Player Matchup

Bacchus
Bacchus
Der Zechi
Bacchus
Level 128
God Stats
13W - 10L
1,559 SR
Queue Stats
309W - 231L
1,602 Elo+
Party 1
Medusa
Medusa
Ghaina5172
Medusa
Level 77
God Stats
40W - 26L
1,548 SR
Queue Stats
426W - 342L
1,518 Elo+
Party 1
Eset
Eset
xMedusaVersacex
Eset
Level 160
God Stats
34W - 19L
1,687 SR
Queue Stats
875W - 635L
1,548 Elo+
Party 1
Team Averages
Level 122
1,598 SR
1,556 Elo+

VS

Team Averages
Level 99
1,533 SR
1,380 Elo+
Zeus
Zeus
 
Zeus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nox
Nox
The_BrahaM
Nox
Level 145
God Stats
4W - 5L
1,637 SR
Queue Stats
206W - 285L
1,366 Elo+
Solo
Olorun
Olorun
oet1987
Olorun
Level 22
God Stats
4W - 14L
1,461 SR
Queue Stats
9W - 26L
1,275 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Der Zechi
Bacchus
12
2 / 1 / 13
8,860
805
7,481
14,214
14,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Medusa
Ghaina5172
Medusa
13
7 / 3 / 5
8,997
818
6,932
7,537
2,918
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
8 / 3 / 9
9,423
857
9,614
6,482
2,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
11
5 / 6 / 1
7,950
723
7,932
8,572
2,822
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
1 / 5 / 6
7,586
690
4,619
9,860
3,444
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
oet1987
Olorun
10
0 / 7 / 2
6,351
577
2,694
8,799
3,046
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
15
17
Kills
6
7
Deaths
18
27
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
5
6
1
0.92
W
Bacchus
Der Zechi
Bacchus
2
1
13
8.5
W
Medusa
Ghaina5172
Medusa
7
3
5
3.17
L
1
5
6
0.8
L
Olorun
oet1987
Olorun
0
7
2
0.14
W
8
3
9
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,027
Damage
15,245
28,233
Taken
27,231
20,172
Mitigated
9,312
9,174
Healing
1,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
7,932
495
0
358
8,572
2,822
0
4,975
3,597
21,515
0
W
Bacchus
Der Zechi
Bacchus
7,481
977
0
4,461
14,214
14,748
85
5,895
8,106
14,772
0
W
Medusa
Ghaina5172
Medusa
6,932
2,955
449
1,880
7,537
2,918
2,376
5,420
1,873
0
37,266
L
4,619
433
0
292
9,860
3,444
0
7,057
2,803
19,844
0
L
Olorun
oet1987
Olorun
2,694
1,896
47
567
8,799
3,046
0
5,311
3,488
12,109
0
W
9,614
406
858
1,526
6,482
2,506
410
4,053
2,099
32,423
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,280
Gold Earned
21,887
131
Minions Killed
91
8
Camps Cleared
3
607,678
Distance Traveled
479,851
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,950
723
30
3
2
151,276
2
W
Bacchus
8,860
805
15
1
1
194,024
4
W
Medusa
8,997
818
58
5
6
198,868
0
L
Nox
7,586
690
33
3
1
175,979
0
L
Olorun
6,351
577
28
3
0
152,596
1
W
Eset
9,423
857
58
5
1
214,786
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role