Player Matchup

Artio
Artio
 
Artio
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
 
Vulcan
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Jejulops
Nu Wa
Level 62
God Stats
39W - 41L
1,486 SR
Queue Stats
60W - 78L
1,416 Elo+
Party 3
Chaac
Chaac
MrJerusalem
Chaac
Level 61
God Stats
34W - 39L
1,486 SR
Queue Stats
59W - 79L
1,412 Elo+
Party 3
Mulan
Mulan
TTVDixieXNormous
Mulan
Level 107
God Stats
1W - 2L
1,654 SR
Queue Stats
12W - 28L
1,358 Elo+
Party 1
Team Averages
Level 59
1,525 SR
1,437 Elo+

VS

Team Averages
Level 72
1,626 SR
1,621 Elo+
Rama
Rama
Briochegrillée
Rama
Level 95
God Stats
13W - 7L
1,755 SR
Queue Stats
357W - 373L
1,516 Elo+
Party 2
Khepri
Khepri
F0rEign
Khepri
Level 25
God Stats
2W - 0L
1,713 SR
Queue Stats
6W - 0L
1,851 Elo+
Party 2
Chang'e
Chang'e
Mayu2110
Chang'e
Level 64
God Stats
4W - 0L
1,640 SR
Queue Stats
52W - 30L
1,670 Elo+
Party 2
Osiris
Osiris
Slenderbeast030
Osiris
Level 107
God Stats
7W - 2L
1,524 SR
Queue Stats
84W - 51L
1,629 Elo+
Party 2
Discordia
Discordia
olden-grid0
Discordia
Level 68
God Stats
79W - 58L
1,496 SR
Queue Stats
785W - 803L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
15
0 / 5 / 1
9,343
934
4,918
21,749
27,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Vulcan
 
Vulcan
15
1 / 4 / 0
8,994
899
12,038
10,235
4,619
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nu Wa
Jejulops
Nu Wa
15
0 / 1 / 0
8,531
853
8,190
6,742
3,563
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
1 / 3 / 2
9,480
948
7,366
14,797
10,594
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
2 / 5 / 2
9,700
970
8,964
17,658
12,208
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Team 1 Tickets

193

VS

Team 2 Tickets

260

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 1 / 4
11,314
1,131
27,291
9,556
4,183
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Khepri
F0rEign
Khepri
17
2 / 0 / 13
9,830
983
7,509
12,347
12,597
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chang'e
Mayu2110
Chang'e
16
2 / 2 / 12
9,435
944
7,140
9,083
4,354
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
4 / 0 / 12
10,202
1,020
13,615
8,585
9,002
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Discordia
olden-grid0
Discordia
16
0 / 1 / 12
9,430
943
10,280
4,420
1,707
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
71
4
Kills
18
18
Deaths
4
5
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
0
5
1
0.1
L
Vulcan
 
Vulcan
1
4
0
0.25
W
10
1
4
12
W
Khepri
F0rEign
Khepri
2
0
13
8.5
L
Nu Wa
Jejulops
Nu Wa
0
1
0
0
W
Chang'e
Mayu2110
Chang'e
2
2
12
4
L
1
3
2
0.67
W
4
0
12
10
L
2
5
2
0.6
W
Discordia
olden-grid0
Discordia
0
1
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,476
Damage
65,835
71,181
Taken
43,991
58,970
Mitigated
31,843
10,453
Healing
13,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
4,918
528
1,039
2,315
21,749
27,986
0
7,383
13,919
9,648
0
L
Vulcan
 
Vulcan
12,038
1,955
0
90
10,235
4,619
0
4,383
5,190
40,788
0
W
27,291
15,276
0
1,097
9,556
4,183
0
3,951
5,481
0
60,086
W
Khepri
F0rEign
Khepri
7,509
795
0
0
12,347
12,597
0
8,570
3,507
19,916
0
L
Nu Wa
Jejulops
Nu Wa
8,190
1,850
0
370
6,742
3,563
0
2,619
3,643
28,947
0
W
Chang'e
Mayu2110
Chang'e
7,140
1,358
6,001
3,673
9,083
4,354
0
6,178
2,812
26,136
0
L
7,366
614
305
4,109
14,797
10,594
0
3,940
10,641
0
30,410
W
13,615
4,209
0
1,297
8,585
9,002
0
4,925
3,551
0
22,608
L
8,964
962
0
2,225
17,658
12,208
0
5,874
11,375
926
23,496
W
Discordia
olden-grid0
Discordia
10,280
690
622
564
4,420
1,707
0
1,871
2,437
31,506
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,048
Gold Earned
50,211
203
Minions Killed
239
8
Camps Cleared
5
1,029,242
Distance Traveled
1,006,976
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
9,343
934
6
1
0
178,325
3
L
Vulcan
8,994
899
69
7
1
227,988
0
W
Rama
11,314
1,131
87
9
2
189,054
0
W
Khepri
9,830
983
24
2
1
207,545
1
L
Nu Wa
8,531
853
33
3
0
225,083
0
W
Chang'e
9,435
944
38
4
1
183,891
0
L
Chaac
9,480
948
64
6
0
209,678
0
W
Osiris
10,202
1,020
29
3
1
228,274
0
L
Mulan
9,700
970
31
3
7
188,168
1
W
Discordia
9,430
943
61
6
0
198,212
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role