Player Matchup

Sol
Sol
FLOCKo40BIIIRDS
Sol
Level 69
God Stats
12W - 17L
1,405 SR
Queue Stats
268W - 279L
1,423 Elo+
Party 1
Mulan
Mulan
GODFATHERJOEY
Mulan
Level 106
God Stats
4W - 1L
1,673 SR
Queue Stats
435W - 407L
1,427 Elo+
Party 1
Danzaburou
Danzaburou
HJVS_ViequesPR77
Danzaburou
Level 105
God Stats
278W - 224L
1,495 SR
Queue Stats
626W - 668L
1,363 Elo+
Solo
Arachne
Arachne
X-RuShEr-X2
Arachne
Level 72
God Stats
36W - 27L
1,483 SR
Queue Stats
198W - 207L
1,368 Elo+
Solo
Xing Tian
Xing Tian
X32KEITH32X
Xing Tian
Level 85
God Stats
2W - 1L
1,250 SR
Queue Stats
164W - 192L
1,373 Elo+
Solo
Team Averages
Level 87
1,461 SR
1,391 Elo+

VS

Team Averages
Level 97
1,447 SR
1,411 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
RelevantFer
Mulan
Level 58
God Stats
59W - 79L
1,416 SR
Queue Stats
259W - 315L
1,364 Elo+
Solo
Atlas
Atlas
RhastaJr
Atlas
Level 154
God Stats
21W - 30L
1,583 SR
Queue Stats
567W - 589L
1,423 Elo+
Solo
Ah Puch
Ah Puch
singehein
Ah Puch
Level 89
God Stats
1W - 1L
1,474 SR
Queue Stats
32W - 41L
1,388 Elo+
Solo
Cabrakan
Cabrakan
tfmarshy
Cabrakan
Level 88
God Stats
3W - 7L
1,261 SR
Queue Stats
204W - 235L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 6 / 2
7,306
522
4,048
8,504
2,641
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

13
4 / 2 / 1
8,002
572
9,689
13,425
8,592
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
HJVS_ViequesPR77
Danzaburou
12
0 / 2 / 2
7,278
520
4,263
7,143
2,300
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Arachne
X-RuShEr-X2
Arachne
14
4 / 3 / 0
8,339
596
6,924
10,391
4,428
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Xing Tian
X32KEITH32X
Xing Tian
10
0 / 2 / 3
6,669
476
5,408
12,600
9,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
12
4 / 2 / 5
7,563
540
6,754
9,063
2,889
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
3 / 4 / 0
7,824
559
8,565
14,091
8,641
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Atlas
RhastaJr
Atlas
10
4 / 3 / 1
6,575
470
3,098
9,843
9,718
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ah Puch
singehein
Ah Puch
14
4 / 1 / 0
8,067
576
8,066
9,186
3,962
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cabrakan
tfmarshy
Cabrakan
7
0 / 2 / 0
5,382
384
1,708
4,453
2,298
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
21
11
Kills
15
15
Deaths
12
8
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
4
2
5
3.25
W
3
6
2
0.67
W
4
2
1
2.25
W
Danzaburou
HJVS_ViequesPR77
Danzaburou
0
2
2
0.5
L
3
4
0
0.75
L
Atlas
RhastaJr
Atlas
4
3
1
1.5
W
Arachne
X-RuShEr-X2
Arachne
4
3
0
1.33
W
Xing Tian
X32KEITH32X
Xing Tian
0
2
3
0.75
L
Ah Puch
singehein
Ah Puch
4
1
0
4
L
Cabrakan
tfmarshy
Cabrakan
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,332
Damage
28,191
52,063
Taken
46,636
27,120
Mitigated
27,508
18,067
Healing
13,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
6,754
2,351
0
3,256
9,063
2,889
0
5,829
3,234
0
37,975
W
4,048
1,078
0
1,524
8,504
2,641
274
1,263
7,241
33,377
5,047
W
9,689
2,034
0
5,343
13,425
8,592
92
1,336
12,089
2,104
39,329
W
Danzaburou
HJVS_ViequesPR77
Danzaburou
4,263
1,719
0
3,246
7,143
2,300
834
4,187
2,956
0
47,128
L
8,565
1,361
0
3,516
14,091
8,641
404
540
12,795
2,933
45,586
L
Atlas
RhastaJr
Atlas
3,098
1,317
105
210
9,843
9,718
0
2,510
7,333
19,814
0
W
Arachne
X-RuShEr-X2
Arachne
6,924
4,161
0
4,292
10,391
4,428
249
3,062
7,329
0
54,493
W
Xing Tian
X32KEITH32X
Xing Tian
5,408
698
326
3,336
12,600
9,159
158
3,677
8,923
17,643
0
L
Ah Puch
singehein
Ah Puch
8,066
663
84
4,863
9,186
3,962
45
404
8,782
59,073
0
L
Cabrakan
tfmarshy
Cabrakan
1,708
87
0
1,596
4,453
2,298
0
377
4,008
20,157
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,594
Gold Earned
35,411
396
Minions Killed
390
0
Camps Cleared
0
1,387,970
Distance Traveled
1,177,532
1
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,563
540
73
5
0
270,908
3
W
Sol
7,306
522
83
6
0
255,194
0
W
Mulan
8,002
572
84
6
0
256,671
0
W
Danzaburou
7,278
520
112
8
0
267,466
0
L
Mulan
7,824
559
110
8
0
232,218
5
L
Atlas
6,575
470
34
2
0
268,468
8
W
Arachne
8,339
596
96
7
0
333,925
0
W
Xing Tian
6,669
476
21
2
0
274,714
1
L
Ah Puch
8,067
576
122
9
0
265,758
1
L
Cabrakan
5,382
384
51
4
0
140,180
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role