Player Matchup

Sun Wukong
Sun Wukong
FazParty
Sun Wukong
Level 59
God Stats
3W - 10L
1,277 SR
Queue Stats
145W - 227L
1,273 Elo+
Party 2
Kuzenbo
Kuzenbo
PcT-Anderson
Kuzenbo
Level 62
God Stats
4W - 3L
1,493 SR
Queue Stats
150W - 232L
1,275 Elo+
Party 2
Scylla
Scylla
SM Marcos147
Scylla
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 128L
1,344 Elo+
Party 3
Mercury
Mercury
lautiezep361
Mercury
Level 63
God Stats
1W - 5L
1,298 SR
Queue Stats
81W - 132L
1,445 Elo+
Party 3
Sol
Sol
will19035
Sol
Level 153
God Stats
16W - 17L
1,487 SR
Queue Stats
665W - 728L
1,429 Elo+
Solo
Team Averages
Level 75
1,411 SR
1,353 Elo+

VS

Team Averages
Level 105
1,547 SR
1,536 Elo+
Zhong Kui
Zhong Kui
Basegiz 60hz
Zhong Kui
Level 104
God Stats
28W - 20L
1,617 SR
Queue Stats
787W - 722L
1,559 Elo+
Party 1
Skadi
Skadi
Pegador198
Skadi
Level 67
God Stats
20W - 29L
1,337 SR
Queue Stats
154W - 218L
1,347 Elo+
Solo
Ratatoskr
Ratatoskr
Ryukinhoo
Ratatoskr
Level 104
God Stats
8W - 7L
1,558 SR
Queue Stats
484W - 386L
1,589 Elo+
Party 1
Atlas
Atlas
cocacola5L
Atlas
Level 130
God Stats
19W - 13L
1,616 SR
Queue Stats
907W - 829L
1,575 Elo+
Party 1
Cabrakan
Cabrakan
joao 448
Cabrakan
Level 119
God Stats
33W - 21L
1,604 SR
Queue Stats
687W - 593L
1,612 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
FazParty
Sun Wukong
9
0 / 2 / 1
4,641
516
3,389
6,856
2,514
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kuzenbo
PcT-Anderson
Kuzenbo
6
0 / 4 / 1
4,146
461
1,130
7,549
4,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Scylla
5
0 / 4 / 0
3,781
420
1,672
4,196
1,427
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
lautiezep361
Mercury
5
0 / 4 / 0
3,834
426
1,132
5,277
1,423
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

7
1 / 3 / 0
4,476
497
4,105
5,654
1,497
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Basegiz 60hz
Zhong Kui
10
4 / 0 / 4
6,059
673
5,956
5,536
3,632
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Skadi
8
2 / 1 / 4
4,786
532
4,057
4,093
1,281
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ratatoskr
Ryukinhoo
Ratatoskr
10
2 / 1 / 0
5,567
619
4,313
6,369
2,153
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Atlas
8
2 / 0 / 7
5,095
566
3,823
3,979
2,182
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cabrakan
joao 448
Cabrakan
10
7 / 0 / 3
5,989
665
2,341
4,733
2,525
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
35
1
Kills
17
17
Deaths
2
2
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Basegiz 60hz
Zhong Kui
4
0
4
6
L
Sun Wukong
FazParty
Sun Wukong
0
2
1
0.25
L
Kuzenbo
PcT-Anderson
Kuzenbo
0
4
1
0.13
W
Skadi
2
1
4
4
W
Ratatoskr
Ryukinhoo
Ratatoskr
2
1
0
2
L
Scylla
0
4
0
0
W
Atlas
2
0
7
5.5
W
Cabrakan
joao 448
Cabrakan
7
0
3
8.5
L
Mercury
lautiezep361
Mercury
0
4
0
0
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,428
Damage
20,490
29,532
Taken
24,710
11,680
Mitigated
11,773
7,687
Healing
12,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Basegiz 60hz
Zhong Kui
5,956
1,139
0
3,866
5,536
3,632
226
1,240
4,078
32,555
0
L
Sun Wukong
FazParty
Sun Wukong
3,389
361
0
2,170
6,856
2,514
0
275
6,581
0
21,435
L
Kuzenbo
PcT-Anderson
Kuzenbo
1,130
592
0
1,193
7,549
4,819
0
3,401
4,148
5,483
0
W
Skadi
4,057
1,980
196
774
4,093
1,281
395
2,992
1,097
0
18,363
W
Ratatoskr
Ryukinhoo
Ratatoskr
4,313
1,035
0
3,377
6,369
2,153
0
0
6,369
0
28,615
L
Scylla
1,672
359
0
295
4,196
1,427
0
3,607
589
10,574
0
W
Atlas
3,823
1,826
750
1,168
3,979
2,182
127
1,973
1,988
15,253
0
W
Cabrakan
joao 448
Cabrakan
2,341
507
0
2,201
4,733
2,525
0
462
4,271
24,200
0
L
Mercury
lautiezep361
Mercury
1,132
198
0
1,364
5,277
1,423
0
2,644
2,633
0
10,872
L
4,105
1,004
151
2,514
5,654
1,497
20
2,193
3,461
24,261
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,878
Gold Earned
27,496
135
Minions Killed
252
0
Camps Cleared
0
731,771
Distance Traveled
850,638
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
6,059
673
71
8
0
158,909
2
L
Sun Wukong
4,641
516
43
5
0
163,478
3
L
Kuzenbo
4,146
461
4
0
0
171,497
1
W
Skadi
4,786
532
39
4
0
150,287
0
W
Ratatoskr
5,567
619
69
8
0
181,914
1
L
Scylla
3,781
420
16
2
0
128,612
2
W
Atlas
5,095
566
12
1
0
170,812
3
W
Cabrakan
5,989
665
61
7
0
188,716
4
L
Mercury
3,834
426
28
3
0
124,295
0
L
Sol
4,476
497
44
5
0
143,889
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role