Player Matchup

Skadi
Skadi
Drhappytime
Skadi
Level 122
God Stats
0W - 1L
1,522 SR
Queue Stats
177W - 159L
1,569 Elo+
Solo
Sol
Sol
I Find Zyd
Sol
Level 64
God Stats
2W - 7L
1,309 SR
Queue Stats
248W - 273L
1,404 Elo+
Solo
Chaac
Chaac
Spanishsoldier2
Chaac
Level 46
God Stats
2W - 5L
1,384 SR
Queue Stats
8W - 32L
1,157 Elo+
Party 1
Izanami
Izanami
TroynRoberts
Izanami
Level 108
God Stats
1W - 3L
1,510 SR
Queue Stats
139W - 121L
1,513 Elo+
Solo
Bastet
Bastet
spywal_te_mata
Bastet
Level 42
God Stats
1W - 2L
1,297 SR
Queue Stats
14W - 43L
1,241 Elo+
Party 1
Team Averages
Level 76
1,404 SR
1,377 Elo+

VS

Team Averages
Level 115
1,514 SR
1,497 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
 
Sol
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
DARK SOUL 1756
Cliodhna
Level 100
God Stats
2W - 1L
1,679 SR
Queue Stats
11W - 7L
1,469 Elo+
Solo
Osiris
Osiris
XIT T3d XIT
Osiris
Level 88
God Stats
2W - 3L
1,270 SR
Queue Stats
8W - 5L
1,484 Elo+
Solo
Geb
Geb
luiisf
Geb
Level 156
God Stats
53W - 30L
1,622 SR
Queue Stats
591W - 568L
1,534 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 2
8,343
834
9,176
8,597
3,343
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
1 / 2 / 5
6,903
690
7,913
6,615
1,890
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

12
2 / 4 / 4
6,895
690
3,705
12,475
6,339
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Izanami
TroynRoberts
Izanami
14
1 / 3 / 5
7,375
738
8,911
7,154
2,438
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
0 / 3 / 6
6,334
633
3,195
7,856
2,630
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
15
4 / 1 / 6
8,291
829
8,494
8,397
3,350
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sol
 
Sol
13
1 / 0 / 4
6,908
691
5,683
5,232
1,710
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cliodhna
14
3 / 5 / 5
8,027
803
11,499
9,855
4,005
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Osiris
13
2 / 3 / 7
7,201
720
6,285
8,067
8,640
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Geb
luiisf
Geb
14
3 / 0 / 5
7,351
735
4,191
8,890
7,994
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
40
8
Kills
13
13
Deaths
9
22
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
4
1
6
7
W
Sol
 
Sol
1
0
4
3
W
Cliodhna
3
5
5
1.1
L
4
1
2
5
L
1
2
5
1.75
L
2
4
4
1
L
Izanami
TroynRoberts
Izanami
1
3
5
1.17
W
Osiris
2
3
7
1.83
W
Geb
luiisf
Geb
3
0
5
5.5
L
0
3
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,900
Damage
36,152
42,697
Taken
40,441
16,640
Mitigated
25,699
8,329
Healing
6,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
8,494
6,349
0
2,329
8,397
3,350
704
1,152
7,245
0
33,959
W
Sol
 
Sol
5,683
1,778
0
988
5,232
1,710
280
434
4,798
28,416
0
W
Cliodhna
11,499
849
0
1,330
9,855
4,005
0
3,075
6,780
0
23,085
L
9,176
3,652
0
1,458
8,597
3,343
736
2,075
6,403
0
37,104
L
7,913
800
0
2,119
6,615
1,890
0
2,360
4,218
21,957
0
L
3,705
607
328
3,148
12,475
6,339
0
2,369
9,791
0
11,709
L
Izanami
TroynRoberts
Izanami
8,911
5,714
0
1,030
7,154
2,438
0
2,082
5,024
0
37,874
W
Osiris
6,285
1,506
0
939
8,067
8,640
0
1,406
6,661
0
16,844
W
Geb
luiisf
Geb
4,191
372
0
808
8,890
7,994
0
2,014
6,876
16,476
0
L
3,195
1,256
0
246
7,856
2,630
0
1,557
6,082
0
8,254

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,850
Gold Earned
37,778
226
Minions Killed
245
8
Camps Cleared
7
907,360
Distance Traveled
940,027
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
8,291
829
88
9
2
187,544
1
W
Sol
6,908
691
74
7
2
178,121
0
W
Cliodhna
8,027
803
34
3
2
182,564
0
L
Skadi
8,343
834
74
7
2
183,356
2
L
Sol
6,903
690
39
4
0
179,867
0
L
Chaac
6,895
690
14
1
1
169,229
0
L
Izanami
7,375
738
81
8
4
167,711
2
W
Osiris
7,201
720
29
3
1
186,874
0
W
Geb
7,351
735
20
2
0
204,924
0
L
Bastet
6,334
633
18
2
1
207,197
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role