Player Matchup

Anubis
Anubis
Kalaschni2606
Anubis
Level 122
God Stats
190W - 235L
1,491 SR
Queue Stats
352W - 420L
1,478 Elo+
Solo
Pele
Pele
Killa-instinctxx
Pele
Level 89
God Stats
25W - 38L
1,453 SR
Queue Stats
476W - 530L
1,478 Elo+
Solo
Atlas
Atlas
Treeworker1987
Atlas
Level 157
God Stats
10W - 18L
1,520 SR
Queue Stats
249W - 215L
1,471 Elo+
Solo
Team Averages
Level 123
1,488 SR
1,475 Elo+

VS

Team Averages
Level 98
1,405 SR
1,473 Elo+
Charybdis
Charybdis
MuralE278
Charybdis
Level 158
God Stats
2W - 2L
1,282 SR
Queue Stats
203W - 160L
1,504 Elo+
Party 1
Atlas
Atlas
NEC FINLIP
Atlas
Level 127
God Stats
5W - 1L
1,432 SR
Queue Stats
192W - 185L
1,469 Elo+
Party 1
He Bo
He Bo
NaaaNiii XD
He Bo
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,446 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 6 / 9
10,670
711
13,039
12,405
4,997
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
10 / 5 / 8
11,176
745
19,205
16,760
4,958
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
3 / 4 / 13
10,848
723
7,366
17,016
12,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
MuralE278
Charybdis
17
11 / 7 / 4
13,266
884
22,831
16,905
4,876
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atlas
15
3 / 4 / 10
11,721
781
8,198
19,689
16,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
1 / 8 / 6
9,946
663
3,556
11,762
2,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
35
19
Kills
15
15
Deaths
19
30
Assists
20
Player
Kills
Deaths
Assists
KDA
L
6
6
9
1.75
L
10
5
8
2.8
W
Charybdis
MuralE278
Charybdis
11
7
4
1.86
W
Atlas
3
4
10
2
W
1
8
6
0.5
L
3
4
13
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,610
Damage
34,585
46,181
Taken
48,356
22,739
Mitigated
24,540
9,793
Healing
6,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,039
222
0
3,125
12,405
4,997
765
4,776
7,629
50,631
0
L
19,205
3,821
0
3,685
16,760
4,958
585
4,797
11,963
0
51,025
W
Charybdis
MuralE278
Charybdis
22,831
9,712
0
2,546
16,905
4,876
2,759
5,729
11,176
0
66,912
W
Atlas
8,198
2,261
55
2,984
19,689
16,765
36
6,686
13,003
23,296
0
W
3,556
513
0
742
11,762
2,899
192
8,045
3,717
8,359
0
L
7,366
2,346
0
2,983
17,016
12,784
0
3,179
13,837
17,063
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,694
Gold Earned
34,933
173
Minions Killed
150
11
Camps Cleared
4
775,331
Distance Traveled
735,661
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
10,670
711
94
6
3
217,301
2
L
Pele
11,176
745
56
4
5
274,046
2
W
Charybdis
13,266
884
104
7
4
241,944
3
W
Atlas
11,721
781
35
2
0
274,248
1
W
He Bo
9,946
663
11
1
0
219,469
3
L
Atlas
10,848
723
23
2
3
283,984
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role