Player Matchup

Freya
Freya
 
Freya
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
DampNoodlez
Athena
Level 105
God Stats
1W - 5L
1,288 SR
Queue Stats
109W - 120L
1,427 Elo+
Solo
Amaterasu
Amaterasu
Grimjaur
Amaterasu
Level 149
God Stats
5W - 10L
1,391 SR
Queue Stats
431W - 479L
1,552 Elo+
Solo
Charybdis
Charybdis
MrBoss571
Charybdis
Level 40
God Stats
12W - 14L
1,606 SR
Queue Stats
58W - 43L
1,575 Elo+
Solo
Bastet
Bastet
Zworro
Bastet
Level 109
God Stats
4W - 2L
1,663 SR
Queue Stats
40W - 42L
1,468 Elo+
Solo
Team Averages
Level 94
1,490 SR
1,504 Elo+

VS

Team Averages
Level 126
1,624 SR
1,515 Elo+
Chaac
Chaac
FirekingPH
Chaac
Level 68
God Stats
6W - 5L
1,726 SR
Queue Stats
56W - 67L
1,414 Elo+
Solo
Atlas
Atlas
Loditi1030
Atlas
Level 145
God Stats
32W - 17L
1,649 SR
Queue Stats
296W - 279L
1,582 Elo+
Solo
Ao Kuang
Ao Kuang
RayRay435
Ao Kuang
Level 142
God Stats
13W - 9L
1,624 SR
Queue Stats
703W - 698L
1,572 Elo+
Solo
Chernobog
Chernobog
Scynheim
Chernobog
Level 125
God Stats
2W - 0L
1,500 SR
Queue Stats
118W - 120L
1,492 Elo+
Solo
Zeus
Zeus
blackranger219
Zeus
Level 149
God Stats
94W - 70L
1,622 SR
Queue Stats
337W - 337L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
13
1 / 4 / 3
6,531
653
5,443
8,733
3,715
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Athena
12
0 / 4 / 4
6,479
648
2,440
9,762
4,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amaterasu
Grimjaur
Amaterasu
12
2 / 3 / 1
6,954
695
4,775
12,269
5,149
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charybdis
MrBoss571
Charybdis
10
1 / 6 / 3
6,220
622
4,791
8,575
2,873
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bastet
Zworro
Bastet
13
2 / 4 / 3
7,405
741
8,371
8,597
3,074
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
13
0 / 1 / 17
7,427
743
4,817
6,099
6,749
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Atlas
14
5 / 0 / 14
8,578
858
9,259
8,725
6,945
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ao Kuang
RayRay435
Ao Kuang
14
5 / 3 / 6
8,492
849
6,508
7,976
3,271
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chernobog
Scynheim
Chernobog
15
3 / 1 / 6
8,289
829
7,578
3,913
1,246
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
8 / 1 / 9
9,794
979
13,098
6,764
2,090
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
73
6
Kills
21
21
Deaths
6
14
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
1
4
3
0.63
L
Athena
0
4
4
0.5
W
Chaac
0
1
17
8.5
L
Amaterasu
Grimjaur
Amaterasu
2
3
1
0.83
W
Atlas
5
0
14
12
L
Charybdis
MrBoss571
Charybdis
1
6
3
0.42
W
Ao Kuang
RayRay435
Ao Kuang
5
3
6
2.67
W
Chernobog
Scynheim
Chernobog
3
1
6
6
L
Bastet
Zworro
Bastet
2
4
3
0.88
W
8
1
9
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,820
Damage
41,260
47,936
Taken
33,477
19,473
Mitigated
20,301
9,372
Healing
11,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
5,443
1,703
414
2,112
8,733
3,715
0
4,895
3,383
13,142
1,533
L
Athena
2,440
669
188
2,273
9,762
4,662
0
6,261
2,949
11,255
0
W
Chaac
4,817
108
393
2,972
6,099
6,749
113
1,638
4,461
0
18,448
L
Amaterasu
Grimjaur
Amaterasu
4,775
1,415
0
2,123
12,269
5,149
0
8,096
3,805
0
15,286
W
Atlas
9,259
2,180
0
3,610
8,725
6,945
245
3,199
5,526
15,539
0
L
Charybdis
MrBoss571
Charybdis
4,791
3,321
0
928
8,575
2,873
0
3,864
4,298
0
15,529
W
Ao Kuang
RayRay435
Ao Kuang
6,508
1,491
0
2,041
7,976
3,271
336
1,420
6,556
20,452
2,481
W
Chernobog
Scynheim
Chernobog
7,578
3,625
0
1,651
3,913
1,246
1,266
489
3,424
0
31,116
L
Bastet
Zworro
Bastet
8,371
1,928
0
1,334
8,597
3,074
0
3,595
4,747
0
27,462
W
13,098
1,301
0
1,269
6,764
2,090
424
1,067
5,697
32,059
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,589
Gold Earned
42,580
166
Minions Killed
247
5
Camps Cleared
11
839,864
Distance Traveled
961,277
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
6,531
653
26
3
1
172,270
2
L
Athena
6,479
648
27
3
0
175,183
0
W
Chaac
7,427
743
25
3
0
201,465
1
L
Amaterasu
6,954
695
35
4
1
191,500
0
W
Atlas
8,578
858
21
2
0
212,315
4
L
Charybdis
6,220
622
34
3
0
107,704
0
W
Ao Kuang
8,492
849
50
5
3
194,576
2
W
Chernobog
8,289
829
88
9
4
179,814
2
L
Bastet
7,405
741
44
4
3
193,207
1
W
Zeus
9,794
979
63
6
4
173,107
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role