Player Matchup

Charybdis
Charybdis
Cz Vibezz
Charybdis
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 68L
1,332 Elo+
Solo
Loki
Loki
Tyblz
Loki
Level 52
God Stats
35W - 35L
1,523 SR
Queue Stats
279W - 305L
1,449 Elo+
Solo
Atlas
Atlas
lordusrust
Atlas
Level 60
God Stats
3W - 0L
1,758 SR
Queue Stats
18W - 19L
1,411 Elo+
Solo
Chronos
Chronos
psycho098
Chronos
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 25L
1,312 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
假装在努力
Morgan Le Fay
Level 68
God Stats
16W - 9L
1,825 SR
Queue Stats
259W - 313L
1,342 Elo+
Solo
Team Averages
Level 52
1,621 SR
1,369 Elo+

VS

Team Averages
Level 90
1,440 SR
1,403 Elo+
Hou Yi
Hou Yi
GodlyUnicorn
Hou Yi
Level 149
God Stats
14W - 15L
1,490 SR
Queue Stats
214W - 241L
1,495 Elo+
Solo
Poseidon
Poseidon
LunaOdinson
Poseidon
Level 126
God Stats
2W - 3L
1,355 SR
Queue Stats
325W - 356L
1,419 Elo+
Solo
Atlas
Atlas
alissonkevin
Atlas
Level 45
God Stats
5W - 3L
1,796 SR
Queue Stats
155W - 229L
1,322 Elo+
Solo
Thanatos
Thanatos
smitelucas1604
Thanatos
Level 89
God Stats
9W - 13L
1,317 SR
Queue Stats
330W - 404L
1,428 Elo+
Solo
Achilles
Achilles
wetmcluvin
Achilles
Level 39
God Stats
2W - 7L
1,242 SR
Queue Stats
56W - 83L
1,350 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Cz Vibezz
Charybdis
15
3 / 0 / 8
9,630
438
12,617
12,130
4,953
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Loki
Tyblz
Loki
20
18 / 2 / 6
13,111
596
18,898
16,812
6,751
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Atlas
16
3 / 2 / 14
10,789
490
10,285
21,585
24,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chronos
psycho098
Chronos
17
2 / 1 / 7
10,610
482
9,514
11,962
4,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Morgan Le Fay
假装在努力
Morgan Le Fay
18
3 / 4 / 5
11,472
521
11,725
16,375
8,287
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
14
1 / 4 / 2
9,227
419
12,044
16,981
4,792
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poseidon
LunaOdinson
Poseidon
17
3 / 4 / 0
10,558
480
9,918
10,500
3,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
0 / 7 / 3
7,737
352
7,782
17,880
9,330
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Thanatos
16
3 / 8 / 1
9,944
452
9,486
20,616
7,635
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Achilles
wetmcluvin
Achilles
15
2 / 6 / 3
10,011
455
11,434
21,860
25,444
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
18
29
Kills
9
9
Deaths
29
40
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Cz Vibezz
Charybdis
3
0
8
7
L
Hou Yi
1
4
2
0.5
L
Poseidon
LunaOdinson
Poseidon
3
4
0
0.75
W
Loki
Tyblz
Loki
18
2
6
10.5
L
0
7
3
0.21
W
Atlas
3
2
14
5
W
Chronos
psycho098
Chronos
2
1
7
5.5
L
Thanatos
3
8
1
0.44
L
Achilles
wetmcluvin
Achilles
2
6
3
0.58
W
Morgan Le Fay
假装在努力
Morgan Le Fay
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,039
Damage
50,664
78,864
Taken
87,837
48,780
Mitigated
50,417
27,036
Healing
23,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Cz Vibezz
Charybdis
12,617
5,459
0
4,134
12,130
4,953
1,104
1,929
10,201
0
57,991
L
Hou Yi
12,044
3,310
0
6,418
16,981
4,792
0
5,220
11,713
0
60,911
L
Poseidon
LunaOdinson
Poseidon
9,918
286
0
658
10,500
3,216
0
4,693
5,755
82,868
0
W
Loki
Tyblz
Loki
18,898
4,356
0
6,686
16,812
6,751
0
3,018
13,794
0
95,498
L
7,782
1,488
0
250
17,880
9,330
0
6,427
11,423
28,856
0
W
Atlas
10,285
3,412
323
6,562
21,585
24,374
1,194
6,814
14,771
32,213
0
W
Chronos
psycho098
Chronos
9,514
1,425
346
5,441
11,962
4,415
1,253
4,461
7,501
72,804
0
L
Thanatos
9,486
1,144
0
15,442
20,616
7,635
47
4,739
15,739
0
74,253
L
Achilles
wetmcluvin
Achilles
11,434
3,889
0
1,135
21,860
25,444
0
9,651
11,683
0
54,023
W
Morgan Le Fay
假装在努力
Morgan Le Fay
11,725
1,045
0
3,544
16,375
8,287
3,134
1,478
14,897
69,826
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,612
Gold Earned
47,477
531
Minions Killed
531
0
Camps Cleared
0
1,998,558
Distance Traveled
1,889,965
23
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
9,630
438
100
5
0
400,870
5
L
Hou Yi
9,227
419
112
5
0
358,603
5
L
Poseidon
10,558
480
161
7
0
411,284
7
W
Loki
13,111
596
138
6
0
451,952
7
L
Atlas
7,737
352
26
1
0
349,479
0
W
Atlas
10,789
490
29
1
0
370,454
0
W
Chronos
10,610
482
142
6
0
380,523
8
L
Thanatos
9,944
452
132
6
0
373,653
0
L
Achilles
10,011
455
100
5
0
396,946
2
W
Morgan Le Fay
11,472
521
122
6
0
394,759
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role