Player Matchup

Raijin
Raijin
 
Raijin
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
BeanBoozled24
Cerberus
Level 28
God Stats
22W - 17L
1,519 SR
Queue Stats
45W - 39L
1,440 Elo+
Party 2
Hou Yi
Hou Yi
xXVeitchy01Xx
Hou Yi
Level 105
God Stats
8W - 8L
1,441 SR
Queue Stats
74W - 80L
1,392 Elo+
Party 2
Team Averages
Level 81
1,487 SR
1,444 Elo+

VS

Team Averages
Level 63
1,458 SR
1,353 Elo+
Danzaburou
Danzaburou
JAMES101201
Danzaburou
Level 80
God Stats
7W - 14L
1,425 SR
Queue Stats
329W - 645L
1,241 Elo+
Solo
Baron Samedi
Baron Samedi
Primeroyal16be
Baron Samedi
Level 26
God Stats
1W - 7L
1,425 SR
Queue Stats
41W - 62L
1,347 Elo+
Party 1
Sobek
Sobek
pull24
Sobek
Level 82
God Stats
6W - 5L
1,525 SR
Queue Stats
111W - 116L
1,471 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
13
3 / 6 / 5
9,432
674
10,148
11,619
3,395
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
BeanBoozled24
Cerberus
14
2 / 2 / 8
9,793
700
8,294
18,197
19,379
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
6 / 6 / 5
11,154
797
21,437
10,642
3,314
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
JAMES101201
Danzaburou
14
11 / 5 / 3
11,333
810
17,125
14,531
6,289
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
Primeroyal16be
Baron Samedi
13
2 / 4 / 7
8,949
639
4,778
12,617
7,377
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sobek
pull24
Sobek
14
1 / 2 / 12
10,369
741
11,132
22,556
28,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
36
11
Kills
14
14
Deaths
11
18
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
3
6
5
0.92
W
Cerberus
BeanBoozled24
Cerberus
2
2
8
3
L
Danzaburou
JAMES101201
Danzaburou
11
5
3
2.5
L
Baron Samedi
Primeroyal16be
Baron Samedi
2
4
7
1.38
L
Sobek
pull24
Sobek
1
2
12
3.5
W
6
6
5
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,879
Damage
33,035
40,458
Taken
49,704
26,088
Mitigated
42,193
8,836
Healing
15,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
10,148
1,446
0
810
11,619
3,395
0
5,782
5,837
26,823
0
W
Cerberus
BeanBoozled24
Cerberus
8,294
894
533
4,767
18,197
19,379
0
6,413
11,784
20,234
0
L
Danzaburou
JAMES101201
Danzaburou
17,125
8,025
194
3,838
14,531
6,289
1,028
5,849
8,394
0
43,999
L
Baron Samedi
Primeroyal16be
Baron Samedi
4,778
528
415
1,717
12,617
7,377
336
4,847
7,310
19,024
0
L
Sobek
pull24
Sobek
11,132
971
417
9,154
22,556
28,527
156
7,457
14,627
31,432
0
W
21,437
12,868
685
2,041
10,642
3,314
0
4,130
6,512
0
46,909

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,379
Gold Earned
30,651
155
Minions Killed
134
4
Camps Cleared
5
727,519
Distance Traveled
776,758
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
9,432
674
38
3
2
222,067
4
W
Cerberus
9,793
700
43
3
0
283,640
3
L
Danzaburou
11,333
810
62
4
1
225,492
0
L
Baron Samedi
8,949
639
30
2
4
244,182
0
L
Sobek
10,369
741
42
3
0
307,084
3
W
Hou Yi
11,154
797
74
5
2
221,812
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role