Player Matchup

Da Ji
Da Ji
Gold V
Albanezioo
Da Ji
Gold V
Level 90
God Stats
14W - 18L
1,296 SR
Queue Stats
109W - 116L
1,337 MMR
Solo
Janus
Janus
Platinum V
ToggleMuteMe
Janus
Platinum V
Level 122
God Stats
29W - 42L
1,500 SR
Queue Stats
215W - 205L
1,416 MMR
Solo
Charybdis
Charybdis
Silver II
TravHolt
Charybdis
Silver II
Level 109
God Stats
3W - 4L
1,551 SR
Queue Stats
23W - 21L
1,376 MMR
Party 2
Geb
Geb
Silver I
Wardy WK
Geb
Silver I
Level 123
God Stats
4W - 4L
1,603 SR
Queue Stats
16W - 16L
1,497 MMR
Party 2
Bellona
Bellona
Gold IV
rdjuh
Bellona
Gold IV
Level 138
God Stats
50W - 36L
1,628 SR
Queue Stats
570W - 587L
1,353 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 116
1,516 SR
1,396 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 100
1,611 SR
1,394 MMR
Camazotz
Camazotz
Gold V
CraigWood03
Camazotz
Gold V
Level 80
God Stats
2W - 0L
1,500 SR
Queue Stats
32W - 37L
1,459 MMR
Party 1
Chaac
Chaac
Silver III
Dominik13581
Chaac
Silver III
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 11L
1,401 MMR
Solo
Ganesha
Ganesha
Gold V
StuvzyTM
Ganesha
Gold V
Level 106
God Stats
27W - 10L
1,686 SR
Queue Stats
81W - 77L
1,294 MMR
Solo
Aphrodite
Aphrodite
Gold V
TravisButler869
Aphrodite
Gold V
Level 88
God Stats
1W - 0L
1,791 SR
Queue Stats
40W - 48L
1,381 MMR
Party 1
Artemis
Artemis
Gold II
shad11
Artemis
Gold II
Level 129
God Stats
324W - 266L
1,580 SR
Queue Stats
466W - 459L
1,437 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
14
5 / 7 / 1
9,338
467
9,654
17,681
6,243
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
2 / 4 / 0
10,455
523
10,825
7,801
2,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charybdis
TravHolt
Charybdis
15
1 / 5 / 1
9,664
483
8,331
13,558
3,815
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 3 / 3
8,054
403
4,971
12,158
8,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bellona
rdjuh
Bellona
16
1 / 7 / 2
10,059
503
14,758
18,685
20,773
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
Morgan Le FayBastetMulanIzanami

VS

Bans
ArtioLokiGilgameshMercury
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
CraigWood03
Camazotz
19
11 / 1 / 6
11,824
591
13,929
20,618
9,223
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
8 / 2 / 6
11,516
576
11,543
19,201
24,890
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ganesha
StuvzyTM
Ganesha
16
1 / 1 / 14
10,496
525
7,291
13,513
17,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Aphrodite
TravisButler869
Aphrodite
17
1 / 2 / 10
9,948
497
4,009
11,688
6,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
shad11
Artemis
17
5 / 3 / 2
10,933
547
13,201
12,689
4,838
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
64
9
Kills
26
26
Deaths
9
7
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Da Ji
5
7
1
0.79
W
Camazotz
CraigWood03
Camazotz
11
1
6
14
W
8
2
6
5.5
W
Ganesha
StuvzyTM
Ganesha
1
1
14
8
L
2
4
0
0.5
L
Charybdis
TravHolt
Charybdis
1
5
1
0.3
W
Aphrodite
TravisButler869
Aphrodite
1
2
10
3
L
0
3
3
0.5
L
Bellona
rdjuh
Bellona
1
7
2
0.29
W
Artemis
shad11
Artemis
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,539
Damage
49,973
69,883
Taken
77,709
42,015
Mitigated
62,526
13,284
Healing
38,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
9,654
2,693
0
4,618
17,681
6,243
0
3,283
14,266
0
60,857
W
Camazotz
CraigWood03
Camazotz
13,929
5,464
0
9,584
20,618
9,223
2,729
4,779
15,839
0
78,826
W
11,543
2,139
0
9,107
19,201
24,890
951
1,450
17,751
78
64,750
W
Ganesha
StuvzyTM
Ganesha
7,291
478
771
2,853
13,513
17,468
681
3,409
10,104
38,142
0
L
10,825
849
0
415
7,801
2,668
299
1,199
6,602
93,777
0
L
Charybdis
TravHolt
Charybdis
8,331
2,361
0
3,287
13,558
3,815
0
1,131
12,427
0
60,186
W
Aphrodite
TravisButler869
Aphrodite
4,009
210
6,113
7,032
11,688
6,107
804
5,153
6,535
60,971
0
L
4,971
429
0
1,654
12,158
8,516
0
3,843
8,253
17,444
0
L
Bellona
rdjuh
Bellona
14,758
5,746
0
3,310
18,685
20,773
0
2,236
15,500
5,277
64,858
W
Artemis
shad11
Artemis
13,201
6,730
0
3,495
12,689
4,838
2,821
2,829
9,860
0
79,116

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,570
Gold Earned
54,717
513
Minions Killed
555
0
Camps Cleared
0
1,842,575
Distance Traveled
2,035,449
25
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
9,338
467
77
4
0
365,644
2
W
Camazotz
11,824
591
127
6
0
463,824
3
W
Chaac
11,516
576
139
7
0
392,122
7
W
Ganesha
10,496
525
25
1
0
418,444
4
L
Janus
10,455
523
178
9
0
351,346
2
L
Charybdis
9,664
483
119
6
0
339,289
3
W
Aphrodite
9,948
497
130
7
0
394,847
2
L
Geb
8,054
403
14
1
0
439,525
14
L
Bellona
10,059
503
125
6
0
346,771
4
W
Artemis
10,933
547
134
7
0
366,212
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role