Player Matchup

Bastet
Bastet
Diamond IV
IchMagAim
Bastet
Diamond IV
Level 109
God Stats
18W - 2L
1,781 SR
Queue Stats
85W - 47L
2,151 MMR
Party 1
Sobek
Sobek
Platinum II
Xx4LaserDrag4xX
Sobek
Platinum II
Level 100
God Stats
8W - 6L
1,624 SR
Queue Stats
65W - 65L
1,858 MMR
Party 1
Hades
Hades
Gold V
xXLauchsohn
Hades
Gold V
Level 107
God Stats
1W - 0L
1,902 SR
Queue Stats
47W - 46L
1,422 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 105
1,769 SR
1,810 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 118
1,562 SR
2,028 MMR
Awilix
Awilix
Diamond III
Arknantes
Awilix
Diamond III
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 82L
2,510 MMR
Solo
Ares
Ares
Gold I
Kaban1us
Ares
Gold I
Level 98
God Stats
11W - 9L
1,671 SR
Queue Stats
100W - 121L
1,757 MMR
Solo
Anubis
Anubis
Gold I
arsMAESTROars
Anubis
Gold I
Level 158
God Stats
1W - 5L
1,515 SR
Queue Stats
58W - 72L
1,815 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
IchMagAim
Bastet
13
9 / 1 / 2
9,118
829
15,393
11,379
5,878
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
0 / 2 / 11
7,881
716
3,824
11,638
11,800
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
2 / 3 / 9
7,755
705
5,863
6,808
3,135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
ArtioGilgameshSolPersephoneFenrir

VS

Bans
GebAchillesThothAthenaMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Arknantes
Awilix
11
2 / 2 / 4
7,066
642
6,020
11,422
6,303
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ares
11
1 / 4 / 5
7,546
686
6,183
11,752
10,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
3 / 5 / 2
7,154
650
7,668
7,880
3,297
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
17
11
Kills
6
6
Deaths
11
22
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Awilix
Arknantes
Awilix
2
2
4
2
W
Bastet
IchMagAim
Bastet
9
1
2
10
L
Ares
1
4
5
0.88
W
0
2
11
2.75
L
3
5
2
0.8
W
2
3
9
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,080
Damage
19,871
29,825
Taken
31,054
20,813
Mitigated
20,059
14,086
Healing
6,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
Arknantes
Awilix
6,020
2,175
0
2,129
11,422
6,303
0
4,566
6,533
0
19,669
W
Bastet
IchMagAim
Bastet
15,393
4,146
0
5,232
11,379
5,878
2,003
5,301
5,654
0
31,267
L
Ares
6,183
155
0
2,453
11,752
10,459
0
3,341
8,067
13,735
0
W
3,824
1,017
1,430
4,331
11,638
11,800
378
5,541
5,886
15,287
0
L
7,668
461
0
2,136
7,880
3,297
0
2,383
5,249
24,672
0
W
5,863
921
779
2,314
6,808
3,135
153
3,450
3,254
20,314
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,754
Gold Earned
21,766
104
Minions Killed
99
7
Camps Cleared
4
651,910
Distance Traveled
580,043
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
7,066
642
17
2
2
217,946
4
W
Bastet
9,118
829
42
4
3
235,616
5
L
Ares
7,546
686
28
3
2
194,592
2
W
Sobek
7,881
716
25
2
4
221,004
1
L
Anubis
7,154
650
54
5
0
167,505
2
W
Hades
7,755
705
37
3
0
195,290
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role