Player Matchup

Ah Muzen Cab
Ah Muzen Cab
AptOG Frosty
Ah Muzen Cab
Level 63
God Stats
3W - 7L
1,377 SR
Queue Stats
53W - 66L
1,387 Elo+
Party 1
Atlas
Atlas
EL Noob
Atlas
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 31L
1,505 Elo+
Party 1
Ah Puch
Ah Puch
l_Big-DRIP_l
Ah Puch
Level 101
God Stats
1W - 3L
1,592 SR
Queue Stats
71W - 85L
1,385 Elo+
Solo
Team Averages
Level 105
1,490 SR
1,426 Elo+

VS

Team Averages
Level 83
1,495 SR
1,480 Elo+
Fenrir
Fenrir
AvianRhino89134
Fenrir
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 21L
1,543 Elo+
Solo
Hercules
Hercules
Tigeru777
Hercules
Level 105
God Stats
37W - 58L
1,407 SR
Queue Stats
245W - 362L
1,359 Elo+
Solo
Sol
Sol
xThat--Guy
Sol
Level 102
God Stats
60W - 43L
1,578 SR
Queue Stats
117W - 97L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
AptOG Frosty
Ah Muzen Cab
13
1 / 7 / 0
9,266
545
11,497
16,795
6,803
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atlas
EL Noob
Atlas
11
0 / 1 / 1
8,737
514
5,229
14,338
16,578
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Puch
l_Big-DRIP_l
Ah Puch
12
0 / 6 / 1
8,818
519
12,903
16,853
6,279
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 1 / 2
11,719
689
18,235
17,008
14,915
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hercules
Tigeru777
Hercules
14
3 / 0 / 5
10,360
609
10,944
13,044
12,293
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
2 / 0 / 8
10,968
645
16,254
13,998
4,796
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
29
1
Kills
14
14
Deaths
1
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
AptOG Frosty
Ah Muzen Cab
1
7
0
0.14
W
9
1
2
10
L
Atlas
EL Noob
Atlas
0
1
1
0.5
W
Hercules
Tigeru777
Hercules
3
0
5
5.5
L
Ah Puch
l_Big-DRIP_l
Ah Puch
0
6
1
0.08
W
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,629
Damage
45,433
47,986
Taken
44,050
29,660
Mitigated
32,004
6,658
Healing
18,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
AptOG Frosty
Ah Muzen Cab
11,497
4,067
0
3,079
16,795
6,803
0
6,398
10,211
0
41,122
W
18,235
3,288
0
2,559
17,008
14,915
0
6,246
10,762
2,781
34,562
L
Atlas
EL Noob
Atlas
5,229
755
402
1,410
14,338
16,578
0
5,817
8,273
13,506
0
W
Hercules
Tigeru777
Hercules
10,944
2,874
0
5,393
13,044
12,293
1,318
6,509
6,535
0
37,625
L
Ah Puch
l_Big-DRIP_l
Ah Puch
12,903
274
0
1,767
16,853
6,279
0
5,572
11,089
34,961
0
W
16,254
2,115
593
9,870
13,998
4,796
1,268
6,196
7,802
61,746
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,821
Gold Earned
33,047
147
Minions Killed
240
4
Camps Cleared
11
866,617
Distance Traveled
980,549
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
9,266
545
68
4
2
302,708
4
W
Fenrir
11,719
689
51
3
3
354,109
0
L
Atlas
8,737
514
18
1
0
308,584
1
W
Hercules
10,360
609
57
3
1
307,447
7
L
Ah Puch
8,818
519
61
4
2
255,325
1
W
Sol
10,968
645
132
8
7
318,993
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role