Player Matchup

Hera
Hera
 
Hera
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Dispatx
Cernunnos
Level 88
God Stats
1W - 2L
1,675 SR
Queue Stats
12W - 10L
1,600 Elo+
Party 2
Thanatos
Thanatos
I_Killed_U_OMG
Thanatos
Level 157
God Stats
0W - 1L
1,490 SR
Queue Stats
70W - 73L
1,441 Elo+
Solo
Cthulhu
Cthulhu
MiLa1234
Cthulhu
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Tyr
Tyr
Yarmo
Tyr
Level 108
God Stats
1W - 1L
1,536 SR
Queue Stats
13W - 7L
1,721 Elo+
Party 2
Team Averages
Level 110
1,540 SR
1,552 Elo+

VS

Team Averages
Level 85
1,610 SR
1,439 Elo+
Sol
Sol
 
Sol
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
BlackHawk022944
Anubis
Level 42
God Stats
3W - 1L
1,719 SR
Queue Stats
11W - 9L
1,635 Elo+
Party 1
Bastet
Bastet
Lonnal
Bastet
Level 143
God Stats
5W - 6L
1,683 SR
Queue Stats
13W - 20L
1,392 Elo+
Party 1
Cupid
Cupid
VolgaroX
Cupid
Level 28
God Stats
2W - 0L
1,586 SR
Queue Stats
8W - 9L
1,290 Elo+
Solo
Ymir
Ymir
housebase34
Ymir
Level 105
God Stats
5W - 0L
1,564 SR
Queue Stats
26W - 24L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
13
0 / 9 / 3
7,596
584
7,495
12,232
3,386
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cernunnos
Dispatx
Cernunnos
16
4 / 2 / 2
9,127
702
12,227
6,819
2,443
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thanatos
14
2 / 9 / 2
8,773
675
3,613
12,200
4,532
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Cthulhu
MiLa1234
Cthulhu
14
0 / 8 / 4
8,057
620
6,557
16,625
10,160
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyr
Yarmo
Tyr
14
3 / 4 / 1
8,430
648
8,540
15,490
13,362
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
19
9 / 3 / 13
12,448
958
15,904
10,987
4,280
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 4 / 4
8,911
685
3,434
9,555
4,573
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bastet
Lonnal
Bastet
19
18 / 1 / 9
14,110
1,085
27,708
18,666
9,812
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cupid
VolgaroX
Cupid
17
2 / 1 / 10
10,033
772
6,444
6,611
2,775
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
1 / 0 / 12
10,136
780
2,204
9,058
8,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
80
9
Kills
32
32
Deaths
9
12
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
0
9
3
0.17
W
Sol
 
Sol
9
3
13
5.17
W
2
4
4
1
L
Cernunnos
Dispatx
Cernunnos
4
2
2
2.5
L
Thanatos
2
9
2
0.33
W
Bastet
Lonnal
Bastet
18
1
9
22.5
L
Cthulhu
MiLa1234
Cthulhu
0
8
4
0.25
W
Cupid
VolgaroX
Cupid
2
1
10
7
L
Tyr
Yarmo
Tyr
3
4
1
0.88
W
1
0
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,432
Damage
55,694
63,366
Taken
54,877
33,883
Mitigated
30,026
9,843
Healing
21,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
7,495
2,218
84
643
12,232
3,386
0
3,515
8,401
25,620
0
W
Sol
 
Sol
15,904
4,486
0
4,356
10,987
4,280
2,535
3,515
7,472
55,564
0
W
3,434
172
248
1,490
9,555
4,573
225
1,759
7,796
26,569
0
L
Cernunnos
Dispatx
Cernunnos
12,227
5,014
0
1,811
6,819
2,443
0
1,881
4,843
0
42,102
L
Thanatos
3,613
827
0
3,252
12,200
4,532
0
6,515
5,451
0
13,178
W
Bastet
Lonnal
Bastet
27,708
7,029
0
8,231
18,666
9,812
1,504
6,733
11,118
0
50,690
L
Cthulhu
MiLa1234
Cthulhu
6,557
293
379
1,025
16,625
10,160
1
5,214
11,116
21,766
0
W
Cupid
VolgaroX
Cupid
6,444
3,053
918
3,379
6,611
2,775
3,612
711
5,900
0
40,548
L
Tyr
Yarmo
Tyr
8,540
268
0
2,649
15,490
13,362
0
4,669
10,384
0
20,488
W
2,204
214
0
2,697
9,058
8,586
246
1,783
7,275
10,263
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,983
Gold Earned
55,638
216
Minions Killed
327
6
Camps Cleared
11
1,020,192
Distance Traveled
1,256,343
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
7,596
584
55
4
1
164,712
0
W
Sol
12,448
958
106
8
6
243,813
4
W
Anubis
8,911
685
48
4
0
231,129
0
L
Cernunnos
9,127
702
73
6
2
243,379
2
L
Thanatos
8,773
675
23
2
3
159,605
1
W
Bastet
14,110
1,085
63
5
3
274,805
4
L
Cthulhu
8,057
620
38
3
0
204,081
0
W
Cupid
10,033
772
93
7
1
262,373
0
L
Tyr
8,430
648
27
2
0
248,415
0
W
Ymir
10,136
780
17
1
1
244,223
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role