Player Matchup

Jormungandr
Jormungandr
AkaiJigoku
Jormungandr
Level 147
God Stats
2W - 0L
1,801 SR
Queue Stats
317W - 258L
1,598 Elo+
Party 1
Artemis
Artemis
BunnyOverlord
Artemis
Level 69
God Stats
16W - 8L
1,692 SR
Queue Stats
113W - 76L
1,562 Elo+
Party 1
Zeus
Zeus
chrisanyday
Zeus
Level 133
God Stats
15W - 7L
1,875 SR
Queue Stats
279W - 216L
1,584 Elo+
Party 1
Team Averages
Level 116
1,789 SR
1,582 Elo+

VS

Team Averages
Level 98
1,543 SR
1,451 Elo+
Charybdis
Charybdis
 
Charybdis
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Atlas
Atlas
ChaosBringer013
Atlas
Level 126
God Stats
15W - 12L
1,653 SR
Queue Stats
109W - 108L
1,434 Elo+
Party 2
He Bo
He Bo
Goose45
He Bo
Level 65
God Stats
6W - 8L
1,477 SR
Queue Stats
53W - 62L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AkaiJigoku
Jormungandr
14
8 / 1 / 5
9,361
936
9,695
9,047
7,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Artemis
11
1 / 2 / 10
7,347
735
6,652
4,869
1,568
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

12
4 / 0 / 9
8,035
804
9,305
2,982
798
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
10
0 / 4 / 3
6,317
632
3,808
9,445
3,378
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

10
0 / 2 / 3
6,310
631
2,650
11,588
9,498
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

He Bo
Goose45
He Bo
10
3 / 7 / 0
7,214
721
3,958
9,098
3,033
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
9
13
Kills
3
3
Deaths
13
24
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
0
4
3
0.38
W
Jormungandr
AkaiJigoku
Jormungandr
8
1
5
10.5
W
Artemis
1
2
10
3
L
0
2
3
0.75
L
He Bo
Goose45
He Bo
3
7
0
0.43
W
4
0
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,652
Damage
10,416
16,898
Taken
30,131
9,863
Mitigated
15,909
5,715
Healing
3,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
3,808
1,170
0
1,008
9,445
3,378
0
5,490
3,955
0
22,397
W
Jormungandr
AkaiJigoku
Jormungandr
9,695
1,461
233
2,793
9,047
7,497
205
3,442
5,605
36,316
0
W
Artemis
6,652
2,051
960
1,319
4,869
1,568
1,216
2,289
2,580
0
16,831
L
2,650
956
0
1,670
11,588
9,498
0
8,024
3,564
13,766
0
L
He Bo
Goose45
He Bo
3,958
98
0
1,296
9,098
3,033
0
5,893
3,205
10,389
0
W
9,305
92
72
338
2,982
798
784
1,071
1,911
28,055
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,743
Gold Earned
19,841
116
Minions Killed
83
5
Camps Cleared
5
538,259
Distance Traveled
516,013
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
6,317
632
50
5
4
167,727
4
W
Jormungandr
9,361
936
48
5
3
185,133
3
W
Artemis
7,347
735
22
2
1
175,684
4
L
Atlas
6,310
631
16
2
0
181,982
3
L
He Bo
7,214
721
17
2
1
166,304
2
W
Zeus
8,035
804
46
5
1
177,442
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role