Player Matchup

Atlas
Atlas
CosminMarius
Atlas
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
1,095W - 1,198L
1,413 Elo+
Solo
Bacchus
Bacchus
MrKaesetoast
Bacchus
Level 25
God Stats
6W - 9L
1,335 SR
Queue Stats
35W - 70L
1,237 Elo+
Party 2
Medusa
Medusa
Timosus
Medusa
Level 44
God Stats
46W - 65L
1,371 SR
Queue Stats
85W - 136L
1,312 Elo+
Party 2
Bakasura
Bakasura
jojojojojjo
Bakasura
Level 38
God Stats
1W - 5L
1,271 SR
Queue Stats
89W - 110L
1,345 Elo+
Solo
Anubis
Anubis
weidinger
Anubis
Level 64
God Stats
2W - 2L
1,406 SR
Queue Stats
101W - 179L
1,291 Elo+
Party 2
Team Averages
Level 59
1,377 SR
1,320 Elo+

VS

Team Averages
Level 49
1,614 SR
1,410 Elo+
Cthulhu
Cthulhu
FLOITX
Cthulhu
Level 44
God Stats
10W - 2L
1,500 SR
Queue Stats
77W - 80L
1,410 Elo+
Solo
Kukulkan
Kukulkan
Forcce
Kukulkan
Level 60
God Stats
10W - 11L
1,535 SR
Queue Stats
15W - 21L
1,394 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Ngamahu
Tsukuyomi
Level 108
God Stats
1W - 1L
1,714 SR
Queue Stats
31W - 35L
1,437 Elo+
Party 1
Danzaburou
Danzaburou
pryad94
Danzaburou
Level 16
God Stats
2W - 1L
1,489 SR
Queue Stats
14W - 13L
1,423 Elo+
Party 1
Amaterasu
Amaterasu
yokisin007
Amaterasu
Level 16
God Stats
3W - 0L
1,831 SR
Queue Stats
14W - 14L
1,387 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 4 / 10
11,928
497
16,555
19,622
16,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bacchus
MrKaesetoast
Bacchus
17
5 / 4 / 19
12,909
538
7,950
23,116
33,726
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Medusa
Timosus
Medusa
20
17 / 3 / 10
13,882
578
25,811
14,808
6,319
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
jojojojojjo
Bakasura
18
5 / 5 / 5
11,735
489
9,375
18,126
9,043
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
weidinger
Anubis
18
3 / 6 / 8
11,296
471
9,145
20,215
9,897
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
FLOITX
Cthulhu
14
1 / 8 / 7
9,401
392
8,108
20,312
20,514
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Kukulkan
Forcce
Kukulkan
20
9 / 4 / 8
13,942
581
24,987
10,413
4,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
Ngamahu
Tsukuyomi
19
10 / 6 / 8
12,709
530
22,847
23,977
13,513
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
pryad94
Danzaburou
15
2 / 11 / 2
10,788
450
5,802
16,853
5,769
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
yokisin007
Amaterasu
15
0 / 8 / 5
9,523
397
6,495
20,621
15,739
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
52
35
Kills
22
22
Deaths
37
52
Assists
30
Player
Kills
Deaths
Assists
KDA
L
5
4
10
2.5
W
Cthulhu
FLOITX
Cthulhu
1
8
7
0.56
W
Kukulkan
Forcce
Kukulkan
9
4
8
3.25
L
Bacchus
MrKaesetoast
Bacchus
5
4
19
3.63
W
Tsukuyomi
Ngamahu
Tsukuyomi
10
6
8
2.33
L
Medusa
Timosus
Medusa
17
3
10
7.33
L
Bakasura
jojojojojjo
Bakasura
5
5
5
1.5
W
Danzaburou
pryad94
Danzaburou
2
11
2
0.27
L
Anubis
weidinger
Anubis
3
6
8
1.17
W
Amaterasu
yokisin007
Amaterasu
0
8
5
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,836
Damage
68,239
95,887
Taken
92,176
75,174
Mitigated
60,301
29,945
Healing
17,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,555
4,229
0
2,621
19,622
16,189
0
8,005
11,091
64,964
0
W
Cthulhu
FLOITX
Cthulhu
8,108
425
173
1,415
20,312
20,514
150
5,975
14,337
30,134
0
W
Kukulkan
Forcce
Kukulkan
24,987
1,639
0
868
10,413
4,766
1,668
4,605
5,708
101,938
0
L
Bacchus
MrKaesetoast
Bacchus
7,950
594
3,323
4,592
23,116
33,726
76
8,722
14,274
28,068
0
W
Tsukuyomi
Ngamahu
Tsukuyomi
22,847
4,797
0
8,053
23,977
13,513
1,238
8,405
15,464
146
78,692
L
Medusa
Timosus
Medusa
25,811
13,362
0
5,022
14,808
6,319
3,460
4,122
10,644
0
123,059
L
Bakasura
jojojojojjo
Bakasura
9,375
6,779
0
5,754
18,126
9,043
144
5,409
12,581
0
59,943
W
Danzaburou
pryad94
Danzaburou
5,802
3,412
0
1,760
16,853
5,769
2,142
2,693
14,131
0
70,520
L
Anubis
weidinger
Anubis
9,145
830
1,170
7,463
20,215
9,897
0
9,011
11,204
70,306
0
W
Amaterasu
yokisin007
Amaterasu
6,495
1,084
0
5,152
20,621
15,739
709
12,044
8,506
13,277
25,285

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,750
Gold Earned
56,363
560
Minions Killed
514
0
Camps Cleared
0
2,184,457
Distance Traveled
2,066,121
15
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
11,928
497
117
5
0
349,292
7
W
Cthulhu
9,401
392
53
2
0
376,221
11
W
Kukulkan
13,942
581
167
7
0
443,156
3
L
Bacchus
12,909
538
32
1
0
448,520
4
W
Tsukuyomi
12,709
530
103
4
0
477,628
5
L
Medusa
13,882
578
182
8
0
462,216
2
L
Bakasura
11,735
489
115
5
0
532,487
2
W
Danzaburou
10,788
450
118
5
0
373,152
3
L
Anubis
11,296
471
114
5
0
391,942
0
W
Amaterasu
9,523
397
73
3
0
395,964
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role