Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
Joneguz13
Amaterasu
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 22L
1,605 Elo+
Party 2
Hou Yi
Hou Yi
NietamenXD
Hou Yi
Level 126
God Stats
3W - 0L
1,539 SR
Queue Stats
56W - 42L
1,573 Elo+
Party 2
Pele
Pele
XDGURU
Pele
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 12L
1,561 Elo+
Party 2
Rama
Rama
uranga24
Rama
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 4L
1,625 Elo+
Party 2
Team Averages
Level 118
1,508 SR
1,573 Elo+

VS

Team Averages
Level 84
1,591 SR
1,457 Elo+
Morgan Le Fay
Morgan Le Fay
BelialsFlame
Morgan Le Fay
Level 126
God Stats
2W - 1L
1,688 SR
Queue Stats
83W - 100L
1,507 Elo+
Party 1
Tyr
Tyr
Rambo0905b
Tyr
Level 34
God Stats
2W - 1L
1,854 SR
Queue Stats
41W - 46L
1,445 Elo+
Solo
Baron Samedi
Baron Samedi
TuB1k05
Baron Samedi
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 82L
1,326 Elo+
Solo
Sol
Sol
hirezpersonal
Sol
Level 89
God Stats
8W - 4L
1,675 SR
Queue Stats
433W - 464L
1,456 Elo+
Solo
Zhong Kui
Zhong Kui
neuzknisk
Zhong Kui
Level 145
God Stats
0W - 1L
1,240 SR
Queue Stats
29W - 31L
1,552 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
19
3 / 2 / 24
10,902
839
23,645
20,530
26,209
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Amaterasu
Joneguz13
Amaterasu
17
8 / 3 / 19
10,632
818
9,547
21,338
22,738
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hou Yi
NietamenXD
Hou Yi
20
21 / 1 / 13
12,666
974
28,857
14,854
8,794
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Pele
XDGURU
Pele
17
4 / 4 / 23
10,554
812
15,734
19,387
12,565
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Rama
14
1 / 4 / 14
9,275
713
3,113
8,336
4,172
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BelialsFlame
Morgan Le Fay
14
2 / 8 / 7
8,750
673
12,829
14,711
6,609
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
3 / 7 / 6
8,733
672
7,185
25,480
22,846
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Baron Samedi
TuB1k05
Baron Samedi
17
4 / 7 / 6
9,133
703
9,150
17,483
9,271
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

16
3 / 5 / 7
8,793
676
9,601
9,881
3,679
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Zhong Kui
neuzknisk
Zhong Kui
14
2 / 10 / 6
8,807
677
16,149
19,258
16,109
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
46
37
Kills
14
14
Deaths
37
93
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
3
2
24
7.5
L
Morgan Le Fay
BelialsFlame
Morgan Le Fay
2
8
7
0.69
W
Amaterasu
Joneguz13
Amaterasu
8
3
19
5.83
W
Hou Yi
NietamenXD
Hou Yi
21
1
13
27.5
L
3
7
6
0.86
L
Baron Samedi
TuB1k05
Baron Samedi
4
7
6
1
W
Pele
XDGURU
Pele
4
4
23
3.88
L
3
5
7
1.3
L
Zhong Kui
neuzknisk
Zhong Kui
2
10
6
0.5
W
Rama
1
4
14
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,896
Damage
54,914
84,445
Taken
86,813
74,478
Mitigated
58,514
51,903
Healing
26,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
23,645
2,504
11,481
13,047
20,530
26,209
391
12,127
8,403
42,137
0
L
Morgan Le Fay
BelialsFlame
Morgan Le Fay
12,829
1,029
28
2,405
14,711
6,609
0
4,117
10,594
25,582
0
W
Amaterasu
Joneguz13
Amaterasu
9,547
2,457
2,140
5,796
21,338
22,738
635
7,995
13,343
0
16,640
W
Hou Yi
NietamenXD
Hou Yi
28,857
16,450
2,631
4,532
14,854
8,794
2,740
8,995
5,859
0
51,037
L
7,185
663
245
7,734
25,480
22,846
0
6,170
19,310
381
10,283
L
Baron Samedi
TuB1k05
Baron Samedi
9,150
379
2,155
6,434
17,483
9,271
0
5,960
11,523
22,312
0
W
Pele
XDGURU
Pele
15,734
3,414
4,137
7,254
19,387
12,565
458
12,103
7,284
0
28,736
L
9,601
538
283
2,200
9,881
3,679
0
4,466
5,415
23,389
0
L
Zhong Kui
neuzknisk
Zhong Kui
16,149
560
760
3,769
19,258
16,109
0
2,932
16,326
21,734
0
W
Rama
3,113
2,213
0
885
8,336
4,172
501
6,753
1,583
0
9,533

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,029
Gold Earned
44,216
120
Minions Killed
105
0
Camps Cleared
0
1,158,508
Distance Traveled
1,064,105
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,902
839
34
3
0
254,907
2
L
Morgan Le Fay
8,750
673
23
2
0
214,264
1
W
Amaterasu
10,632
818
9
1
0
247,983
1
W
Hou Yi
12,666
974
44
3
0
255,918
0
L
Tyr
8,733
672
9
1
0
227,825
1
L
Baron Samedi
9,133
703
30
2
0
210,386
0
W
Pele
10,554
812
19
1
0
265,208
0
L
Sol
8,793
676
26
2
0
232,837
0
L
Zhong Kui
8,807
677
17
1
0
178,793
1
W
Rama
9,275
713
14
1
0
134,492
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role