Player Matchup

Janus
Janus
Diamond II
Carri1
Janus
Diamond II
Level 157
God Stats
14W - 9L
1,647 SR
Queue Stats
536W - 518L
2,381 MMR
Solo
Hou Yi
Hou Yi
Diamond II
Lülä
Hou Yi
Diamond II
Level 158
God Stats
1W - 0L
1,738 SR
Queue Stats
109W - 81L
2,278 MMR
Solo
Ravana
Ravana
Diamond I
LαѕтPєηgüιη
Ravana
Diamond I
Level 106
God Stats
1W - 3L
1,138 SR
Queue Stats
91W - 68L
2,605 MMR
Solo
Ganesha
Ganesha
Diamond IV
WillFN
Ganesha
Diamond IV
Level 146
God Stats
4W - 1L
1,578 SR
Queue Stats
278W - 270L
2,214 MMR
Solo
Erlang Shen
Erlang Shen
Diamond IV
tensaiHANZARU
Erlang Shen
Diamond IV
Level 160
God Stats
3W - 1L
1,432 SR
Queue Stats
139W - 107L
2,729 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 145
1,506 SR
2,442 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 142
1,532 SR
2,444 MMR
Loki
Loki
Masters
GamesSeriuos
Loki
Masters
Level 127
God Stats
6W - 4L
1,545 SR
Queue Stats
122W - 75L
2,767 MMR
Party 1
Bastet
Bastet
Masters
GeorgePаtton
Bastet
Masters
Level 108
God Stats
3W - 3L
1,593 SR
Queue Stats
322W - 324L
2,789 MMR
Party 1
Heimdallr
Heimdallr
Diamond III
MobyWeed
Heimdallr
Diamond III
Level 160
God Stats
1W - 1L
1,536 SR
Queue Stats
502W - 490L
2,085 MMR
Solo
Bacchus
Bacchus
Masters
Sρҽƈʂɳαƚσɾ
Bacchus
Masters
Level 157
God Stats
4W - 14L
1,555 SR
Queue Stats
272W - 308L
2,448 MMR
Solo
Xing Tian
Xing Tian
Masters
Yanomaus
Xing Tian
Masters
Level 159
God Stats
0W - 2L
1,430 SR
Queue Stats
742W - 711L
2,129 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Carri1
Janus
18
3 / 5 / 5
11,909
595
5,088
12,556
5,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hou Yi
Lülä
Hou Yi
20
8 / 1 / 3
12,823
641
14,190
12,770
5,100
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
5 / 4 / 8
12,448
622
13,697
17,896
20,493
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ganesha
WillFN
Ganesha
17
0 / 2 / 13
10,879
544
7,880
13,417
16,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Erlang Shen
tensaiHANZARU
Erlang Shen
20
14 / 0 / 7
14,473
724
23,950
16,950
13,367
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
MulanOdinCliodhna

VS

Bans
KhepriGebSet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 7 / 2
10,010
501
11,536
18,579
7,483
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
3 / 8 / 4
10,550
528
12,733
17,150
6,805
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
MobyWeed
Heimdallr
15
1 / 7 / 1
8,754
438
5,138
13,364
3,631
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 4 / 3
8,955
448
5,275
17,529
20,757
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Xing Tian
Yanomaus
Xing Tian
16
4 / 4 / 3
9,972
499
9,939
17,457
18,772
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
25
30
Kills
12
12
Deaths
30
36
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Janus
Carri1
Janus
3
5
5
1.1
L
3
7
2
0.57
L
3
8
4
0.63
W
Hou Yi
Lülä
Hou Yi
8
1
3
9.5
W
5
4
8
2.25
L
Heimdallr
MobyWeed
Heimdallr
1
7
1
0.21
L
1
4
3
0.63
W
Ganesha
WillFN
Ganesha
0
2
13
3.25
L
Xing Tian
Yanomaus
Xing Tian
4
4
3
1.38
W
Erlang Shen
tensaiHANZARU
Erlang Shen
14
0
7
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,805
Damage
44,621
73,589
Taken
84,079
61,011
Mitigated
57,448
28,568
Healing
19,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Carri1
Janus
5,088
271
0
1,635
12,556
5,896
1,168
1,468
10,689
87,795
0
L
11,536
4,483
0
4,366
18,579
7,483
0
2,485
16,094
0
82,266
L
12,733
3,054
0
4,153
17,150
6,805
0
4,907
12,243
0
74,789
W
Hou Yi
Lülä
Hou Yi
14,190
8,116
0
7,631
12,770
5,100
4,103
2,055
10,628
0
113,656
W
13,697
2,618
0
7,321
17,896
20,493
1,384
4,898
12,914
2,675
71,755
L
Heimdallr
MobyWeed
Heimdallr
5,138
2,529
0
2,370
13,364
3,631
1,025
614
12,750
0
62,499
L
5,275
975
2,719
2,593
17,529
20,757
70
3,137
14,392
30,119
0
W
Ganesha
WillFN
Ganesha
7,880
853
826
3,668
13,417
16,155
209
4,108
9,261
33,541
0
L
Xing Tian
Yanomaus
Xing Tian
9,939
882
99
3,548
17,457
18,772
0
2,927
14,530
56,668
0
W
Erlang Shen
tensaiHANZARU
Erlang Shen
23,950
11,336
0
7,487
16,950
13,367
895
3,642
13,231
0
142,996

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,532
Gold Earned
48,241
706
Minions Killed
522
0
Camps Cleared
0
2,187,384
Distance Traveled
1,916,030
23
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
11,909
595
178
9
0
440,937
4
L
Loki
10,010
501
138
7
0
394,699
1
L
Bastet
10,550
528
148
7
0
424,427
3
W
Hou Yi
12,823
641
177
9
0
402,659
4
W
Ravana
12,448
622
149
7
0
403,217
2
L
Heimdallr
8,754
438
96
5
0
320,399
3
L
Bacchus
8,955
448
34
2
0
385,494
8
W
Ganesha
10,879
544
7
0
0
435,272
10
L
Xing Tian
9,972
499
106
5
0
391,011
6
W
Erlang Shen
14,473
724
195
10
0
505,299
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role