Player Matchup

Tyr
Tyr
BezrykiYBTW_OP
Tyr
Level 38
God Stats
24W - 24L
1,507 SR
Queue Stats
104W - 91L
1,481 Elo+
Solo
Da Ji
Da Ji
CityBoiiDior
Da Ji
Level 42
God Stats
56W - 48L
1,627 SR
Queue Stats
172W - 179L
1,561 Elo+
Solo
Artemis
Artemis
DunelmBasket
Artemis
Level 124
God Stats
32W - 18L
1,652 SR
Queue Stats
217W - 214L
1,507 Elo+
Party 1
Bacchus
Bacchus
Ernleo123
Bacchus
Level 125
God Stats
13W - 8L
1,516 SR
Queue Stats
821W - 809L
1,459 Elo+
Solo
Vulcan
Vulcan
Therealkillerops
Vulcan
Level 120
God Stats
6W - 9L
1,424 SR
Queue Stats
143W - 139L
1,458 Elo+
Party 1
Team Averages
Level 90
1,545 SR
1,493 Elo+

VS

Team Averages
Level 86
1,444 SR
1,456 Elo+
Persephone
Persephone
Atropa77
Persephone
Level 31
God Stats
6W - 11L
1,336 SR
Queue Stats
111W - 118L
1,445 Elo+
Solo
Agni
Agni
CrowKiller4911
Agni
Level 43
God Stats
1W - 3L
1,413 SR
Queue Stats
160W - 155L
1,404 Elo+
Solo
Skadi
Skadi
DemonDeathD
Skadi
Level 48
God Stats
25W - 14L
1,706 SR
Queue Stats
245W - 171L
1,569 Elo+
Solo
Mulan
Mulan
JaBleSnKage11PoD
Mulan
Level 158
God Stats
7W - 15L
1,223 SR
Queue Stats
814W - 731L
1,405 Elo+
Solo
Nu Wa
Nu Wa
uDEADsonn
Nu Wa
Level 152
God Stats
181W - 172L
1,542 SR
Queue Stats
528W - 510L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 0 / 2
9,335
583
6,737
14,042
9,443
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
5 / 6 / 3
9,199
575
10,496
13,000
5,757
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Artemis
DunelmBasket
Artemis
14
5 / 3 / 4
8,464
529
7,802
10,942
3,477
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
Ernleo123
Bacchus
13
4 / 1 / 6
8,670
542
4,311
11,579
11,950
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

15
5 / 1 / 4
9,425
589
4,131
5,974
2,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Atropa77
Persephone
10
0 / 7 / 5
6,703
419
5,306
9,506
2,348
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

7
0 / 2 / 2
5,534
346
1,237
4,834
973
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
8 / 4 / 1
8,257
516
8,540
8,778
2,191
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
0 / 2 / 0
7,788
487
10,230
12,271
8,027
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
uDEADsonn
Nu Wa
11
2 / 5 / 2
7,087
443
4,918
10,411
2,688
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
20
20
Kills
10
11
Deaths
20
19
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Persephone
Atropa77
Persephone
0
7
5
0.36
W
1
0
2
2
W
5
6
3
1.08
L
0
2
2
0.5
L
8
4
1
2.13
W
Artemis
DunelmBasket
Artemis
5
3
4
2.33
W
Bacchus
Ernleo123
Bacchus
4
1
6
7
L
0
2
0
0
W
5
1
4
7
L
Nu Wa
uDEADsonn
Nu Wa
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,477
Damage
30,231
55,537
Taken
45,800
32,991
Mitigated
16,227
22,489
Healing
11,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
Atropa77
Persephone
5,306
287
0
999
9,506
2,348
0
2,316
7,183
24,388
0
W
6,737
548
0
9,608
14,042
9,443
942
627
13,415
0
60,035
W
10,496
3,407
0
3,502
13,000
5,757
0
1,743
11,207
0
68,398
L
1,237
222
0
870
4,834
973
0
1,360
3,474
15,581
0
L
8,540
4,279
0
2,202
8,778
2,191
0
967
7,811
0
32,851
W
Artemis
DunelmBasket
Artemis
7,802
2,587
0
5,352
10,942
3,477
2,526
5,190
5,752
0
43,822
W
Bacchus
Ernleo123
Bacchus
4,311
435
328
3,126
11,579
11,950
792
2,616
8,963
34,327
0
L
10,230
1,824
0
4,347
12,271
8,027
268
990
11,281
0
55,017
W
4,131
1,464
0
573
5,974
2,364
0
1,179
4,739
54,939
0
L
Nu Wa
uDEADsonn
Nu Wa
4,918
802
0
3,225
10,411
2,688
583
2,806
7,605
37,259
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,093
Gold Earned
35,369
435
Minions Killed
298
0
Camps Cleared
0
1,569,981
Distance Traveled
1,089,073
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
6,703
419
36
2
0
249,964
6
W
Tyr
9,335
583
117
7
0
309,352
1
W
Da Ji
9,199
575
108
7
0
319,203
1
L
Agni
5,534
346
34
2
0
144,629
1
L
Skadi
8,257
516
56
4
0
207,994
0
W
Artemis
8,464
529
74
5
0
281,721
2
W
Bacchus
8,670
542
44
3
0
296,585
6
L
Mulan
7,788
487
105
7
0
257,796
4
W
Vulcan
9,425
589
92
6
0
363,120
2
L
Nu Wa
7,087
443
67
4
0
228,690
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role