Player Matchup

Geb
Geb
CAPTAINWAKANDAA
Geb
Level 156
God Stats
6W - 5L
1,657 SR
Queue Stats
490W - 470L
1,473 Elo+
Party 1
Zeus
Zeus
HeebiexJeebies
Zeus
Level 155
God Stats
3W - 3L
1,536 SR
Queue Stats
236W - 232L
1,480 Elo+
Party 1
Cliodhna
Cliodhna
Miels0
Cliodhna
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
221W - 199L
1,583 Elo+
Party 2
Sylvanus
Sylvanus
Uttag
Sylvanus
Level 91
God Stats
16W - 8L
1,696 SR
Queue Stats
172W - 171L
1,580 Elo+
Party 2
Charybdis
Charybdis
XImperialBearX
Charybdis
Level 112
God Stats
0W - 4L
1,157 SR
Queue Stats
669W - 630L
1,547 Elo+
Solo
Team Averages
Level 125
1,509 SR
1,533 Elo+

VS

Team Averages
Level 135
1,462 SR
1,538 Elo+
Geb
Geb
BillDaButcher60
Geb
Level 87
God Stats
7W - 5L
1,448 SR
Queue Stats
13W - 19L
1,454 Elo+
Solo
Hun Batz
Hun Batz
Mohwwww
Hun Batz
Level 117
God Stats
5W - 4L
1,455 SR
Queue Stats
113W - 94L
1,517 Elo+
Solo
Ah Puch
Ah Puch
Nemo832
Ah Puch
Level 160
God Stats
17W - 20L
1,540 SR
Queue Stats
565W - 536L
1,542 Elo+
Solo
Atlas
Atlas
THEREALPAPU
Atlas
Level 155
God Stats
7W - 8L
1,442 SR
Queue Stats
289W - 253L
1,572 Elo+
Solo
Cernunnos
Cernunnos
xDJnoSWAGx
Cernunnos
Level 156
God Stats
3W - 4L
1,427 SR
Queue Stats
357W - 299L
1,605 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 0
5,294
529
3,774
8,927
4,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

8
1 / 7 / 0
5,408
541
3,869
6,107
1,368
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cliodhna
Miels0
Cliodhna
9
0 / 2 / 1
5,609
561
2,171
6,390
1,589
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sylvanus
Uttag
Sylvanus
10
4 / 3 / 0
6,119
612
3,587
6,149
2,545
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charybdis
XImperialBearX
Charybdis
9
0 / 3 / 0
5,132
513
4,126
7,720
1,598
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 6
4,386
439
2,375
4,663
3,425
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hun Batz
Mohwwww
Hun Batz
12
7 / 2 / 0
6,999
700
3,822
6,029
1,952
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Puch
Nemo832
Ah Puch
11
9 / 0 / 4
7,075
708
7,549
3,367
1,056
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 3 / 3
5,560
556
2,220
5,887
2,468
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cernunnos
xDJnoSWAGx
Cernunnos
10
0 / 0 / 6
5,255
526
8,316
6,710
1,810
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
36
5
Kills
17
17
Deaths
5
1
Assists
19
Player
Kills
Deaths
Assists
KDA
W
0
0
6
3
L
0
2
0
0
L
1
7
0
0.14
L
Cliodhna
Miels0
Cliodhna
0
2
1
0.25
W
Hun Batz
Mohwwww
Hun Batz
7
2
0
3.5
W
Ah Puch
Nemo832
Ah Puch
9
0
4
11
W
1
3
3
0.83
L
Sylvanus
Uttag
Sylvanus
4
3
0
1.33
L
Charybdis
XImperialBearX
Charybdis
0
3
0
0
W
Cernunnos
xDJnoSWAGx
Cernunnos
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,527
Damage
24,282
35,293
Taken
26,656
11,970
Mitigated
10,711
10,988
Healing
10,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,375
98
319
1,232
4,663
3,425
0
927
3,734
9,819
0
L
3,774
359
233
2,064
8,927
4,870
72
2,004
6,843
14,510
0
L
3,869
308
0
667
6,107
1,368
0
3,476
2,341
18,060
0
L
Cliodhna
Miels0
Cliodhna
2,171
55
0
2,681
6,390
1,589
0
1,136
5,140
0
26,578
W
Hun Batz
Mohwwww
Hun Batz
3,822
773
0
2,278
6,029
1,952
0
2,350
3,547
0
41,810
W
Ah Puch
Nemo832
Ah Puch
7,549
262
0
1,572
3,367
1,056
0
1,999
1,132
31,746
0
W
2,220
574
0
1,875
5,887
2,468
0
2,170
3,675
18,828
0
L
Sylvanus
Uttag
Sylvanus
3,587
1,243
0
2,095
6,149
2,545
630
2,835
2,930
21,825
6,277
L
Charybdis
XImperialBearX
Charybdis
4,126
2,331
0
3,248
7,720
1,598
56
1,761
5,895
0
37,832
W
Cernunnos
xDJnoSWAGx
Cernunnos
8,316
4,104
0
3,312
6,710
1,810
0
2,861
3,805
0
34,653

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,562
Gold Earned
29,275
257
Minions Killed
289
0
Camps Cleared
0
933,931
Distance Traveled
991,595
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
4,386
439
9
1
0
205,260
5
L
Geb
5,294
529
23
2
0
199,318
2
L
Zeus
5,408
541
32
3
0
175,792
3
L
Cliodhna
5,609
561
65
7
0
205,413
2
W
Hun Batz
6,999
700
85
9
0
216,587
3
W
Ah Puch
7,075
708
84
8
0
203,445
2
W
Atlas
5,560
556
54
5
0
189,245
1
L
Sylvanus
6,119
612
61
6
0
187,309
3
L
Charybdis
5,132
513
76
8
0
166,099
2
W
Cernunnos
5,255
526
57
6
0
177,058
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role