135
13,783
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
Imrahil5
Cthulhu
16
3 / 2 / 14
9,339
934
11,469
12,474
11,607
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
80
14
Kills
23
23
Deaths
14
42
Assists
57
Player
Kills
Deaths
Assists
KDA
W
8
6
9
2.08
W
Ne Zha
BeefSister
Ne Zha
3
2
12
4.5
W
Ah Puch
2
1
11
7.5
L
Hachiman
DanielMacias7
Hachiman
1
6
8
0.83
L
Sol
Danxul
Sol
3
4
11
2.13
L
Arachne
FreeDoom2215
Arachne
1
4
8
1.25
W
7
3
11
4.17
W
Cthulhu
Imrahil5
Cthulhu
3
2
14
5
L
Fenrir
5
3
7
2.83
L
Jormungandr
Valkyrie654
Jormungandr
4
6
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,810
Damage
60,278
64,703
Taken
54,018
47,734
Mitigated
50,322
16,009
Healing
15,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,816
1,301
62
902
12,730
16,204
473
3,953
8,758
0
17,918
W
Ne Zha
BeefSister
Ne Zha
16,546
1,763
1,416
3,349
10,280
5,605
1,739
3,519
6,761
0
30,833
W
Ah Puch
11,322
248
1,641
2,876
6,399
3,123
935
2,628
3,771
29,643
0
L
Hachiman
DanielMacias7
Hachiman
6,290
3,729
375
1,307
10,875
4,031
660
2,543
8,078
0
24,106
L
Sol
Danxul
Sol
10,189
3,913
1,057
5,276
12,682
4,654
792
4,544
7,882
20,883
0
L
Arachne
FreeDoom2215
Arachne
3,107
1,780
287
3,106
13,456
11,501
0
2,682
10,094
0
4,132
W
11,125
1,337
771
1,100
12,135
13,783
386
3,962
8,173
0
20,504
W
Cthulhu
Imrahil5
Cthulhu
11,469
528
1,290
2,140
12,474
11,607
289
4,455
7,912
20,288
0
L
Fenrir
6,896
945
286
443
9,754
9,164
420
3,650
5,557
0
9,882
L
Jormungandr
Valkyrie654
Jormungandr
8,328
1,794
1,258
2,614
17,936
18,384
0
8,032
9,028
17,445
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,022
Gold Earned
46,798
133
Minions Killed
150
0
Camps Cleared
0
878,282
Distance Traveled
1,058,621
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
9,879
988
12
1
0
182,482
0
W
Ne Zha
9,094
909
32
3
0
236,870
0
W
Ah Puch
8,943
894
50
5
0
204,375
0
L
Hachiman
8,171
817
29
3
0
160,479
1
L
Sol
8,402
840
41
4
0
166,159
0
L
Arachne
7,615
762
8
1
0
198,495
0
W
Nike
9,543
954
22
2
0
199,943
0
W
Cthulhu
9,339
934
34
3
0
234,951
5
L
Fenrir
8,742
874
13
1
0
193,299
3
L
Jormungandr
9,092
909
42
4
0
159,850
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role