Player Matchup

Cerberus
Cerberus
Azrodark
Cerberus
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Vulcan
Vulcan
Blouue
Vulcan
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,416 Elo+
Party 1
Gilgamesh
Gilgamesh
Gendjy
Gilgamesh
Level 10
God Stats
1W - 1L
1,300 SR
Queue Stats
4W - 6L
1,263 Elo+
Party 1
Team Averages
Level 25
1,433 SR
1,393 Elo+

VS

Team Averages
Level 56
1,500 SR
1,394 Elo+
Fenrir
Fenrir
HaZ3e
Fenrir
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 156L
1,391 Elo+
Party 2
Anubis
Anubis
Iasher
Anubis
Level 116
God Stats
7W - 11L
1,462 SR
Queue Stats
72W - 90L
1,416 Elo+
Solo
Neith
Neith
PLENUMMMM
Neith
Level 4
God Stats
1W - 2L
1,538 SR
Queue Stats
1W - 5L
1,375 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Azrodark
Cerberus
15
2 / 4 / 15
11,821
739
7,876
19,540
20,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Vulcan
Blouue
Vulcan
18
15 / 3 / 8
13,318
832
26,514
10,722
4,386
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Gendjy
Gilgamesh
15
6 / 4 / 10
11,556
722
10,234
21,345
9,829
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
HaZ3e
Fenrir
15
7 / 7 / 2
11,708
732
16,838
19,626
13,732
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mace

Mace

+10
Physical Power

Anubis
Iasher
Anubis
14
3 / 5 / 5
10,179
636
15,698
19,065
7,020
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
PLENUMMMM
Neith
13
1 / 12 / 7
9,724
608
7,788
15,975
4,576
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
25
23
Kills
11
11
Deaths
24
33
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Azrodark
Cerberus
2
4
15
2.38
W
Vulcan
Blouue
Vulcan
15
3
8
6.33
W
Gilgamesh
Gendjy
Gilgamesh
6
4
10
2.75
L
Fenrir
HaZ3e
Fenrir
7
7
2
1.14
L
Anubis
Iasher
Anubis
3
5
5
1.1
L
Neith
PLENUMMMM
Neith
1
12
7
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,624
Damage
40,324
51,607
Taken
54,666
34,706
Mitigated
25,328
14,618
Healing
11,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Azrodark
Cerberus
7,876
870
158
6,002
19,540
20,491
450
7,877
11,149
19,132
0
W
Vulcan
Blouue
Vulcan
26,514
5,048
577
3,340
10,722
4,386
1,310
3,945
6,659
79,596
0
W
Gilgamesh
Gendjy
Gilgamesh
10,234
3,280
0
4,541
21,345
9,829
969
4,660
16,412
0
25,279
L
Fenrir
HaZ3e
Fenrir
16,838
3,177
0
3,120
19,626
13,732
0
12,134
7,492
455
35,895
L
Anubis
Iasher
Anubis
15,698
574
139
7,451
19,065
7,020
234
13,551
5,514
53,985
0
L
Neith
PLENUMMMM
Neith
7,788
2,218
0
1,085
15,975
4,576
318
9,520
6,455
0
21,621

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,695
Gold Earned
31,611
169
Minions Killed
155
6
Camps Cleared
7
855,106
Distance Traveled
676,481
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,821
739
28
2
0
289,658
0
W
Vulcan
13,318
832
120
8
3
288,334
2
W
Gilgamesh
11,556
722
21
1
3
277,114
3
L
Fenrir
11,708
732
40
3
4
249,038
3
L
Anubis
10,179
636
73
5
3
245,223
8
L
Neith
9,724
608
42
3
0
182,220
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role