Player Matchup

Arachne
Arachne
DjD_Wreckless
Arachne
Level 44
God Stats
17W - 12L
1,552 SR
Queue Stats
116W - 125L
1,421 Elo+
Solo
Poseidon
Poseidon
FirstKillExpect
Poseidon
Level 37
God Stats
7W - 3L
1,654 SR
Queue Stats
88W - 83L
1,503 Elo+
Solo
Izanami
Izanami
SammyySam
Izanami
Level 80
God Stats
23W - 22L
1,518 SR
Queue Stats
367W - 440L
1,413 Elo+
Solo
King Arthur
King Arthur
Supportality
King Arthur
Level 106
God Stats
17W - 18L
1,453 SR
Queue Stats
192W - 201L
1,388 Elo+
Solo
Ganesha
Ganesha
gera_84_07
Ganesha
Level 147
God Stats
7W - 4L
1,510 SR
Queue Stats
258W - 280L
1,423 Elo+
Solo
Team Averages
Level 83
1,537 SR
1,430 Elo+

VS

Team Averages
Level 85
1,523 SR
1,480 Elo+
Tyr
Tyr
 
Tyr
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Arbitrary1227
Sylvanus
Level 68
God Stats
31W - 32L
1,566 SR
Queue Stats
338W - 343L
1,526 Elo+
Solo
Danzaburou
Danzaburou
HandyDragoon797
Danzaburou
Level 80
God Stats
18W - 18L
1,565 SR
Queue Stats
370W - 465L
1,375 Elo+
Solo
Zeus
Zeus
SQUEEKYBOB
Zeus
Level 44
God Stats
2W - 4L
1,484 SR
Queue Stats
115W - 113L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
7
2 / 1 / 1
4,377
730
1,681
3,994
1,290
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
9
4 / 0 / 1
4,933
822
2,708
1,596
416
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
SammyySam
Izanami
7
1 / 2 / 1
4,100
683
2,168
3,482
881
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

King Arthur
Supportality
King Arthur
7
0 / 0 / 0
3,957
660
1,237
3,544
1,498
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ganesha
gera_84_07
Ganesha
6
0 / 0 / 3
3,879
647
598
4,204
1,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
7
0 / 1 / 1
4,112
685
1,214
2,917
2,030
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Ao Kuang
 
Ao Kuang
6
2 / 2 / 0
3,715
619
550
4,270
1,145
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sylvanus
Arbitrary1227
Sylvanus
3
0 / 1 / 0
2,997
500
1,127
1,603
746
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Danzaburou
HandyDragoon797
Danzaburou
5
0 / 2 / 1
3,327
555
2,077
4,071
820
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

6
0 / 2 / 0
3,510
585
984
2,085
479
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
4
7
Kills
2
3
Deaths
8
6
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
0
1
1
0.5
L
Ao Kuang
 
Ao Kuang
2
2
0
1
L
Sylvanus
Arbitrary1227
Sylvanus
0
1
0
0
W
Arachne
2
1
1
2.5
W
Poseidon
4
0
1
4.5
L
Danzaburou
HandyDragoon797
Danzaburou
0
2
1
0.25
L
0
2
0
0
W
Izanami
SammyySam
Izanami
1
2
1
0.75
W
King Arthur
Supportality
King Arthur
0
0
0
0
W
Ganesha
gera_84_07
Ganesha
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,392
Damage
5,952
16,820
Taken
14,946
5,618
Mitigated
5,220
6,039
Healing
5,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
1,214
60
0
1,615
2,917
2,030
0
0
2,917
0
18,013
L
Ao Kuang
 
Ao Kuang
550
34
0
1,524
4,270
1,145
0
1,841
2,371
9,145
0
L
Sylvanus
Arbitrary1227
Sylvanus
1,127
501
146
612
1,603
746
0
208
1,395
5,100
2,024
W
Arachne
1,681
1,209
0
1,561
3,994
1,290
0
826
3,168
0
18,315
W
Poseidon
2,708
535
0
164
1,596
416
72
539
1,057
23,907
0
L
Danzaburou
HandyDragoon797
Danzaburou
2,077
744
0
1,019
4,071
820
0
695
3,336
0
12,201
L
984
79
0
250
2,085
479
0
366
1,621
13,708
0
W
Izanami
SammyySam
Izanami
2,168
1,350
220
1,038
3,482
881
40
570
2,912
0
21,654
W
King Arthur
Supportality
King Arthur
1,237
36
0
1,603
3,544
1,498
0
76
3,278
0
17,053
W
Ganesha
gera_84_07
Ganesha
598
10
160
1,293
4,204
1,533
26
429
3,775
5,822
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,246
Gold Earned
17,661
208
Minions Killed
135
0
Camps Cleared
0
646,214
Distance Traveled
466,544
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
4,112
685
44
7
0
126,157
1
L
Ao Kuang
3,715
619
22
4
0
122,142
0
L
Sylvanus
2,997
500
15
3
0
52,167
1
W
Arachne
4,377
730
39
7
0
152,564
1
W
Poseidon
4,933
822
52
9
0
127,906
3
L
Danzaburou
3,327
555
21
4
0
94,462
2
L
Zeus
3,510
585
33
6
0
71,616
1
W
Izanami
4,100
683
67
11
0
108,453
2
W
King Arthur
3,957
660
44
7
0
129,505
0
W
Ganesha
3,879
647
6
1
0
127,786
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role