Player Matchup

Bastet
Bastet
Gold V
amysue_
Bastet
Gold V
Level 108
God Stats
199W - 141L
1,595 SR
Queue Stats
450W - 497L
1,281 MMR
Party 1
Athena
Athena
Gold IV
bjerreminator666
Athena
Gold IV
Level 147
God Stats
2W - 1L
1,696 SR
Queue Stats
44W - 41L
1,741 MMR
Solo
Zeus
Zeus
Gold IV
h4gybaer
Zeus
Gold IV
Level 129
God Stats
164W - 102L
1,638 SR
Queue Stats
476W - 530L
1,507 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 128
1,643 SR
1,510 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 122
1,526 SR
1,585 MMR
Horus
Horus
Gold II
Beat_Squirrl
Horus
Gold II
Level 124
God Stats
0W - 1L
1,516 SR
Queue Stats
16W - 22L
1,697 MMR
Solo
Artio
Artio
Gold III
Kalazh_Tsar
Artio
Gold III
Level 126
God Stats
3W - 6L
1,562 SR
Queue Stats
373W - 447L
1,685 MMR
Solo
Poseidon
Poseidon
Silver IV
RLS_GAM3R_18
Poseidon
Silver IV
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 25L
1,372 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
amysue_
Bastet
17
8 / 1 / 7
12,318
684
17,776
13,233
6,316
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
4 / 2 / 11
12,686
705
8,182
20,649
22,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Zeus
17
4 / 1 / 10
12,160
676
19,599
7,486
2,831
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
Morgan Le FayGilgameshGebThoth

VS

Bans
FenrirChaacVulcanOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 4
9,765
543
9,199
18,515
14,908
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
1 / 4 / 3
10,056
559
9,181
20,484
19,161
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Poseidon
RLS_GAM3R_18
Poseidon
13
3 / 8 / 1
10,602
589
12,133
14,461
3,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
12
16
Kills
4
4
Deaths
16
28
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
4
4
0.5
L
1
4
3
0.63
L
Poseidon
RLS_GAM3R_18
Poseidon
3
8
1
0.44
W
Bastet
amysue_
Bastet
8
1
7
11.5
W
4
2
11
4.75
W
Zeus
4
1
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,557
Damage
30,513
41,368
Taken
53,460
31,953
Mitigated
37,597
13,877
Healing
15,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,199
5,303
2,997
5,072
18,515
14,908
0
10,691
7,573
0
23,578
L
9,181
619
542
4,879
20,484
19,161
0
10,056
9,960
34,298
0
L
Poseidon
RLS_GAM3R_18
Poseidon
12,133
1,266
0
2,111
14,461
3,528
0
7,342
6,764
47,727
0
W
Bastet
amysue_
Bastet
17,776
3,732
0
7,020
13,233
6,316
488
7,188
5,895
0
46,035
W
8,182
1,840
0
4,862
20,649
22,806
290
10,433
9,452
25,466
0
W
Zeus
19,599
1,714
0
1,995
7,486
2,831
810
3,391
3,874
84,576
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,164
Gold Earned
30,423
222
Minions Killed
195
8
Camps Cleared
7
1,077,310
Distance Traveled
937,475
19
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
9,765
543
50
3
2
345,070
6
L
Artio
10,056
559
53
3
0
307,309
2
L
Poseidon
10,602
589
92
5
5
285,096
5
W
Bastet
12,318
684
49
3
3
387,394
5
W
Athena
12,686
705
29
2
2
357,035
9
W
Zeus
12,160
676
144
8
3
332,881
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role