Player Matchup

Cthulhu
Cthulhu
Anblack13
Cthulhu
Level 128
God Stats
0W - 1L
1,804 SR
Queue Stats
1W - 3L
1,166 Elo+
Party 1
Cernunnos
Cernunnos
LAST_420_SHINOBI
Cernunnos
Level 86
God Stats
26W - 44L
1,432 SR
Queue Stats
103W - 147L
1,373 Elo+
Solo
Anubis
Anubis
cristiansanti12
Anubis
Level 22
God Stats
0W - 2L
1,591 SR
Queue Stats
0W - 3L
1,166 Elo+
Party 1
Team Averages
Level 79
1,609 SR
1,235 Elo+

VS

Team Averages
Level 52
1,508 SR
1,403 Elo+
Tsukuyomi
Tsukuyomi
NearCalamity
Tsukuyomi
Level 16
God Stats
8W - 14L
1,522 SR
Queue Stats
25W - 39L
1,397 Elo+
Party 2
Bacchus
Bacchus
NearDemonic
Bacchus
Level 79
God Stats
39W - 28L
1,530 SR
Queue Stats
193W - 258L
1,367 Elo+
Party 2
Baron Samedi
Baron Samedi
crxste
Baron Samedi
Level 60
God Stats
3W - 4L
1,472 SR
Queue Stats
76W - 87L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Anblack13
Cthulhu
11
2 / 2 / 0
6,177
772
3,797
7,202
4,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cernunnos
1
0 / 0 / 0
3,186
398
0
0
0
9
1 / 4 / 1
5,736
717
2,220
5,052
2,375
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
NearCalamity
Tsukuyomi
10
1 / 1 / 4
6,169
771
3,131
5,505
1,872
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
NearDemonic
Bacchus
10
2 / 1 / 3
6,727
841
3,142
6,309
5,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baron Samedi
crxste
Baron Samedi
11
3 / 1 / 3
6,876
860
3,808
2,336
877
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
16
3
Kills
6
6
Deaths
3
1
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Anblack13
Cthulhu
2
2
0
1
L
Cernunnos
0
0
0
0
W
Tsukuyomi
NearCalamity
Tsukuyomi
1
1
4
3
W
Bacchus
NearDemonic
Bacchus
2
1
3
3.5
L
1
4
1
0.38
W
Baron Samedi
crxste
Baron Samedi
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,017
Damage
10,081
12,254
Taken
14,150
7,111
Mitigated
7,908
1,324
Healing
6,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Anblack13
Cthulhu
3,797
109
0
438
7,202
4,736
0
3,431
3,771
13,680
0
L
Cernunnos
0
0
0
0
0
0
0
0
0
0
0
W
Tsukuyomi
NearCalamity
Tsukuyomi
3,131
700
387
2,021
5,505
1,872
439
3,660
1,845
0
21,419
W
Bacchus
NearDemonic
Bacchus
3,142
309
239
1,896
6,309
5,159
0
1,983
4,326
10,790
0
L
2,220
299
0
886
5,052
2,375
0
3,519
1,533
13,902
0
W
Baron Samedi
crxste
Baron Samedi
3,808
194
992
828
2,336
877
466
1,266
1,070
21,949
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,099
Gold Earned
19,772
45
Minions Killed
93
0
Camps Cleared
7
228,808
Distance Traveled
484,631
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,177
772
21
3
0
126,283
0
L
Cernunnos
3,186
398
0
0
0
0
0
W
Tsukuyomi
6,169
771
42
5
5
177,199
0
W
Bacchus
6,727
841
10
1
1
163,465
0
L
Anubis
5,736
717
24
3
0
102,525
0
W
Baron Samedi
6,876
860
41
5
1
143,967
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role