Player Matchup

Neith
Neith
AndyAndyLow
Neith
Level 96
God Stats
80W - 74L
1,482 SR
Queue Stats
183W - 205L
1,395 Elo+
Solo
Gilgamesh
Gilgamesh
Squallpgc
Gilgamesh
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
659W - 729L
1,419 Elo+
Solo
Sobek
Sobek
jorge_1913
Sobek
Level 58
God Stats
10W - 6L
1,630 SR
Queue Stats
127W - 133L
1,378 Elo+
Party 2
Arachne
Arachne
sergioloru2002
Arachne
Level 39
God Stats
0W - 3L
1,202 SR
Queue Stats
149W - 167L
1,262 Elo+
Party 2
Ra
Ra
xXkioticXx
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 25L
1,169 Elo+
Party 2
Team Averages
Level 65
1,463 SR
1,324 Elo+

VS

Team Averages
Level 79
1,517 SR
1,433 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
Nugs--NOT--Drugs
Skadi
Level 121
God Stats
32W - 31L
1,564 SR
Queue Stats
749W - 759L
1,452 Elo+
Solo
Ymir
Ymir
eXe AimLess
Ymir
Level 25
God Stats
2W - 1L
1,395 SR
Queue Stats
27W - 19L
1,468 Elo+
Party 1
Vulcan
Vulcan
l ZERBERUS l
Vulcan
Level 45
God Stats
5W - 4L
1,547 SR
Queue Stats
166W - 169L
1,391 Elo+
Party 1
Osiris
Osiris
u_Aslan_
Osiris
Level 80
God Stats
5W - 4L
1,578 SR
Queue Stats
51W - 64L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 2
4,518
452
2,977
4,205
1,064
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
Squallpgc
Gilgamesh
9
0 / 3 / 0
5,237
524
2,597
8,362
3,603
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sobek
7
1 / 0 / 1
4,891
489
1,842
7,686
3,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

7
1 / 6 / 0
4,777
478
3,054
7,160
2,269
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
0 / 4 / 1
4,311
431
486
5,385
1,600
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
10
4 / 1 / 4
6,068
607
4,464
6,422
1,839
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
2 / 0 / 1
5,586
559
4,262
3,468
863
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
0 / 1 / 2
4,955
496
1,603
4,914
2,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Vulcan
11
5 / 0 / 1
6,639
664
5,809
2,021
609
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Osiris
u_Aslan_
Osiris
11
3 / 0 / 1
5,939
594
3,816
6,381
3,817
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
23
2
Kills
14
14
Deaths
2
4
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
4
1
4
6
L
0
1
2
1
W
2
0
1
2.5
L
Gilgamesh
Squallpgc
Gilgamesh
0
3
0
0
W
0
1
2
1
L
Sobek
1
0
1
1.5
W
Vulcan
5
0
1
5.5
L
1
6
0
0.17
W
Osiris
u_Aslan_
Osiris
3
0
1
3.5
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,956
Damage
19,954
32,798
Taken
23,206
12,534
Mitigated
10,094
8,539
Healing
9,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
4,464
623
0
3,361
6,422
1,839
0
323
6,085
0
34,018
L
2,977
1,322
212
1,948
4,205
1,064
0
761
3,430
0
21,253
W
4,262
1,923
0
1,494
3,468
863
792
545
2,923
0
38,691
L
Gilgamesh
Squallpgc
Gilgamesh
2,597
808
0
2,355
8,362
3,603
0
0
7,885
0
24,363
W
1,603
239
0
1,287
4,914
2,966
314
1,262
3,602
7,153
0
L
Sobek
1,842
157
0
2,746
7,686
3,998
0
2,130
5,528
9,835
0
W
Vulcan
5,809
989
0
210
2,021
609
292
134
1,887
35,657
0
L
3,054
1,730
0
1,144
7,160
2,269
0
1,000
6,136
0
16,450
W
Osiris
u_Aslan_
Osiris
3,816
1,693
0
2,688
6,381
3,817
0
0
6,381
0
27,882
L
486
42
0
134
5,385
1,600
0
3,237
1,930
13,076
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,734
Gold Earned
29,187
149
Minions Killed
307
0
Camps Cleared
0
909,525
Distance Traveled
963,080
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
6,068
607
69
7
0
204,924
2
L
Neith
4,518
452
39
4
0
171,845
4
W
Skadi
5,586
559
75
8
0
168,627
2
L
Gilgamesh
5,237
524
47
5
0
163,510
2
W
Ymir
4,955
496
12
1
0
185,622
2
L
Sobek
4,891
489
13
1
0
198,489
2
W
Vulcan
6,639
664
80
8
0
201,923
2
L
Arachne
4,777
478
29
3
0
193,043
1
W
Osiris
5,939
594
71
7
0
201,984
0
L
Ra
4,311
431
21
2
0
182,638
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role