Player Matchup

Hou Yi
Hou Yi
BRUNOEM1599
Hou Yi
Level 84
God Stats
22W - 25L
1,417 SR
Queue Stats
349W - 428L
1,403 Elo+
Solo
Zeus
Zeus
Frank_Jaeger2
Zeus
Level 110
God Stats
2W - 0L
1,451 SR
Queue Stats
438W - 447L
1,474 Elo+
Solo
Cliodhna
Cliodhna
Jachenski134
Cliodhna
Level 65
God Stats
26W - 23L
1,466 SR
Queue Stats
289W - 305L
1,534 Elo+
Party 2
Sylvanus
Sylvanus
M1RROR_iFdxs-
Sylvanus
Level 59
God Stats
6W - 3L
1,546 SR
Queue Stats
213W - 209L
1,400 Elo+
Solo
Chaac
Chaac
REI SACANA
Chaac
Level 89
God Stats
74W - 55L
1,618 SR
Queue Stats
580W - 553L
1,516 Elo+
Party 2
Team Averages
Level 81
1,500 SR
1,466 Elo+

VS

Team Averages
Level 98
1,458 SR
1,464 Elo+
Sol
Sol
BRUNO_WAL
Sol
Level 104
God Stats
81W - 46L
1,639 SR
Queue Stats
472W - 520L
1,465 Elo+
Solo
Atlas
Atlas
CV_JasonGrace
Atlas
Level 82
God Stats
0W - 2L
1,500 SR
Queue Stats
27W - 31L
1,415 Elo+
Party 1
Nemesis
Nemesis
NachitoXD23
Nemesis
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 42L
1,452 Elo+
Solo
Jing Wei
Jing Wei
Spectro_patrono
Jing Wei
Level 109
God Stats
0W - 1L
1,469 SR
Queue Stats
80W - 90L
1,531 Elo+
Party 1
He Bo
He Bo
victorflabr
He Bo
Level 114
God Stats
2W - 5L
1,180 SR
Queue Stats
400W - 409L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
15
8 / 1 / 3
8,638
576
9,241
7,817
2,504
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 1 / 10
8,272
551
6,636
6,129
2,026
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cliodhna
Jachenski134
Cliodhna
14
3 / 0 / 5
8,161
544
5,756
7,294
2,492
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sylvanus
M1RROR_iFdxs-
Sylvanus
12
4 / 1 / 7
7,683
512
4,007
8,086
5,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chaac
13
3 / 0 / 1
7,581
505
5,383
9,070
5,053
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 0
7,194
480
4,777
6,836
1,470
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

9
0 / 6 / 2
6,144
410
2,840
13,242
6,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nemesis
NachitoXD23
Nemesis
14
2 / 5 / 0
7,953
530
4,754
10,616
3,721
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jing Wei
12
1 / 3 / 1
7,187
479
6,753
8,940
1,486
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
0 / 5 / 0
6,868
458
2,959
7,039
1,418
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
6
19
Kills
3
3
Deaths
20
26
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
8
1
3
9.5
L
0
1
0
0
L
0
6
2
0.17
W
1
1
10
6
W
Cliodhna
Jachenski134
Cliodhna
3
0
5
5.5
W
Sylvanus
M1RROR_iFdxs-
Sylvanus
4
1
7
7.5
L
Nemesis
NachitoXD23
Nemesis
2
5
0
0.4
W
Chaac
3
0
1
3.5
L
Jing Wei
1
3
1
0.5
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,023
Damage
22,083
38,396
Taken
46,673
17,289
Mitigated
14,512
20,579
Healing
11,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
9,241
4,230
0
3,449
7,817
2,504
1,839
702
7,115
0
55,824
L
4,777
1,853
0
2,898
6,836
1,470
1,044
537
5,887
40,677
0
L
2,840
692
243
2,286
13,242
6,417
0
4,244
8,930
9,072
0
W
6,636
1,169
38
3,075
6,129
2,026
740
2,311
3,614
48,301
0
W
Cliodhna
Jachenski134
Cliodhna
5,756
393
0
3,930
7,294
2,492
280
686
6,564
0
60,070
W
Sylvanus
M1RROR_iFdxs-
Sylvanus
4,007
1,433
1,207
3,694
8,086
5,214
548
2,779
5,217
20,043
0
L
Nemesis
NachitoXD23
Nemesis
4,754
752
0
2,971
10,616
3,721
0
2,693
7,713
0
52,567
W
Chaac
5,383
358
0
5,186
9,070
5,053
1,165
3,760
5,310
0
36,815
L
Jing Wei
6,753
5,257
0
2,193
8,940
1,486
0
1,146
7,744
0
48,784
L
2,959
47
0
1,327
7,039
1,418
0
1,645
5,250
39,011
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,335
Gold Earned
35,346
423
Minions Killed
381
0
Camps Cleared
0
1,427,777
Distance Traveled
1,333,573
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
8,638
576
97
6
0
262,334
4
L
Sol
7,194
480
88
6
0
221,162
1
L
Atlas
6,144
410
13
1
0
253,111
1
W
Zeus
8,272
551
112
7
0
267,553
1
W
Cliodhna
8,161
544
104
7
0
334,828
3
W
Sylvanus
7,683
512
34
2
0
268,909
3
L
Nemesis
7,953
530
96
6
0
322,089
5
W
Chaac
7,581
505
76
5
0
294,153
5
L
Jing Wei
7,187
479
97
6
0
290,201
1
L
He Bo
6,868
458
87
6
0
247,010
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role