Player Matchup

Hades
Hades
Evil Systeme
Hades
Level 26
God Stats
34W - 22L
1,611 SR
Queue Stats
53W - 73L
1,464 Elo+
Party 1
Medusa
Medusa
Morrigan op
Medusa
Level 154
God Stats
4W - 0L
1,775 SR
Queue Stats
14W - 7L
1,653 Elo+
Party 1
Cliodhna
Cliodhna
ZazouSmile
Cliodhna
Level 27
God Stats
53W - 78L
1,470 SR
Queue Stats
54W - 88L
1,375 Elo+
Party 1
Team Averages
Level 69
1,618 SR
1,498 Elo+

VS

Team Averages
Level 62
1,587 SR
1,520 Elo+
Atlas
Atlas
rDI0
Atlas
Level 79
God Stats
1W - 2L
1,631 SR
Queue Stats
52W - 46L
1,482 Elo+
Solo
Chaac
Chaac
toastables
Chaac
Level 103
God Stats
16W - 13L
1,629 SR
Queue Stats
254W - 304L
1,559 Elo+
Party 2
Cthulhu
Cthulhu
vooommm69
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,520 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 5 / 17
11,534
678
9,914
14,930
5,645
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Medusa
18
10 / 3 / 13
13,630
802
28,949
12,739
4,779
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cliodhna
ZazouSmile
Cliodhna
16
8 / 1 / 14
12,126
713
10,663
6,322
2,673
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
rDI0
Atlas
14
0 / 6 / 5
9,690
570
5,375
18,898
22,547
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chaac
15
9 / 8 / 0
11,779
693
17,821
19,631
14,261
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cthulhu
vooommm69
Cthulhu
10
0 / 10 / 2
8,596
506
5,013
19,150
10,127
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
16
23
Kills
9
9
Deaths
24
44
Assists
7
Player
Kills
Deaths
Assists
KDA
W
5
5
17
2.7
W
Medusa
10
3
13
5.5
W
Cliodhna
ZazouSmile
Cliodhna
8
1
14
15
L
Atlas
rDI0
Atlas
0
6
5
0.42
L
Chaac
9
8
0
1.13
L
Cthulhu
vooommm69
Cthulhu
0
10
2
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,526
Damage
28,209
33,991
Taken
57,679
13,097
Mitigated
46,935
6,438
Healing
5,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,914
678
82
3,454
14,930
5,645
431
4,863
9,741
25,377
0
W
Medusa
28,949
16,562
0
1,541
12,739
4,779
1,593
3,661
8,761
0
86,759
W
Cliodhna
ZazouSmile
Cliodhna
10,663
296
499
862
6,322
2,673
722
1,947
4,275
0
29,986
L
Atlas
rDI0
Atlas
5,375
1,210
0
427
18,898
22,547
168
4,631
14,267
20,890
0
L
Chaac
17,821
2,603
0
3,371
19,631
14,261
0
3,306
16,325
0
59,409
L
Cthulhu
vooommm69
Cthulhu
5,013
296
0
1,424
19,150
10,127
140
2,594
16,556
12,914
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,290
Gold Earned
30,065
199
Minions Killed
137
9
Camps Cleared
6
926,624
Distance Traveled
828,247
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
11,534
678
35
2
1
263,750
0
W
Medusa
13,630
802
128
8
6
323,434
4
W
Cliodhna
12,126
713
36
2
2
339,440
2
L
Atlas
9,690
570
35
2
0
295,421
2
L
Chaac
11,779
693
90
5
6
279,472
2
L
Cthulhu
8,596
506
12
1
0
253,354
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role