Player Matchup

Susano
Susano
 
Susano
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
FatalDestiny737
Bakasura
Level 129
God Stats
28W - 34L
1,489 SR
Queue Stats
155W - 198L
1,492 Elo+
Party 1
Ullr
Ullr
NOVA SpOoPy
Ullr
Level 129
God Stats
11W - 15L
1,648 SR
Queue Stats
123W - 118L
1,593 Elo+
Party 1
Vulcan
Vulcan
portalmaster455
Vulcan
Level 160
God Stats
31W - 18L
1,678 SR
Queue Stats
641W - 488L
1,587 Elo+
Party 1
Bacchus
Bacchus
theprofitway
Bacchus
Level 42
God Stats
5W - 4L
1,500 SR
Queue Stats
108W - 98L
1,565 Elo+
Party 1
Team Averages
Level 117
1,563 SR
1,547 Elo+

VS

Team Averages
Level 42
1,595 SR
1,427 Elo+
Zhong Kui
Zhong Kui
DatBoiQuay_
Zhong Kui
Level 37
God Stats
7W - 5L
1,723 SR
Queue Stats
108W - 150L
1,396 Elo+
Solo
Mulan
Mulan
Ken_nyNg852
Mulan
Level 35
God Stats
5W - 6L
1,421 SR
Queue Stats
81W - 96L
1,428 Elo+
Party 2
Cerberus
Cerberus
ORA_ORAORAORAAAA
Cerberus
Level 26
God Stats
3W - 2L
1,840 SR
Queue Stats
26W - 30L
1,424 Elo+
Party 2
Thanatos
Thanatos
SmokinKush-852-
Thanatos
Level 64
God Stats
11W - 15L
1,489 SR
Queue Stats
93W - 101L
1,433 Elo+
Party 2
Hachiman
Hachiman
kingj09
Hachiman
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
12
6 / 1 / 3
7,361
613
6,229
6,597
2,185
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bakasura
14
3 / 0 / 3
8,108
676
6,034
6,926
3,117
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
5 / 2 / 5
7,247
604
6,653
5,241
1,413
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
1 / 1 / 5
7,129
594
6,017
3,587
1,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Bacchus
theprofitway
Bacchus
11
4 / 0 / 4
7,025
585
3,875
5,385
4,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DatBoiQuay_
Zhong Kui
10
3 / 5 / 0
6,278
523
4,913
9,414
5,337
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 3 / 0
5,376
448
3,481
9,296
3,602
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
0 / 2 / 1
4,964
414
3,060
8,494
4,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thanatos
10
1 / 4 / 0
6,008
501
1,898
8,642
3,131
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hachiman
kingj09
Hachiman
8
0 / 5 / 1
5,022
419
1,611
5,480
773
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
6
19
Kills
4
4
Deaths
19
20
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
6
1
3
7.5
L
Zhong Kui
DatBoiQuay_
Zhong Kui
3
5
0
0.6
W
Bakasura
3
0
3
4.5
L
0
3
0
0
W
5
2
5
3.75
L
0
2
1
0.25
L
Thanatos
1
4
0
0.25
L
Hachiman
kingj09
Hachiman
0
5
1
0.1
W
1
1
5
3.5
W
Bacchus
theprofitway
Bacchus
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,808
Damage
14,963
27,736
Taken
41,326
12,081
Mitigated
17,329
10,824
Healing
14,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
6,229
1,708
0
2,934
6,597
2,185
0
1,841
4,719
0
31,813
L
Zhong Kui
DatBoiQuay_
Zhong Kui
4,913
417
404
1,743
9,414
5,337
303
4,840
4,574
24,884
3,558
W
Bakasura
6,034
3,799
0
5,410
6,926
3,117
432
52
6,484
0
40,181
L
3,481
270
0
3,153
9,296
3,602
0
195
7,957
0
30,172
W
6,653
3,226
0
1,503
5,241
1,413
1,381
2,384
2,857
0
42,445
L
3,060
335
0
2,303
8,494
4,486
0
2,330
5,954
15,558
0
L
Thanatos
1,898
262
0
6,089
8,642
3,131
0
1,592
6,910
0
39,236
L
Hachiman
kingj09
Hachiman
1,611
662
0
425
5,480
773
0
1,073
4,407
0
18,393
W
6,017
1,105
0
410
3,587
1,276
172
1,699
1,888
50,723
0
W
Bacchus
theprofitway
Bacchus
3,875
457
0
567
5,385
4,090
0
1,976
3,409
17,980
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,870
Gold Earned
27,648
359
Minions Killed
269
0
Camps Cleared
0
1,211,547
Distance Traveled
1,101,447
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
7,361
613
65
5
0
261,668
6
L
Zhong Kui
6,278
523
56
5
0
196,123
0
W
Bakasura
8,108
676
122
10
0
230,332
2
L
Mulan
5,376
448
74
6
0
239,234
2
W
Ullr
7,247
604
55
5
0
222,780
2
L
Cerberus
4,964
414
21
2
0
220,873
4
L
Thanatos
6,008
501
74
6
0
248,785
3
L
Hachiman
5,022
419
44
4
0
196,432
2
W
Vulcan
7,129
594
81
7
0
243,316
2
W
Bacchus
7,025
585
36
3
0
253,451
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role