Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Atlas
Atlas
EmoLawn666
Atlas
Level 148
God Stats
11W - 3L
1,557 SR
Queue Stats
366W - 366L
1,524 Elo+
Solo
Chronos
Chronos
Excon111
Chronos
Level 69
God Stats
57W - 56L
1,522 SR
Queue Stats
406W - 400L
1,463 Elo+
Solo
Persephone
Persephone
bigcoochalert
Persephone
Level 45
God Stats
2W - 1L
1,500 SR
Queue Stats
55W - 42L
1,587 Elo+
Solo
Horus
Horus
zstorm6
Horus
Level 107
God Stats
30W - 22L
1,607 SR
Queue Stats
154W - 142L
1,466 Elo+
Party 3
Team Averages
Level 95
1,537 SR
1,508 Elo+

VS

Team Averages
Level 44
1,569 SR
1,503 Elo+
Hou Yi
Hou Yi
BullyHunter80
Hou Yi
Level 52
God Stats
0W - 2L
1,501 SR
Queue Stats
12W - 13L
1,601 Elo+
Party 2
Artio
Artio
EvapourisedTTV
Artio
Level 42
God Stats
0W - 2L
1,696 SR
Queue Stats
17W - 18L
1,575 Elo+
Party 2
Ra
Ra
KaeTheSkald
Ra
Level 58
God Stats
1W - 1L
1,761 SR
Queue Stats
234W - 221L
1,455 Elo+
Solo
Serqet
Serqet
Sandvich321
Serqet
Level 46
God Stats
1W - 2L
1,515 SR
Queue Stats
182W - 192L
1,506 Elo+
Party 1
Gilgamesh
Gilgamesh
kado1510
Gilgamesh
Level 22
God Stats
13W - 17L
1,375 SR
Queue Stats
33W - 56L
1,377 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
16
2 / 5 / 9
10,891
495
10,026
12,938
4,105
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atlas
15
2 / 3 / 8
10,827
492
5,429
20,849
21,062
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos
Excon111
Chronos
20
8 / 0 / 5
13,443
611
13,208
12,009
5,417
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Persephone
bigcoochalert
Persephone
19
7 / 0 / 5
13,013
592
14,428
10,897
4,091
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Horus
zstorm6
Horus
17
0 / 4 / 7
11,278
513
3,876
18,932
20,073
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 4 / 0
10,711
487
16,403
14,624
5,613
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
0 / 4 / 8
9,786
445
8,301
19,212
21,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 4 / 0
7,763
353
2,838
4,807
1,591
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Serqet
16
1 / 2 / 2
9,665
439
3,946
16,080
5,314
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Gilgamesh
kado1510
Gilgamesh
14
2 / 5 / 2
9,096
413
6,953
13,853
8,596
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mace

Mace

+10
Physical Power

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
24
19
Kills
12
12
Deaths
19
34
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
2
5
9
1.3
L
9
4
0
2.25
W
Atlas
2
3
8
2
L
0
4
8
1
W
Chronos
Excon111
Chronos
8
0
5
10.5
L
0
4
0
0
L
Serqet
1
2
2
1
W
Persephone
bigcoochalert
Persephone
7
0
5
9.5
L
Gilgamesh
kado1510
Gilgamesh
2
5
2
0.6
W
Horus
zstorm6
Horus
0
4
7
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,967
Damage
38,441
75,625
Taken
68,576
54,748
Mitigated
42,815
26,060
Healing
15,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
10,026
5,546
0
1,835
12,938
4,105
4,194
3,811
8,859
0
68,397
L
16,403
8,218
0
3,152
14,624
5,613
1,951
7,782
6,760
0
82,971
W
Atlas
5,429
2,059
4,037
4,476
20,849
21,062
745
3,493
17,356
23,908
0
L
8,301
1,039
400
4,805
19,212
21,701
377
6,574
12,414
33,833
0
W
Chronos
Excon111
Chronos
13,208
4,030
0
6,113
12,009
5,417
4,943
2,760
9,181
118,224
0
L
2,838
44
0
915
4,807
1,591
234
3,562
1,080
25,177
0
L
Serqet
3,946
432
0
5,074
16,080
5,314
0
8,348
7,426
288
64,926
W
Persephone
bigcoochalert
Persephone
14,428
796
0
2,036
10,897
4,091
1,888
4,419
5,816
85,063
0
L
Gilgamesh
kado1510
Gilgamesh
6,953
1,413
0
1,368
13,853
8,596
195
6,151
7,174
526
38,610
W
Horus
zstorm6
Horus
3,876
2,150
1,896
5,667
18,932
20,073
1,551
1,745
16,062
5
57,188

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,452
Gold Earned
47,021
505
Minions Killed
440
0
Camps Cleared
0
2,131,127
Distance Traveled
1,880,498
26
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
10,891
495
100
5
0
390,120
9
L
Hou Yi
10,711
487
137
6
0
348,744
6
W
Atlas
10,827
492
21
1
0
389,536
0
L
Artio
9,786
445
45
2
0
389,035
6
W
Chronos
13,443
611
177
8
0
461,971
5
L
Ra
7,763
353
62
3
0
199,295
1
L
Serqet
9,665
439
120
5
0
500,258
1
W
Persephone
13,013
592
114
5
0
462,933
4
L
Gilgamesh
9,096
413
76
3
0
443,166
2
W
Horus
11,278
513
93
4
0
426,567
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role